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Old 2012-06-13, 12:17 AM   [Ignore Me] #136
Kran De Loy
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Re: PS2 confirmed to only have servers in one area of USA


Originally Posted by Phellix View Post
Many of you are still assuming this is being placed on the west coast, what the fuck? I'm shocked so many are people are jumping to the conclusion that their ping is going to be unplayable and cry WTF SONY SERIOUSLY? I NO PLAY YOUR FREE GAME. Nobody knows anything yet, simmer the fuck down.
Originally Posted by Tarconus View Post
We are assuming that because that's where they are located and where the PS1 server is now. Second no matter where it is since it's going to be in one location someone may have a bad ping to it because geographically they are farther away.
This. Having a single server cluster in San Diego is just as bad as having a single server cluster in Chicago or Texas. In every situation having a single server cluster anywhere is going to royally screw over a large portion of people somewhere, so having them on either end of the country would be the best (and the most commonly used) solution.

Giving the SOE team the benefit of not having an experience in the matter I'm willing to get word back on people trying it out first. However, I fully this thread in what it was set out to do at the OP, which was raise awareness of SOE's choice of a single server cluster as early as possible so that if the problem needs to be (and it probably will be) correct then at least SOE people will already have a serious heads up about how badly it will need to be done based on how many people have been bitching about it and for how long people have been bitching about it.

Last edited by Kran De Loy; 2012-06-13 at 12:21 AM.
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Old 2012-06-13, 12:21 AM   [Ignore Me] #137
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Re: PS2 confirmed to only have servers in one area of USA


Originally Posted by fod View Post
imo 1 server is enough for USA
I have you lost your fucking mind?
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Old 2012-06-13, 12:21 AM   [Ignore Me] #138
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Re: PS2 confirmed to only have servers in one area of USA


Originally Posted by Revanmug View Post



huh a hybrid server/client base lag comp?!?

Please god no... instant death and dieing behind corners inc. Then again, that style usually favor laggers... Oh well
lol you expect them to use barbaric full sevrerside code like unreal or halo? god no, this isnt 1999, most games use some sort of prediction or lag compensation like valve use these days, some are full server side like valve, others may trust the client more.

also, people please stop mentioning games like diablo or SC2 or even EVE...lawl?...they're nowhere near as complex or as ping dependant as an FPS or MMORPG.
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Last edited by SKYeXile; 2012-06-13 at 12:27 AM.
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Old 2012-06-13, 12:21 AM   [Ignore Me] #139
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Re: PS2 confirmed to only have servers in one area of USA


Originally Posted by DjEclipse View Post
I have seen EG Evil Geniuses (on Twitch) play SC2 on the Korea server from Arizona for practice. Game looked good, not laggy.
Guys, that orange look like an apple because... it's round. Don't compare genre as they are quite different.
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Old 2012-06-13, 12:22 AM   [Ignore Me] #140
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Re: PS2 confirmed to only have servers in one area of USA


Originally Posted by Tarconus View Post
We are assuming that because that's where they are located and where the PS1 server is now. Second no matter where it is since it's going to be in one location someone may have a bad ping to it because geographically they are farther away.

Originally Posted by Kran De Loy View Post
This. Having a single server cluster in San Diego is just as bad as having a single server cluster in Chicago or Texas. In every situation having a single server cluster anywhere is going to royally screw over a large portion of people somewhere, so having them on either end of the country would be the best (and the most commonly used) solution.
"N. American servers will almost certainly be located in the same place."

"almost certainly"

Last edited by Phellix; 2012-06-13 at 12:23 AM.
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Old 2012-06-13, 12:27 AM   [Ignore Me] #141
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Re: PS2 confirmed to only have servers in one area of USA


Originally Posted by SKYeXile View Post
lol you expect them to use barbaric full sevrerside code like unreal or halo? god no, this isnt 1999, most games use some sort of prediction or lag compensation like valve use these days, some are full server side like valve, others may trust the client more.
And those actually played better if people were actually quite low on ping.

It is more that when I heard (heavy)client side netcode, bf3 pop immediatement in my mind as something to NOT redo...
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Old 2012-06-13, 12:31 AM   [Ignore Me] #142
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Re: PS2 confirmed to only have servers in one area of USA


Originally Posted by Revanmug View Post
And those actually played better if people were actually quite low on ping.

It is more that when I heard (heavy)client side netcode, bf3 pop immediatement in my mind as something to NOT redo...
Yes they did, but having to lead your target by predicting your lag is the only way to stop people from dying around corners on their screen. anyway, im glad they wont be using that code, so will everybody else not playing on a sub 15ms ping.
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Old 2012-06-13, 12:40 AM   [Ignore Me] #143
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Re: PS2 confirmed to only have servers in one area of USA


Originally Posted by WellWisherELF View Post
Really hope this isn't true. 50-60ms is an eternity in most FPS games. This could possibly give west-coast players a noticeable advantage, although it remains to be seen how the client is affected by ping differential.
This post lead me to believe that the greater majority of you are over reacting. Dramatically. But I suppose people tend to do that.

It takes somewhere around 100-400ms for a human being to blink their eyes.

Last edited by Blackwolf; 2012-06-13 at 12:42 AM.
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Old 2012-06-13, 12:40 AM   [Ignore Me] #144
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Re: PS2 confirmed to only have servers in one area of USA


Originally Posted by Phellix View Post
"N. American servers will almost certainly be located in the same place."

"almost certainly"
Sweet, but that whole sentence is still very worrying and the last 5 words are just wrong entirely.

Last edited by Kran De Loy; 2012-06-13 at 12:43 AM.
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Old 2012-06-13, 12:47 AM   [Ignore Me] #145
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Re: PS2 confirmed to only have servers in one area of USA


Originally Posted by Blackwolf View Post
This post lead me to believe that the greater majority of you are over reacting. Dramatically. But I suppose people tend to do that.

It takes somewhere around 100-400ms for a human being to blink their eyes. Anything under 150ms and you absolutely will not be able to tell the difference. It is pretty much impossible for the human brain to operate quickly enough to note differences at that speed.

As another point of reference, 1ms is 1/1000 of a second. It takes 1000ms to make one second. Your not going to be hampered by ping unless it's over 300, and again you won't notice it unless it's over 150 (and only then if your a cyborg, a ninja, a computer, or an obsessive FPS nerd with the ping counter on so you have yet another potential excuse for dieing).
want to play some UT3 against me? ill host... lets see what your excuse is.
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Old 2012-06-13, 12:50 AM   [Ignore Me] #146
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Re: PS2 confirmed to only have servers in one area of USA


If you don't notice, or don't acknowledge, a difference between 150 ping and 60 ping then you probably shouldn't be in a thread discussing the ramifications of server location.

+1 OP. Read this last night and had a bit of a laugh with the friend I was hanging out with. The difference of connection quality in regards to hit detection and lag compensation on west coast servers vs central or east coast is very noticeable.

Last edited by raidyr; 2012-06-13 at 12:51 AM.
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Old 2012-06-13, 01:02 AM   [Ignore Me] #147
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Re: PS2 confirmed to only have servers in one area of USA


Originally Posted by Revanmug View Post
I'm not sure you are even worth responding... Hello, is there something in that brain? The idea is to spread the server rather than place 1 big center which is at one extremity of the US.

Guess what... there are other people than you on this continent and you know what is even more shocking... They might want to play without lagging since they aren't living next to you.

I'm quite happy you like your Lag when playing on europeen server. My standard for fps are higher though and it seems I ain't the only one. You got a problem with that?
My point is that the lag is, when a game is coded correctly, irrelevant unless it starts to vastly exceed normal broadband latency.

I play games across the world. I have for years. Technology now is better than it was when I started, and amazingly enough, all those many years ago, I still managed to have fun.

If the lag is such a huge issue for you, play something that has LAN play. (Oh, crap, that's almost NOTHING now because internet broadband penetration is so massive that companies aren't even BOTHERING to make LAN versions of their games anymore . . .)
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Old 2012-06-13, 01:04 AM   [Ignore Me] #148
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Re: PS2 confirmed to only have servers in one area of USA


Originally Posted by Tarconus View Post
Don't even... ? what you don't have an argument? I am turning 30 this year I already know my reaction time is no where near when I was 16.
Shame you haven't gotten any smarter since then.

(FYI: http://www.sizes.com/people/reaction_time.htm . . . so it looks like you're in your prime and had no clue . . . typical . . . ever think about professional athletes and when they peak . . . at around 30?)

Last edited by Karmic Revenge; 2012-06-13 at 01:13 AM.
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Old 2012-06-13, 01:12 AM   [Ignore Me] #149
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Re: PS2 confirmed to only have servers in one area of USA


Originally Posted by elfailo View Post
With SC2 and WoW it's doable, but still nowhere near optimal. I have played WoW on a 15ms server (located in Amsterdam, 15 mins from where I live) and on a WC US server (Mug'Thol I think) at 180ms. It's just frustrating. This was during the time that Mages couldn't kill Affliction Warlocks unless they could counterspell their 0.5s fel domination summon. It was impossible to do, and my reflexes are not horrible.

I understand you're trying to say that it might not be as bad as it would be with some other games, but it's also completely irrelevant. The question that matters is what the difference will be between playing 180ms and 100ms on a PS2 server. Given the difference that produced in PS1 (which was 100% CSHD), I can't help but expect those 80 extra milliseconds will make it much worse.
its a fucking huge difference, switching from markov to gemini was a huge change, Markov i ping 200ms, its playable yea, but changing to 250-280, with the increased packet loss, its just aids, you really notice the difference, i was never getting kill credit because my packets would arrive way after US people, its just fucking annoying.

but i watch planetside videos and they're so smooth with americans, people die and jsut fal lover, where i would generally effectively be pumping a corpse for of ammo because i havnt got kill confirmation yet.
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Last edited by SKYeXile; 2012-06-13 at 01:14 AM.
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Old 2012-06-13, 01:14 AM   [Ignore Me] #150
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Re: PS2 confirmed to only have servers in one area of USA


Originally Posted by elfailo View Post
Just admit that it's a bad decision for all customers and stop trying to rationalize it. You can't keep lying to yourself forever.
Such a bad desicion. Seriously, this is another one of those times when Higby and/or T-Ray should go find the person responsible and smack them for it.



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