Originally Posted by Baneblade
Actually, this idea is almost as old as BF 1942. The original iteration was conceived in the first quarter of 2004, before SOE... sidegraded their forums.
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I wasn't trying to minimize the idea bro. I understood that it was an old idea. No where did I say it was being copied from 2142. However when someone else (EA) makes the idea a reality and puts it in a game it would make sense to use that as an example of what is being talked about. You may have had the idea first but EA made it a reality and everything you are talking about that is different than the 2142 titans could be viewed as a refinement and posting it as such would probably make it more likely to happen as 2142 was wildly successful. It doesn't mean you can't take credit for having the idea in 2004 but in the end they put it in a game not SOE.
A lot of people who are looking to play ps-2 probably played 2142 including devs. So they will know what you are talking about and it will show that hey ya it was balanced there so it can be balanced here. On top of that anyone who didn't play can watch videos.
There is only about a 20% difference by my estimate from what the original post said and these and most of that has to do with game differences (Outfit, resources, maps, multiples, etc). I was trying to help you not fight you.
For people that didn't play 2142 the titans had flight decks, destructible turrets that could be hit from ground or air, control centers, spawn rooms that could be taken, a generator that could be destroyed to blow the thing up, a command deck that could be disabled to stop movement, engines that could be hit from outside to stop movement, both anti ground which were locked in about 200 degree arcs and fired to ground only, anti-air which were 360 and fired to air and were chain gun style, no flak. They moved really slow but could be moved by the commander and had multiple entrance points, hatches, landing pads, etc that had to be defended from infantry. As well as a multiphase pattern of attack, you had to blow consoles to bring down defensive systems to be able to get to the gen.