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PSU: Queue hail of gunfire.
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2013-03-31, 09:53 PM | [Ignore Me] #1 | ||
Sergeant Major
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Well, I have been playing the game for a reasonably long time, but there is one thing I have never really spent too much time messing with...
Different grenade types. Never used a flashbang, never used a smoke grenade or an EMP, or a sticky... etc. So I would like it if someone could tell me about their experiences with these various grenades so I can tell if they are worth the trouble. |
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2013-04-01, 04:37 AM | [Ignore Me] #2 | ||
On a personal note I can certainly vouche for concussive and EMP grenades being a right pain, when on the receiving end.
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Any sufficiently advanced bug is indistinguishable from a feature *Disclaimer: When participating in a discussion I do not do so in the capacity of a semidivine moderator. Feel free to disagree with any of my opinions.
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2013-04-02, 03:43 AM | [Ignore Me] #3 | ||
Master Sergeant
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Anti-vehicle grenades can pack a punch, maybe 25% to a MBT, but they usually will see it coming and drive away.
Not to mention that the grenade physics make it near impossible to get it to land on a tank. Smoke grenades can be kinda useful, they do fog up a good amount of area to cover a push. Sticky grenades are fun, and very useful against MAXs. |
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