Here is February as of now (the 14th):
February - Missions System In Progress. Okay, so this will be mostly for squad leaders at the start, where if you click on an objective (Point, generator, etc.) you can select from a drop down, to make that a mission. Then everyone in your squad will have the mission. So, looks like this will come out, because the HUD is updated on the Roadmap thread, and they talked about it deploying this month as part 1 of 3 on Command Center. So... all in all, good news here.
February - Amerish On PTS. This is supposed to deploy the week of the 16th, likely on Wednesday or Thursday. Looks on track.
February - Infiltrator Update On PTS/
Completed. So the cloaks, abilities, deployables, and tweaks are in. The rifles are supposed to deploy on the update for the week of the 16th.
February - New Player Loadouts/Questionnaire In progress. Nothing changed, it's still in progress.
February - VO Packs In progress. Heard them on Vanu Labs, but nothing new.
February - 64-bit client Nothing new
February - Death Screen In progress.Nothing new
February - Potpourri- Notification system improvements: Curious about this, but no idea.
- Selling gun optics in store: Moved to March... Probably because everytime this gets brought up, people have a collective stroke about it. Because if it costs 30 certs, I'm sure it'll just break the bank...
- Squad boosts Completed. Done and tweaked
And the other major things updated:
March - Liberator Refresh In progress. Details put up today: Armor will resist tank shells, vehicle only coms, a readout of ammo for gunners, ES guns, larger rotation for all weapons, new weapons for all slots. Rather disappointed the 4 person Liberator hauler wont be a reality tbh.
April - Implants In progress. Details put up today: Okay, now implants will be rewarded randomly, even by cert purchases? And by crafting? And instead of buying consumable implants you buy Batteries?
Zydrate comes in a little glass vial... and the little glass vial goes into the gun like a battery... Also the implants are being reworked, because people hate implants with a fiery passion, especially awareness and the grenade ones. It'll be interesting to see what happens here. Kind of wish they went with class specific, so we could actually figure what TYPE of implants we were dealing with via who we were facing... but I'm ranting now.