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Old 2012-07-15, 04:37 AM   [Ignore Me] #1
Ravenclaw
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Aircraft fuel... Logistic Idea


Aircraft camping can be a big problem at times, load of aircraft hovering around objectives, spamming fire the second they see even the slightest movement.

Ammo use is not a major issue as they only fire when needed etc.


But what if that camping was costing fuel? What if your a long way from a friendly air base?

I think fuel would be a interesting logistics addition, ofc you can have something like a galaxy mod to act as a mobile refuling station while deployed etc.

Airtower will obvious increase in importance.


Just a idea I would throw out there.
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Old 2012-07-15, 04:39 AM   [Ignore Me] #2
Sirisian
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Re: Aircraft fuel... Logistic Idea


Here.
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Old 2012-07-15, 04:42 AM   [Ignore Me] #3
Ravenclaw
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Re: Aircraft fuel... Logistic Idea


I think that post is rather generic as it applies to all vehicles, I referring to only aircraft which normally have much higher fuel consumption than ground units.
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Old 2012-07-15, 12:37 PM   [Ignore Me] #4
fb III IX ca IV
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Re: Aircraft fuel... Logistic Idea


Here Here, great idea!
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Old 2012-07-15, 12:40 PM   [Ignore Me] #5
Sledgecrushr
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Re: Aircraft fuel... Logistic Idea


Fuel consumption is probably comparable between the heavy MT and the air vehicles particullary the galaxy and the liberator. So if airplanes were to get fuel as a consumable then heavy vehicles need to get the same.
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Old 2012-07-15, 01:34 PM   [Ignore Me] #6
fb III IX ca IV
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Re: Aircraft fuel... Logistic Idea


But ground vehicles can carry a lot more fuel for the size than aircraft can, because they do not need to work against gravity.
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Old 2012-07-15, 02:08 PM   [Ignore Me] #7
Sledgecrushr
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Re: Aircraft fuel... Logistic Idea


Originally Posted by fb III IX ca IV View Post
But ground vehicles can carry a lot more fuel for the size than aircraft can, because they do not need to work against gravity.
And a fourty ton tank isnt working against gravity? This idea seems to want to just nerf airplanes and Im not having any of that shit.
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Old 2012-07-15, 02:33 PM   [Ignore Me] #8
Baneblade
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Re: Aircraft fuel... Logistic Idea


Aircraft already can't hover the way they do in PS1.
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Old 2012-07-15, 02:39 PM   [Ignore Me] #9
Ravenclaw
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Re: Aircraft fuel... Logistic Idea


People are also overlooking aircraft are fast and can get from place to place quickly, so a small downtime is a small thing, where as tanks are not only slow, but also limited by the terrain they must cross.

If anything Aircraft fuel would be a balancing point of speed/mobility vs staying power
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Old 2012-07-15, 03:25 PM   [Ignore Me] #10
Dagron
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Re: Aircraft fuel... Logistic Idea


Originally Posted by Ravenclaw View Post
People are also overlooking aircraft are fast and can get from place to place quickly, so a small downtime is a small thing
Good point. As long as it didn't take forever to refuel and you didn't have to do it every 5 mins, i guess it wouldn't be such a bad idea after all.
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Old 2012-07-15, 04:00 PM   [Ignore Me] #11
fb III IX ca IV
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Re: Aircraft fuel... Logistic Idea


Originally Posted by Sledgecrushr View Post
And a fourty ton tank isnt working against gravity? This idea seems to want to just nerf airplanes and Im not having any of that shit.
Given how fast paced air combat will be, it won't be too much of a handicap. This will prevent people from circling around enemy bases and spying on them.
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Old 2012-07-15, 04:42 PM   [Ignore Me] #12
Neurotoxin
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Re: Aircraft fuel... Logistic Idea


There is no aircraft camping in PS2. Engines are cut, you fall like a rock. You basically have to have some amount of forward thrust to stay afloat. Except the scythe, it falls like styrofoam filled with a little helium, but it can't just float and camp either.
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Old 2012-07-15, 09:09 PM   [Ignore Me] #13
Cuross
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Re: Aircraft fuel... Logistic Idea


Aircraft are already really brittle anyway, and you hit them up with a few lock ons and they'll bug out like the plague is at their backs. Well, most of them will. And it was mentioned that aircraft CAN hover, it just takes a bunch of skill and practice but mostly just hitting the throttle frequently. This doesn't mean that I think aircraft should get fuel, sure I like the idea that after five/ten/thirty minutes or hours or whatever you have to go back to refuel, but what about those many players that just want to pull air and not have to worry about refueling and can only play for an hour or so a day? If you made it so that you could refuel while you repaired or resupplied, then I wouldn't have much of an issue, or if the refuel was quick enough that a few seconds later you're back on your merry way. But my opinion stands that, while it would be fun to see it in, I believe it might be more of an concern than a benefit.
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Old 2012-07-16, 05:22 PM   [Ignore Me] #14
velleity
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Re: Aircraft fuel... Logistic Idea


Infantry should have stat food.
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