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PSU: Please! Not the exo suit! Not teh exosuit!
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2012-10-15, 02:53 AM | [Ignore Me] #1 | ||
First Sergeant
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It's good to hear that an Outfit Leader is on the dev team. The game seems very unfocused on outfits and teamplay and more on the zerg. I can't even figure out how to chat in Outfit yet....
Last edited by Illtempered; 2012-10-15 at 02:46 PM. |
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2012-10-15, 04:30 AM | [Ignore Me] #2 | ||
Brigadier General
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Gratz man, and well deserved.
Now, a few things you gotta do once your hooked up: 1. During your time getting up to speed, means level design stuff: Delete the crown! 2. Once your actually in the whole meta game fray: You know as much as any of us vets that Planetside is in fact a pointless game, even more than any other FPS. YOu cannot win the round, as there are no rounds. So, you know that having a goal is important. Not something you want to archive personally, but something your outfit, and your entire faction, wants to archive. We had that in PS1, global domination. Something like that is needed in PS2. I trust you to get that done, once you are able. 3. Mind the shift. People will be bitching at you for various stuff, they will yell, insult, whatever. THe usual crap a Gamedev has to put up with. Dont let that get you down. Remember that us old timers who knew you from PSU, reddit and the official forums before you went Dev are still here. And even tho we will bitch at you just the same way as the new folks, we actually like you! |
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2012-10-15, 06:53 AM | [Ignore Me] #3 | |||
Major
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It was messing with me too because the command list says that /o should work but it doesn't last I checked. Talking in the outfit tab will also automatically create the command.
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By hook or by crook, we will. |
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2012-10-08, 08:19 PM | [Ignore Me] #7 | |||
Contributor PlanetSide 2
Game Designer |
From what I've learned of the dev team they have a lot of great ideas and discussions about things. Everyone I've met is awesome. If you look back at all that's changed over the past few months since tech test it's very obvious that they see what's wrong, and they listen to the feedback of the community. Matt's twitch streams of the design meetings showcase that too. The people being awesome are one of the big reasons I wanted to join. Those going to SOE Live are going to get to see that first hand. I'm a fan of weather too. Like the day-night cycle it's another way to make the same content different every time you fight there. Keeps the game fresh, and it can add a whole new layer of strategy from simple fire fights to continental strategy. Smed had it listed on his blog of things they were looking at for post-launch, so don't think you have to do much drunken Dukes for that one! Its the perfect thing to show off with ForgeLight. |
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