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2013-01-02, 10:37 AM | [Ignore Me] #1 | ||
PSU Admin
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Who out there has already stopped playing or stopped buying micro-transaction items due to meta game related concerns or other reasons? Please only post if you quit and why you quit. If something comes up that someone thinks is worth further discussion please create a new thread for it.
If you are still playing and have no intention of quitting.. please don't post in this thread. Some reference links: http://www.planetside-universe.com/n...cerns-2927.htm http://www.planetside-universe.com/s...ad.php?t=51436 |
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2013-01-02, 10:45 AM | [Ignore Me] #3 | ||
Lieutenant Colonel
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check out my last login date, i THINK that qualifies as having quit paying attention.
also, i know a number of others in PG have, ill tell them to come post here.
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Retired NC CR5, Cerberus Company. Not currently playing PS2. Anyone with a similar name is not me. My only characters are listed in my stats profile here on PSU. |
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2013-01-02, 11:01 AM | [Ignore Me] #6 | ||
Sergeant
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I haven’t played for a couple weeks. The cheating is one reason but the biggest is the Zerg play style that is now the norm. Most the time all sides zerg hard until they get to the gate or almost there. When we retaliate and can finally push back we find the enemy now gone to zerg another continent. The reason we don’t have the numbers to stop the zerg is tow fold:
(1) My side on another continent (least resistance) zerging (can join but boring dull fights) (2) Everyone joins the easiest side (vanu) so our population is always low in comparison even at high pop times. I can't say that I have quit yet but I did cancel my six month subscription to ensure I don’t forget. |
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2013-01-02, 11:04 AM | [Ignore Me] #7 | ||
Private
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Personally I havent quit the game, but have taken a long break from the game.
A lot of my clan mates have gave up on the game and gone back to BF3 + Arma 2. The reasons, Air is overpowered Glitchers, Cheaters & Hackers The game got boring fast, there is no end game. A few of them, had there accounts go missing. Myself and another member had sc go missing from our accounts. Constant farming of ground troops. There is a few more moans, but Il let them post it themselves. Last edited by kaysio; 2013-01-02 at 11:06 AM. |
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2013-01-02, 11:05 AM | [Ignore Me] #8 | ||
Sergeant Major
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Its not like Planetside 1. The main things are footholds on planets and really quick base capturing and no incentive to stay in one area for longer than a couple of minutes. Go defend a gen in planetside and respond to some killed tubes and you will understand. Or sit waiting in a CC for a gal drop that is coming in! I have never seen a gal drop on PS2. Just a landing gal and shit loads of people not involved in the battle spawning.
I bought some items which made the game more fun but there really isn't a lot of variation between weapons and there are sadly not enough proper updates regarding 'content'. I expected a couple of new islands by now. (I actually wanted the whole of Auraxis to be ready by launch) Planetside 1 is not being looked at. If it was F2P by now I would log into PS2 a bit here and there more than I do now. Planetside 1 is tactical I can't upgrade or chose where to place my items in my inventory. Seriously my mates next to me would poorly place equipment and I would be sitting next to them having found space for an extra medipack and a few plasma grenades. Sorts the pro's from the boys. Those are just a few of the main points I can think first when this issue comes up. Its just not the same is it. I am not playing Call of Planetfield 2
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BR34 CR5 - Werner since 2005. 4000+ Hours of PS1 |
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2013-01-02, 11:07 AM | [Ignore Me] #10 | ||
Private
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I have not quit, but I figured I would post and tell people (as has been said by others many times) Join a decent outfit that plays your style of game and you will be much more satisfied.
I agree that zerg mentality and zerg mechanics are winning out right now. My outfit went to Indar last night where we were being pushed hard by TR. We only had 15% of the pop on Indar. We spearheaded ad contigency to take back the territory. About 2 hours later, the zerg had joined us, so we went elsewhere to avoid being part of the zerg. It's kind of funny because after we left the zerg and looked at the map, they were losing the territory we had worked hard to cap. So if that is your gripe, join an outfit and avoid the zerg. As for cheaters, the game is FTP and still very very new. They will get the cheaters handled eventually, it is just going to take some time. |
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2013-01-02, 11:07 AM | [Ignore Me] #11 | ||
The game is boring and pointless, ruled by skilless zergfits that roll over everything.
Bugs a plenty. Exploits are rife (including 1 that crashes the zone that people are using to break biolab defenses which is the only defensible point on any map) Hackers and toothless GMs - Reported a hacker directly to a GM and his response to why the guy was still playing hours later with his speedhack was that he had reported it and was waiting for someone to ban him........... It's a fucking joke. Aircraft have 0 ground counter, for the love of good give us the power of ps1 bursters/skyguards. Weapons are still not balanced and they make it worse by adding more. No meta game, at all. Griefers Little or no way of defending bases. Seriously they even removed the tech plant defense by putting shield gens on the outside. The devs in charge of gameplay have no clue what they are doing. I've played 4 hours or so in December and 2 days in november i could have played 100's more hours but it is simply not worth logging in. Not a penny more SOE. And i will forwarn all the people i had advertised ps2 to that the game sucks. No one quits this game really as its F2P, but i regret upgrading for it and blowing near on $200 on membership/alphasquad/station cash.
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Average play time of 2.8hours per day and falling.
Average play time of 2.5hours per day and falling. Need metagame. Average play time of 2.0hours per day and falling. Need metagame / Continents. Last edited by Mastachief; 2013-01-02 at 11:11 AM. |
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2013-01-02, 11:10 AM | [Ignore Me] #12 | ||
Contributor First Sergeant
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Well, I haven't been active in a while (
I just don't feel as interested in the game as I was before/during beta. Not that the game is bad. Just that it lacks that "little something" that makes me wanna play it over and over again. And honestly, trying to have fun with my outfit is a pain in the bottom. The guys are nice and fun, I have no problem with them. But we're a small group, with max 10/15 people connected at the same time, so we rarely can do good by ourselves, we always have to follow the zerg to get some good action/caps/certs, which gets pretty boring (and makes the whole "leader" thing useless, as it ends up telling everyone to "just follow the damn flow"). I think the game is pretty awesome, and really massive. SOE delivered what they promised, for sure. But I think that PS2 is still lacking the "omg I gotta play ASAP" feel once you get over the epic scale. Last edited by Sabrak; 2013-01-02 at 11:12 AM. |
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2013-01-02, 11:12 AM | [Ignore Me] #13 | ||
Lieutenant Colonel
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I stated at the beginning I was giving the game 3 months to get their meta game in and actually have proper base layouts before I made the call on whether to cut back on my PS2 gaming or not. That 3 month deadline is fast approaching and I have yet to see either.
For the time being I have stopped spending cash on SC and quit my premium account. |
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2013-01-02, 11:14 AM | [Ignore Me] #14 | ||
Major
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Inability to mount meaningful base defence is my main reason for not having bothered to log in over the whole double XP period. What they did to Tech plants was just criminal.
Also feel burned by the overly-legalistic attitude towards paid-for weapons, coupled with what I took as a mean side-swipe at those who complained about the removal of dumb fire mode from the lock on rocket launchers. OP air is in the mix too, along with infy weapons that are just too "samey". At this stage I'm not sure even a better metagame will re-fire my enthusiasm. |
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2013-01-02, 11:19 AM | [Ignore Me] #15 | ||
Corporal
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Haven't played in over two weeks. A lot of good problems have been mentioned so far in this thread but the one game breaker I have hasn't been said yet and that is the rendering issues in large fights. The game can't progress on to having larger fights or infantry centric ones until the game allows you to render further away/more people. I got BR 59 at the end of the first XP weekend and spent over $100 on the game so far and I can't enjoy the game anymore.
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