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PSU: Where "Nerf" doesn't refer to foam ball shooters
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2012-03-06, 11:02 PM | [Ignore Me] #166 | |||
Captain
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Edit: Also, the tech plant at the beginning is called Hvar. I like familiar names. Last edited by duomaxwl; 2012-03-06 at 11:03 PM. |
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2012-03-06, 11:03 PM | [Ignore Me] #167 | ||
Captain
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after seeing this, i am blown away... what amazed me the most is how smooth the aircraft took off instead of how it was in the original where it had the clunky take off. Higby and the planetside 2 team, you guys rock seriously. I could not begin to imagine how the final game is going to look when this is just an alpha phase. Also on a side note after seeing the game play, im even more against quick knifing because I could see several opportunities that it could have been abused. Other then that the game looks f***ing amazing.
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2012-03-06, 11:12 PM | [Ignore Me] #169 | ||
Private
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I am truly left speechless at what a fantastic job you guys have done on this, for being in alpha it is really looking amazing! I am currently in the process of sharing with this as many people as I can trying to get more and more interest in what I can easily see being GOTY. Running on one hell of an adrenaline rush after watching that, keep up the good work guys! Take your time and get it done right, from what I have seen things are truly, truly amazing!
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2012-03-06, 11:16 PM | [Ignore Me] #172 | ||
Lieutenant Colonel
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Things I don't like:
1. Night is a bluer day. It's so bright that I can't see why anyone would ever use a flashlight. It would just draw fire. 2. No specific vehicle entry points or startup timer. Jumping out of a plane with no real penalty. 3. Using the worst possible killcam. Things I like: 1. The rest of it. Seriously pretty much everything looks awesome. Hell night is probably the thing that dissapointed me the most and that looks freaking fantastic, I just wish it was a little darker. |
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2012-03-06, 11:20 PM | [Ignore Me] #174 | ||
Corporal
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I noticed one thing in the first video, when Higby's aircraft took damage after a little while the vehicle health seemed to regenerate. Was wondering if that was just his dev powers or a part of the game. I don't really like it in BF3 since it encourages running away constantly like a wuss. Not sure how others feel about this.
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2012-03-06, 11:23 PM | [Ignore Me] #176 | ||
Contributor Corporal
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Looks awesome!!!
However, I really don't like the kill cam at all, sorry. Also, I don't quite get the PS feel from the deployed Galaxy spawn point. I still would like to see cloaked AMS as it added a more stealth tactic to the game. Also where is the group assault value gone if every battle is in line across the map? No more behind enemy squad tactics? The fights look great but the game needs more depth and options to the battle flow. |
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2012-03-06, 11:24 PM | [Ignore Me] #177 | |||
Private
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2012-03-06, 11:26 PM | [Ignore Me] #179 | ||
Second Lieutenant
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Higgles, just curious if you plan on implementing "more loose" cameras (seemed rigid in killcams and third person vehicles) and/or freelook.
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>( 666th Devil Dogs )< Alpha Tester: Tribes: Ascend Modder: Mount & Blade: Warband Player: Garry'sMod, Arma 2, Air Buccaneers Lover: Planetside NC Brig. General ಠ_ರೃ Last edited by Whalenator; 2012-03-06 at 11:29 PM. |
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