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Old 2012-12-24, 08:47 AM   [Ignore Me] #1
psijaka
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MAX spare ammo cannister with the Falcon


Spent some of my Triple SC on a left arm Falcon for my MAX on Friday, and am absolutely loving running with dual Falcons (anti vehicle grenade launchers, for those that don't know). Left arm Falcon the best thing I have spent SC on.

Ammo count is 45 each with a mag size of 1, which is plenty to be going on with, but I would like to be able to deal out more pain.

So my question is, how much extra Falcon ammo do you get if you spend 100 certs on the spare ammo cannister? Says 1 extra magazine but as the mag size is specified as 1, hardly seems worth it. Anyone know?

I may go ahead and cert this anyway for Dual Burster duty (note duty rather than pleasure - not much fun nowadays). In which case; I'll report back.
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Old 2012-12-27, 10:39 PM   [Ignore Me] #2
Electrofreak
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Re: MAX spare ammo cannister with the Falcon


The Falcon always felt pretty weak on the one arm. I still feel like two wouldn't be powerful enough.
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Old 2012-12-28, 07:01 AM   [Ignore Me] #3
Frotang
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Actually having two of them can be quite effective if the user has the aiming worked out. I too would be curious about the extra ammo but then again im pretty much always using flak armor.
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Old 2012-12-28, 07:37 AM   [Ignore Me] #4
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Re: MAX spare ammo cannister with the Falcon


Originally Posted by Frotang View Post
Actually having two of them can be quite effective if the user has the aiming worked out. I too would be curious about the extra ammo but then again im pretty much always using flak armor.
I'm going to cert the extra ammo for dual burster duty in any case, so I'll try it out with dual Falcons and let you know.

Originally Posted by Electrofreak View Post
The Falcon always felt pretty weak on the one arm. I still feel like two wouldn't be powerful enough.
As I said in my OP, the second Falcon is the best thing that I have spent SC on. A single Falcon just doesn't quite cut it, but with 2 you can cause mayhem!

Best session running with this loadout was a few nights ago defending the Crown for 3 hours, almost entirely with dual Falcons, and mostly from the flight pads. Only killed once whilst in this role (but fell off the North flight pad to my death several times by accidentally activating "charge" lol). The extra height gives a huge advantage, as when you fire down on enemy infantry, a near miss will hit the ground near them and deal AoE damage - lots of assists. Particularly effective firing down on the infantry trying to camp our spawn near B, and any attackers coming up the zig zags from the North. Technique here is to approach the flight pad edge; let them have both barrels, and then back off to reload. Snipers not such a worry in a MAX too; usually occupying a high profile position such as a flight pad invites a headshot!

Dual Falcons particularly effective against deployed Sunderers too; once I had the range I just fired alternately until the job was done. Also, those Magriders present a much bigger (and weaker) target when you are above them.

Drawback to Dual Falcons is that you are vulnerable during CQC; a direct hit does a lot of damage to an enemy, but if you miss....you can't just spray. Keep your distance (it is possible to "snipe" infantry at mid range once you get the hang of the projectile drop - very satisfying).

Last edited by psijaka; 2012-12-28 at 07:51 AM.
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Old 2012-12-28, 07:45 AM   [Ignore Me] #5
psijaka
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Re: MAX spare ammo cannister with the Falcon


Originally Posted by Frotang View Post
I too would be curious about the extra ammo but then again im pretty much always using flak armor.
Missed this in my main post - actually the extra ammo storage is in the slot normally occupied by the "Charge" ability.
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Old 2012-12-28, 11:34 AM   [Ignore Me] #6
Frotang
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Oh snap your right! well wtf have i been waiting for lol ill be certing tonight. I think i can manage without charge in any role not consisting of CQC.
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Old 2013-01-02, 11:13 PM   [Ignore Me] #7
typhaon
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Re: MAX spare ammo cannister with the Falcon


I have 2xFalcons... it doesn't quite feel worth it, to me.

Ammo is rarely an issue... if I break it out, it means there are lots of tanks around... and if there are lots of tanks - chances are I won't be alive all that long.

Or - in situations where you do have some kind of AV group set with ammo resupplies... I'd generally just rather have a HA with a good missile.

Perhaps if I was able to carry 2 shots in a magazine, that might do the trick.

So.. 4 shots before reloading.. even tone the damage back just a tad, if necessary.
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