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Old 2013-06-20, 11:01 AM   [Ignore Me] #136
JohnnyRicardo
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Re: AA max VS Sky guard! Why they must be changed.


Originally Posted by SolLeks View Post
So basicly you hate pilots...

FYI, Even if I am not in the sky, I will still farm you. Up until a month ago, I had more kills with a single rifle than my ESF, and now that has only changed since I am playing medic less and HA more.

You need to get over yourself. the changes are great for the game.

If you can't stand being killed by aircraft, why choose a game that has them?
Did you actually read what I wrote? I said that there will always be ways to get the pilots down. Im just pointing out that im willing to adapt to the changes.

This is a game, I cant really say I HATE anyone. Lets just say I dislike the pilots.
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Old 2013-06-20, 02:10 PM   [Ignore Me] #137
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Re: AA max VS Sky guard! Why they must be changed.


Originally Posted by JohnnyRicardo View Post
Did you actually read what I wrote? I said that there will always be ways to get the pilots down. Im just pointing out that im willing to adapt to the changes.

This is a game, I cant really say I HATE anyone. Lets just say I dislike the pilots.
You call us one trick ponies and don't expect a response like that? Lol you troll. To bad you are on a diff server, other wise I would go out of my way to farm you.
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Old 2013-06-20, 02:35 PM   [Ignore Me] #138
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Re: AA max VS Sky guard! Why they must be changed.


I think I'm at least a three trick pony. :/
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Old 2013-06-20, 04:12 PM   [Ignore Me] #139
JohnnyRicardo
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Re: AA max VS Sky guard! Why they must be changed.


Originally Posted by SolLeks View Post
You call us one trick ponies and don't expect a response like that? Lol you troll. To bad you are on a diff server, other wise I would go out of my way to farm you.
Did I hit a nerve or something? Did I hurt your feelings as a mighty pilot fighthing for glory on the massive battlefields?

I must say that a scenario with you dedicating the free time of your day hunting me down like a seagull from hell is quite entertaining. All this because of one comment. I guess you handle jokes/criticism in a really respective manner.

I have played for a few hours now, and it seems pretty decent. I witnessed the skyguard doing some really nasty damage to both scythe/reavers and liberators.

/hugs
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Old 2013-06-20, 05:18 PM   [Ignore Me] #140
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Re: AA max VS Sky guard! Why they must be changed.


So far GU11 has been amazing for pilots. Though farming low levels has become much easier the experienced players and outfits have been utilizing Sky guards better.
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Old 2013-06-20, 05:22 PM   [Ignore Me] #141
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Re: AA max VS Sky guard! Why they must be changed.


Originally Posted by snafus View Post
So far GU11 has been amazing for pilots. Though farming low levels has become much easier the experienced players and outfits have been utilizing Sky guards better.
I wonder how motivated these low levels become after getting farmed again and again by skilled pilots and skilled tankdrivers etc.
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Old 2013-06-20, 05:25 PM   [Ignore Me] #142
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Re: AA max VS Sky guard! Why they must be changed.


Originally Posted by snafus View Post
So far GU11 has been amazing for pilots. Though farming low levels has become much easier the experienced players and outfits have been utilizing Sky guards better.
How is farming at low levels being easier an improvement? That's precisely what proponents in this thread argued wouldn't be an outcome - indeed, the sheep's clothing that this wolf came in was "keep bursters out of our high-altitude fights where render differences make things unfair."

Do I get to call bullshit now?
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Old 2013-06-20, 05:34 PM   [Ignore Me] #143
MrMak
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Re: AA max VS Sky guard! Why they must be changed.


I dont see how farmng low levels is easier. If they dont have a burster or a skyguard ist sexactly the same as it was before. Onless of course you mean that that burster nest on that hill in the distance isnt sheltering them.

Last edited by MrMak; 2013-06-20 at 05:36 PM.
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Old 2013-06-20, 05:48 PM   [Ignore Me] #144
snafus
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Re: AA max VS Sky guard! Why they must be changed.


What I was trying to get at is players who are ignorant of the new changes or how the game simply works are easier to kill. They were always farming mats and always will be, that never changed. The real players of PS2 will probably have no issues with the changes as Sky guards are pretty bad ass now. Hell I might even brush mine off and give her a go.
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Old 2013-06-20, 06:15 PM   [Ignore Me] #145
JohnnyRicardo
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Re: AA max VS Sky guard! Why they must be changed.


Originally Posted by snafus View Post
What I was trying to get at is players who are ignorant of the new changes or how the game simply works are easier to kill. They were always farming mats and always will be, that never changed. The real players of PS2 will probably have no issues with the changes as Sky guards are pretty bad ass now. Hell I might even brush mine off and give her a go.
The real problem is that the game mechanics doesn't allow air vs ground to be 100% balanced. If the pilots could actually see the burstermaxes then we wouldn't have this problem, but since this is a game about huge ass battles, that is impossible to achieve.
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Old 2013-06-20, 07:31 PM   [Ignore Me] #146
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Re: AA max VS Sky guard! Why they must be changed.


well, your wish was granted with GU11 OP
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Old 2013-06-20, 07:51 PM   [Ignore Me] #147
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Re: AA max VS Sky guard! Why they must be changed.


Originally Posted by camycamera View Post
well, your wish was granted with GU11 OP
Like hell, the Skyguard STILL can't hit for shit, and crappy pilots everywhere rejoiced...
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Old 2013-06-20, 08:09 PM   [Ignore Me] #148
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Re: AA max VS Sky guard! Why they must be changed.


Originally Posted by Whiteagle View Post
Like hell, the Skyguard STILL can't hit for shit, and crappy pilots everywhere rejoiced...

whatever, i haven't been in a skyguard before so i guess i don't know much about them at all
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