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Old 2013-04-01, 03:19 PM   [Ignore Me] #31
martingee
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Re: PlanetSide 2 Game Update 3/27


I haven't played much this week but managed to get a few hours in today and was wondering if claymores had been tweaked?

I had an NC guy (not sure on class) walk through 2 of my claymores, survive, and when i closed for the coup de grace he promptly turned and blew me away despite putting half a pisol mag in him.

On the death screen he had 3 bars of health left.

I've also survived a couple of proximity mines (not in quick succession) and wondered if they'd had there damage reduced. Claymores have pretty much been a straight out kill for me.

I had some synching issues during my play time so i'm wondering if he triggered one of the claymores but the damage hadn't registered.

Last edited by martingee; 2013-04-01 at 03:21 PM.
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Old 2013-04-01, 04:56 PM   [Ignore Me] #32
bpostal
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Re: PlanetSide 2 Game Update 3/27


Originally Posted by martingee View Post
I haven't played much this week but managed to get a few hours in today and was wondering if claymores had been tweaked?

I had an NC guy (not sure on class) walk through 2 of my claymores, survive, and when i closed for the coup de grace he promptly turned and blew me away despite putting half a pisol mag in him.

On the death screen he had 3 bars of health left.

I've also survived a couple of proximity mines (not in quick succession) and wondered if they'd had there damage reduced. Claymores have pretty much been a straight out kill for me.

I had some synching issues during my play time so i'm wondering if he triggered one of the claymores but the damage hadn't registered.
I don't recall reading anything about that, but I know that if you don't put the claymores down in just the right spot, at just the right angle, people can trigger them and take little to no damage due to their directional blast.
Plus all the joy that Flak armor bring to the table.
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Old 2013-04-03, 04:13 AM   [Ignore Me] #33
martingee
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Re: PlanetSide 2 Game Update 3/27


Sorry for bumping the thread but looking on the offical forums alot of people have complained about Proximity Mines not working properly aswell as Claymores.

http://forums.station.sony.com/ps2/i...damage.110021/

Should be fixed in GU06 which i think hits today? At least i wasn't going mad :P
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Old 2013-04-03, 10:16 AM   [Ignore Me] #34
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Re: PlanetSide 2 Game Update 3/27


Yep! Now fixed in GU06:
http://www.planetside-universe.com/s...ad.php?t=54168
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