Nexus Flyby as of 22/08/13 - Page 2 - PlanetSide Universe
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Old 2013-08-22, 10:35 PM   [Ignore Me] #16
GreyFrog
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Re: Nexus Flyby as of 22/08/13


Originally Posted by DirtyBird View Post
Reminds me of the Tribes 2 map, Katabatic or even Alterac Valley in WoW.
How many capture points are there in that little "battle zone", 4?
3 on either side and one in the middle I think, so 7.
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Old 2013-08-23, 05:12 AM   [Ignore Me] #17
ringring
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Re: Nexus Flyby as of 22/08/13


Originally Posted by DirtyBird View Post
Reminds me of the Tribes 2 map, Katabatic or even Alterac Valley in WoW.
How many capture points are there in that little "battle zone", 4?
Higby has said that there are 11 outposts!!! That seems a little crowded to me tho.

**Edit yup, 11 if you count the 2 warpgates.
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Last edited by ringring; 2013-08-23 at 05:15 AM.
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Old 2013-08-23, 07:24 AM   [Ignore Me] #18
Levente
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Re: Nexus Flyby as of 22/08/13


still have no idea what is this battle island suppose to be. how is it connceted to the big continents? if you want to capture the esamir warpgate you first have to battle out on nexus or wtf?
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Old 2013-08-23, 07:26 AM   [Ignore Me] #19
Maidere
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Re: Nexus Flyby as of 22/08/13


Originally Posted by Levente View Post
still have no idea what is this battle island suppose to be. how is it connceted to the big continents? if you want to capture the esamir warpgate you first have to battle out on nexus or wtf?
An alternative route betweet the two continents.

Last edited by Maidere; 2013-08-23 at 07:27 AM.
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Old 2013-08-23, 07:37 AM   [Ignore Me] #20
Pella
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Re: Nexus Flyby as of 22/08/13


Originally Posted by NewSith View Post
I disagree. From the looks of it, the passages are not so narrow so it's gonna boil down to tanks crossfiring through them, small cover is lacking, so there's no way to cover from fire around you, and there's only one base that doesn't have HG above it, so there's no way to hide from fire ABOVE you.


Apparently, the map is going to be mostly about beacons and galdrops. S-AMSes seem rather useless on this map.
Look at the map. The points are going to be inside the building/Facility.

Tanks will be useless at that point.

Look's extremely infantry focused, Which is good.
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Old 2013-08-23, 01:55 PM   [Ignore Me] #21
Carbon Copied
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Re: Nexus Flyby as of 22/08/13


Lot of black unused hexes on the map preview.. unless this is the MLG version as that was supposed to be smaller than the live version I think I recall?
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Old 2013-08-24, 01:05 PM   [Ignore Me] #22
Ruffdog
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Re: Nexus Flyby as of 22/08/13


Nice map for squishies. Looking forward to it

Originally Posted by PredatorFour View Post
If a tank goes through 'Striker Alley' it is not going last very long.
I was thinking Lancer Lane
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Old 2013-08-24, 01:13 PM   [Ignore Me] #23
Sunrock
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Re: Nexus Flyby as of 22/08/13


Originally Posted by Pella View Post
Look at the map. The points are going to be inside the building/Facility.

Tanks will be useless at that point.

Look's extremely infantry focused, Which is good.
I disagree. Even though I play allot as infantry I love the concept of vehicles in this game... or should I say the original concept of vehicles as it was back in the beginning of this year. To see how vehicles have been marginalized for each month for a long time now is very displeasing.... Feels like they want to turn this into a COD clone in that sens that it's a pure infantry only arena game play.
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Old 2013-08-24, 01:18 PM   [Ignore Me] #24
Sledgecrushr
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Re: Nexus Flyby as of 22/08/13


Originally Posted by Sunrock View Post
I disagree. Even though I play allot as infantry I love the concept of vehicles in this game... or should I say the original concept of vehicles as it was back in the beginning of this year. To see how vehicles have been marginalized for each month for a long time now is very displeasing.... Feels like they want to turn this into a COD clone in that sens that it's a pure infantry only arena game play.
I played tanks all night last night. Maybe you should get a friend so you can trade tanks when one gets blown up.
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Old 2013-08-24, 01:46 PM   [Ignore Me] #25
Sunrock
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Re: Nexus Flyby as of 22/08/13


Originally Posted by Sledgecrushr View Post
I played tanks all night last night. Maybe you should get a friend so you can trade tanks when one gets blown up.
Oh I don't have that problem. I can't remember last time I had to wait for resources or timer on the prowler. It's just that when I play with the outfit I'm in I rarely get a chance to use any vehicle other then sundies now a days. Before we had a squad of MBT and/or ESF but we are so few online at the same time now a says that we just do infantry missions mostly.

But the MBT are not that bad especially after they buffed the 2ndary gunners weapon. But with all the new rockets and anti-vehicle turrets I some time wish things went back to how it was at the end of beta when it was more pure MBT Vs MBT fights. It's worse for the Liberators and the ESF... I really hate how they nerfed the Liberator as I loved to fly it.
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