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2013-10-30, 08:05 PM | [Ignore Me] #31 | ||
Aye, it's a right pain. Have to get right up close to them in order to hit em.
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Any sufficiently advanced bug is indistinguishable from a feature *Disclaimer: When participating in a discussion I do not do so in the capacity of a semidivine moderator. Feel free to disagree with any of my opinions.
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2013-10-31, 09:51 AM | [Ignore Me] #32 | |||
Master Sergeant
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Also, still getting hit by missiles through flares, switched fully to fire supp. |
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2013-11-02, 02:05 PM | [Ignore Me] #33 | ||
Second Lieutenant
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I've actually never had the missiles hit me through flares, granted I deploy my flares 70% of the time before the missile has finished locking onto me. I figure I half a good second and a half before their lock is finished.
While this isn't exactly related to the problem I felt as though I'd throw it out there. I would love to see a number next to the lock-on indicator showing me how many different people are locking onto me. |
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2013-11-02, 05:23 PM | [Ignore Me] #34 | ||
Captain
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I experienced the other side of broken lock ons. I have no lock-on weapons on my vanu char, but when i played tr last week again for a bit it was pretty weird. Most of the missiles went all over the place and some hit where i thought they had no chance of hitting at all (including aircrafts popping flares, ye).
Very inconsistent stuff. |
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2013-11-05, 07:09 PM | [Ignore Me] #35 | ||
Private
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https://forums.station.sony.com/ps2/...4#post-2236108
One of these days it might be patched but I doubt it. |
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2013-11-13, 05:43 PM | [Ignore Me] #36 | ||
Sergeant Major
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Though the first phase of omfg has been a over all success I still have experienced the flare bug to a degree. I can safely say though the amount that it actually took place has dropped considerably which is a good thing. Anyone else experience something different relating to lock on issues?
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