Will there be any reward for scouting? - Page 2 - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: Hey, is there a bathroom in that AMS?
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 New Player Questions

 
 
Thread Tools Search this Thread Display Modes
Old 2012-07-02, 11:56 AM   [Ignore Me] #16
DodgeIt
Private
 
DodgeIt's Avatar
 
Re: Will there be any reward for scouting?


You can call over voice "Oh crap, tank at my location!"

And then your team mates kill it.

Xp is split between squad (i'm assuming you still get a % of kill xp for squad members?
__________________
Lets wait until after BETA before we complain...
Then I will be next to you screaming to nerf the lasher.

DodgeIt is offline  
Old 2012-07-04, 05:15 AM   [Ignore Me] #17
Karrade
First Sergeant
 
Re: Will there be any reward for scouting?


Originally Posted by DodgeIt View Post
You can call over voice "Oh crap, tank at my location!"

And then your team mates kill it.

Xp is split between squad (i'm assuming you still get a % of kill xp for squad members?
I don't know if XP is split, I've seen no mention of it. - Would be nice, as a scout though many times you'd not be in the exact same zone as the squad.

That doesn't reward you for going forward, taking a risk, not spending all the time killing people, so you can better help the team know what is headed their way, or what to bring to be the most effective in their attack/defense.

Scouts are invaluable, communication like you've highlighted is as well. There will be scouts but whether or not the game recognises them remains to be seen.

Originally Posted by fvdham View Post
Spotting in PlanetSide 1 is mostly about AMS, Lodestars and Galaxy's.
In PlanetSide 2 terms it would be just the Galaxy and of course AzK.
And how many tanks are there, if they have a lot of air cover, if the zerg is there, what to roll to be the most effective, etc. Basically any unit in the game, or that's put in the game at a later date.

Where the attack/push is, how heavy the defense is, if they are flanking to a tower. You know before it happens, this turns a fight. With bases being even bigger, I can foresee an even greater need for intel.

Last edited by Karrade; 2012-07-04 at 05:18 AM.
Karrade is offline  
 
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 New Player Questions

Bookmarks

Discord

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 08:32 PM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.