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Old 2012-11-12, 08:48 AM   [Ignore Me] #16
artifice
Staff Sergeant
 
Re: Base turrets suck really bad now


I don't even bother getting in them, they are a deathtrap.
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Old 2012-11-12, 09:28 AM   [Ignore Me] #17
Serpent
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Re: Base turrets suck really bad now


No idea what you guys are talking about... Yesterday I was able to completely obliterate 6 mosquitos as they tried to assault The Bastion. They did nothing except die, no joke. And yes they had rocket pods etc.
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Old 2012-11-12, 10:29 AM   [Ignore Me] #18
Mavvvy
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Re: Base turrets suck really bad now


Bases should be easy to defend and hard to take, not easy to take hard to defend.

If that means buffing the turrets back up imo...fine. Also get rid of those stupid jump pads (or at least make them only accessible by the defenders) and add more steps midway along wall sections, so to allow those walls to be more easily manned. Those steps are needed where those light assualts just keep jumping into the gens over the wall.

Apologies for digressing, but I suppose one thing is a symptom of the bigger picture

Last edited by Mavvvy; 2012-11-12 at 10:44 AM.
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Old 2012-11-12, 07:33 PM   [Ignore Me] #19
BorisBlade
First Lieutenant
 
Re: Base turrets suck really bad now


Originally Posted by Dkamanus View Post
Base turrets are TOO weak now. 3 AP rounds of a Vanguard = a Phalanx down. 5 shots would be ideal.
meh, should be more than that. One tank should get spanked by a turret, period. It should take atleast two, preferrably three, or a tank and several rocket infantry. The turrets are sitting ducks and honestly far too easy to take out, esp as infantry. They need to be massively stronger and have some slow health regen. We dont get real base defense because these are so weak.

PS1 did a much better job with turrets, these things we have now are just coffins, i wont get in anything that dies that quick.

And im referring to the AV/AI turrets not the AA ones.
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Old 2012-11-12, 08:09 PM   [Ignore Me] #20
Figment
Lieutenant General
 
Re: Base turrets suck really bad now


PS1 turrets were weaker in firepower, but easier to repair without getting sniped all the time due to the manner in which the tiny battlements around them were positioned.
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Old 2012-11-13, 02:02 PM   [Ignore Me] #21
xuur
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Re: Base turrets suck really bad now


Im going to have to chime in and agree on the relative ease in which the turrets go down in flames. as a dedicated ENG, I too have just learned to walk past them vs repair.

I do however totally agree on the repair tool overheat. 3-5 ENG's behind a sundy taking full on pounding shouldnt be able to keep it alive indefinitely....even if I was one of the 5 doing so. certing it up makes a huge difference
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Old 2012-11-13, 02:47 PM   [Ignore Me] #22
MrBloodworth
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Re: Base turrets suck really bad now


At some point, Engis and all support classes will realize, this game is not about you.

PEW PEW more.

Says the dedicated medic.
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Old 2012-11-14, 01:22 PM   [Ignore Me] #23
RSphil
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Re: Base turrets suck really bad now


well was playing not 10 mins ago and the AA is a wast of time atm. they get destroyed quick and 2 of us where shooting a lib, every shot hit and took 2 overheats to get it to half health from both guns. fighters hover and blow the crap out of you while you are shooting them. they dont care. AA should be feared and do some damage. they need buffing big time cus atm they are not used and are a waste of space.
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Old 2012-11-14, 02:17 PM   [Ignore Me] #24
Serpent
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Re: Base turrets suck really bad now


... The planes are owning you probably because they are choosing their battles. That's the key of soloing without a wingman etc., pilots need to stay away from the people with AA maxes, because those are still ridiculous.

I've been running around in a scythe not nearly as much because it's much better but atm MBTs are so much more useful than any kind of A2G fighter that I don't understand why they're used- aside from being much more fun :P

Last edited by Serpent; 2012-11-14 at 02:21 PM.
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Old 2012-11-14, 02:31 PM   [Ignore Me] #25
RSphil
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Re: Base turrets suck really bad now


these are not maxes. im talking about AA on bases. they are crap atm. maxes are a pain but i kill them by strafing ect. none repairs base turrets atm because they useless. this needs to be addressed before release. or the only defense a base will have is the army within it.
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