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PSU: Vanu Guidebook, Training Page 69
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2012-05-31, 09:22 PM | [Ignore Me] #2 | ||
PSU Code Monkey
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The original news post has the recording embedded
http://www.planetside-universe.com/n...tream-2784.htm |
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2012-05-31, 09:55 PM | [Ignore Me] #5 | |||
Master Sergeant
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I hate all this ambiguous remarks to beta...but really what else can they say? From the looks of things, the game could easily be in a beta state within the month (of june) but that depends on how complete they want the game to be when people start testing it. If they want a proper beta (plenty of bugs, issues, maybe a missing item, feature or two) it could be weeks. If they want a "beta" (read, demo in which any issues can be excused as "beta") then it could be months. =/ Last edited by Kriegson; 2012-05-31 at 09:59 PM. |
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2012-06-01, 12:17 AM | [Ignore Me] #11 | ||
Major General
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umm yea considering the amount of people and tanks is gonna be amplified to whats in a normal battlefield game..i think TTKs should be higher...a tank would like popout from cover and get hit from like 5 infantry rockets and die instantly here it seems.
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2012-06-01, 12:32 AM | [Ignore Me] #13 | |||
I also enjoyed the NC vs. TR jabs between John and Matt. Higby always seem to get the last word. Wife kept asking me, "what is so funny?" Cheers, GG |
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2012-06-01, 12:37 AM | [Ignore Me] #15 | ||
Contributor Major
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All combat vehicles are one-man driver/gunner things now (the Liberator and Galaxy/Galaxy Gunship excluded)... They're glorified infantry armor with a different control scheme.
Such things SHOULD die quickly, especially when struck from behind (like the Magrider, which I'm assuming is what prompted this). Take away the drivers' guns, and we'll talk about beefing it up to feel like armor. This is the reason I'm against driver-gunned vehicles. There's a reason the Lightning wasn't scarily armored in PS1. It's the same reason tanks and fighters are blowing up at a sneeze. |
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