Question - Page 2 - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: Do you understand the words comin outta my mouf?
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Reply
Click here to go to the first VIP post in this thread.  
Thread Tools Search this Thread Display Modes
Old 2012-07-31, 12:49 PM   [Ignore Me] #16
Eyeklops
First Lieutenant
 
Eyeklops's Avatar
 
Re: Question


In regards to killing Maxes with Decimators (AV) it comes down to "exposure time." To attack a MAX head on with a Heavy Assault weapon means allot of time exposed to your target, and your target has a much more bad-ass gun. With a decimator, the tactic is to "pop-out" from behind cover, aim, fire, and return to cover as quickly as possible therefore reducing "exposure time."
Eyeklops is offline  
Reply With Quote
Old 2012-07-31, 02:03 PM   [Ignore Me] #17
opticalshadow
First Sergeant
 
Re: Question


as far as av weapons against infantry, it generally didnt do much. the deci at diffrent points in the patch cycle could really hurt, but it was a pretty bad use of resources even then.
__________________

OpticalShadow - Terran Republic Stabasaurus-Rex
Member
opticalshadow is offline  
Reply With Quote
Old 2012-07-31, 05:11 PM   [Ignore Me] #18
Masterr
Staff Sergeant
 
Re: Question


Originally Posted by Eyeklops View Post
In regards to killing Maxes with Decimators (AV) it comes down to "exposure time." To attack a MAX head on with a Heavy Assault weapon means allot of time exposed to your target, and your target has a much more bad-ass gun. With a decimator, the tactic is to "pop-out" from behind cover, aim, fire, and return to cover as quickly as possible therefore reducing "exposure time."
what this dude said. dont just stand there and strafe the dude, give ur shields time to regen and engage.
Masterr is offline  
Reply With Quote
Old 2012-07-31, 05:34 PM   [Ignore Me] #19
Gugabalog
Major
 
Gugabalog's Avatar
 
Re: Question


That's common sense (unlike CoDsense). But I was wondering about the effectiveness of various weapon designs against unintended targets. I.E. launchers vs infantry or AA against the same.

Seems like AA would shred inf, but do far less to armor than it does aircraft since air is so lightly armored.
Gugabalog is offline  
Reply With Quote
Old 2012-07-31, 06:04 PM   [Ignore Me] #20
Eyeklops
First Lieutenant
 
Eyeklops's Avatar
 
Re: Question


Originally Posted by Gugabalog View Post
That's common sense (unlike CoDsense). But I was wondering about the effectiveness of various weapon designs against unintended targets. I.E. launchers vs infantry or AA against the same.

Seems like AA would shred inf, but do far less to armor than it does aircraft since air is so lightly armored.
This would make sense, and this is where PS1 didn't make sense. I don't have a reference, but I think higby said "Infantry won't be able to take an rpg to the face and live like they did in PS1"...or something like that.
Eyeklops is offline  
Reply With Quote
Old 2012-08-01, 01:22 PM   [Ignore Me] #21
PeterJoshua
Private
 
Re: Question


How effective is having two flamethrowers on a MAX?
PeterJoshua is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Bookmarks

Discord

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 07:07 PM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.