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2012-12-03, 06:48 PM | [Ignore Me] #31 | |||
you are correct that the wings on the apache are for weapon pods ect but are aerodynamic to reduce drag. all rotor blades though if you look at them are thin long wings. instead of needing forward momentum to get air flow over them like a plane they spin to produce lift. Bac aint the same these days. even when my dad left it was not as fun as back in the day lol.
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2012-12-03, 07:03 PM | [Ignore Me] #32 | ||
Private
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I just wanted to ask- are these characteristic numbers based on stock planes or are they including upgrades? The lack of quantification of what the cert upgrades do make me wary of putting certs into them. I mean is my top speed going to go up 4 kph or is it going to go up 10? You have to grind so much just to unlock them so it just feels slightly ridiculous. I mean after all the increases could be exponential with cert level so the end result may be more of what i am looking for.
I think that's my biggest complaint with planetside right now is just saying 'is better than the last one' isn't exactly helpful. |
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2012-12-04, 12:19 AM | [Ignore Me] #33 | |||
Sergeant Major
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I'm surprised by your comment on the gal. If anything, I'd so it's the only airplane that's semi-realistic. It's also the only aircraft in game that has ailerons. They don't work like ailerons should, you kinda strafe to one side instead of actually turning, but at least they look cool and move around. Assuming the metal that they use in the future is more light weight, I'd say the Galaxy is the most realistic. Quite a bit of wing on that thing. With its design, it'd definitely have a high stall speed, though that's okay since it VTOL to manage that. Obviously, the Scythe wouldn't fly under normal circumstances, but it uses space magic (somehow uses the planets magnetic field) so it makes sense that it can. The other two, however, are supposedly normal. Since we're bringing up our backgrounds now, I'm a pilot of fixed-wing aircraft. Bleh I'm done for now. Forgive any spelling/grammar I messed up on, I'm full of Percocet Edit: Don't know if I mentioned but you seem focussed on wingtips. They're cool, they give a nice little bonus to lift, but that bonus is relatively small compared to all the lift which is going to be created by the wings themselves. Wingtips would definitely by optional in my opinion. Edit edit: Oh and regading the heli's rotor, I realize they're all basically tiny wings. That's why I made the (fixed) distinction in my previous post Last edited by Bravix; 2012-12-04 at 12:34 AM. |
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2012-12-04, 06:02 AM | [Ignore Me] #34 | ||
Master Sergeant
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Can we continue the discussion under the clear understanding that we're just plane nerds chatting shit about the viability of imaginary aircraft in a game as if it's a friendly discussion round a pub table over a few beers? Cos that'll be fun and interesting.
This being the internet it's all too easy to end up in arguments about right and wrong, which is less fun. Especially when talking about the realism of stuff in video games I'm very much in the first paragraph, here. Besides, I want to post a link to the mother of all small-winged aircraft, but I'm not going to do so if it's just going to make me look like an asshat |
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