Improvement: infiltrators - PlanetSide Universe
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Old 2013-05-24, 10:32 AM   [Ignore Me] #1
BMB
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infiltrators


That all being said, I would really like to see some small but I believe extremely useful additions to the infiltrator class. Let me be clear by saying that I do not want them to become all inclusive and unstoppable, that would take the suspense out of going in alone and trying to limit capabilities before a main assault from the forces your supporting, Just a few things to add the edge to that stealth style game play that gives confidence in your ability to accomplish task:

1) A night vision scope for the infil snipe class weapon systems that has a night visual range of at least 150 meter or x8 scoped zoom, this would be extremely useful for that long range scouting and sniping.

2) Add a cert purchasable bonus that increases the amount of time that you can hold your breath or stabilize your shot for just a little longer, similar to the vehicle lock-on upgrades very small increases but extremely useful in those rare but needed opportunities to have that millisecond advantage.

3) Please add C4 to the list of infiltrators tools, everybody else can destroy vehicle in one way or another, let infils have the ability to sit on a target and set up the ambush or threaten those lone vehicles taken out by other infils for the same reason.

4) this is unrelated, but whenever the Draw HUD is unchecked it also turns off the players ability to use scoped weapons. Is this intentional? if not can we see a patch for this next update?

Let me know your thoughts?

BMB
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