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Old 2012-10-25, 04:41 PM   [Ignore Me] #16
SixShooter
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Re: Game Update (2012/10/25)


They forgot to include the tradeoff for the VS buff - Magriders will only be able to look in the direction that they spawn into. I thought my mouse was fucked up the first time I pulled one today.
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Old 2012-10-25, 05:50 PM   [Ignore Me] #17
SKYeXile
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Re: Game Update (2012/10/25)


Nothing on adding separate air and ground vehicle controls while adding an option to rebind axis' ?


http://www.reddit.com/r/Planetside/c...ay_issues_for/
I'll ask about adding separate air/ ground vehicle keybinds. That should be pretty straight forward. I'll also put in a request to allow you to rebind the aircraft roll.
Turret tracking speed is part of their balancing, although I'm not convinced it's doing anything except being irritating.
We've got some new recoil stuff coming online in the next week or so which should allow us to do some better stuff with the weapon recoil which, in turn, should let us decrease the deviation somewhat. Those two things will be part of weapon sidegrades too, so you'll be able to find one that hopefully works best for you.
We've got a bunch of little bugs with medic and engineer heal / repair tool range that we're dealing with solving. Hopefully you should see these things get better in the next two-three weeks.
WHEN THOUGH HIGBY?!?!
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Old 2012-10-25, 11:27 PM   [Ignore Me] #18
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Re: Game Update (2012/10/25)


Originally Posted by SKYeXile View Post
WHEN THOUGH HIGBY?!?!
It says 2-3 weeks in his quote. Dats when.
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Old 2012-10-26, 12:01 AM   [Ignore Me] #19
SKYeXile
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Re: Game Update (2012/10/25)


Originally Posted by bullet View Post
It says 2-3 weeks in his quote. Dats when.
this was posted a month ago!
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Old 2012-10-26, 01:34 AM   [Ignore Me] #20
Rago
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Re: Game Update (2012/10/25)


I dont play this til the next fixed it´s totally messed up.For the VS-
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