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PSU: Smells like flowers, covered in corpses....
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2004-07-20, 01:01 AM | [Ignore Me] #151 | |||
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2004-07-20, 01:20 AM | [Ignore Me] #154 | |||
General
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I hate how the article says a well placed sniper shot can bring the shield down. The last thing we need are more snipers in the game.
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Last edited by I Hate Pants; 2004-07-20 at 01:21 AM. |
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2004-07-20, 01:20 AM | [Ignore Me] #155 | |||
Major
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2004-07-20, 01:30 AM | [Ignore Me] #156 | ||
Staff Sergeant
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I didn't even know locational damage existed in PS!
But yea, they probably do mean just hitting anywhere on the generator. More snipers = more counter sniping = pwnage for me Generally, the MA rifles and the Sniper cert will be the most effective means to bring the generator down. But that's just my assumption. Actually, with enough support, a BFR can become an AntiInfantry platform regardless of the weakness of its shielding because remember that after the shield goes down, there is still the armor that troops have to deal with. It's not uncommong to see Prowlers, Mags, and Vans used in anti infantry roles. Roll in, wreck some havoc in the enemy zerg, roll out, patch up, roll back in, wash rince repeat. Last edited by Meursault00; 2004-07-20 at 01:37 AM. |
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2004-07-20, 06:41 AM | [Ignore Me] #157 | |||
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2004-07-20, 10:45 AM | [Ignore Me] #158 | |||
Just to contribute to the main topic though, I am very pleased with the addition of BFRs to Planetside. It always has been a sort of futuristic but not futuristic game, so it's nice to see more sci-fi stuff like BFRs getting added. I also hope they eat tanks for lunch, and aren't really something for infantry to worry about. As I've advocated in previous threads, there needs to be a vehicle designed to kill tanks and yet not extremely effective against infantry. Right now, tanks are so ubiquitous because they blow away absolutely anything on the ground. Once tanks are no longer to unrivaled kings of the vehicle foodchain, perhaps we can finally start to see the other vehicles come into their own, rather than being the "if I can't get a tank" or "if I want to travel somewhere fast" vehicles. |
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2004-07-20, 01:49 PM | [Ignore Me] #160 | ||
Corporal
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I wouldnt consider BFRs infrantry fodder just yet. The guns on the thing will probobly be insta-gib so infrantry need 2 sneak around 2 its back or they just gonna get mowed down. If the driver or guner has audio AMP, a soldier cant get around 2 the back easily. There is 2 effective ways 2 take it down, a cloaker with sensor shield, or a all out zerg and due 2 limited targeting on it atleast 1 will get by and take it down. Then they gotta deal with armor. So during that time the BFR got 10+ kills against that zerg and 1 with the cloaker.
This brings to mind how they will get the shield back up. Lets gossip about thast, shall we? |
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2004-07-20, 03:57 PM | [Ignore Me] #161 | ||
Staff Sergeant
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Maybe it's something that you charge up, yeknow like the vehicle shields.
Autorepair over time? Maybe you have to actually get someone to repair the mech? It utilizes the great power of Zeus to recharge its shields. Actually, it wouldn't be too difficult to take the shields down. A sniper on a ridge can do the job quite nicely. |
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2004-07-20, 05:07 PM | [Ignore Me] #163 | |||
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2004-07-20, 05:29 PM | [Ignore Me] #164 | ||
Contributor Major
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How does having a bigger meaner vehicle out there then even tanks increase the survivability of other vehicles? If anything this will have the oppoiste effect.
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The courageous man needs needs no weapons. The practical man wants them all. The ambitious man has plans for the practical one. Doppler/Galgimp-J/Hardcased Lord give me strength of arm, will, mind, and the accuracy of shooting to preserve them all. |
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