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2013-05-15, 08:34 PM | [Ignore Me] #196 | ||
Private
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I apologize if someone has suggested this already, I didn't have time to read through 13 pages of replies.
I would love spectator mode POV so I could fly around the continents and take great screenshots/videos. Thanks for everything!! ~StAugustine [VLKY] The Valkyrie www.thevlky.tk Waterson US EAST |
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2013-05-15, 08:42 PM | [Ignore Me] #197 | ||
Private
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Without doubt some of these things will have been mentioned in the pages before, but here's my list of quality of life items:
Loadouts - More loadouts. I would love to have 10 loadouts per class. - Faster loadout selection with buttons/hotkeys instead of dropdown menu. - Vehicle loadout switching at ammo towers/air pads. Outfits - An outfit logo that is visible on all uniforms and vehicles. - An in-game outfit list, and allow each outfit to make their own promotional page with some tickboxes to set outfit characteristics (outfit size, voice comms, infanty-only etc.) People looking for an outfit should be able to filter the list and have an easier time finding the right outfit. - Remove outfit/squad/platoon grief. UI/Map - More waypoints. PS1 had 4. I'd love to have them back as 1 is often not enough. - Squad health bars. - More logical voice chat menu (PS1/Tribes style, V-W-A!). - Ability to display full outfit names instead of tags. - Ability to display class icons next to a player's name - Better visibility of squadmembers on the map when they are in a vehicle. Chat window - Allow Multiple chat windows - Chat window should remember the last channel you typed in, regardless of which tab you are in. - Allow squad/platoon leaders to broadcast text to their squads/platoons that pops up in the center of the screen like the GM broadcast messages do now and similar to World of Warcraft's /rw raid warning. - If you certed it, allow access to /leader even if you're not squad/platoon leader. - Seperate tab with kill log. - Continental broadcast chat. - Allow chat use while dead. Classes - Engineer ammo pack should be ability. Vehicles - Shared kills/xp for drivers and gunners. - Sunderer: Equipment terminal "area" is too big when deployed. Entering the vehicle from the side becomes more difficult. |
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2013-05-16, 12:30 AM | [Ignore Me] #202 | ||
Contributor Lieutenant Colonel
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We already have Autorun and it persists while map browsing.
"=" is autorun. Same for vehicles although it doesnt persist thru map browse. Last edited by DirtyBird; 2013-05-16 at 12:31 AM. Reason: vehicles |
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2013-05-16, 01:08 AM | [Ignore Me] #204 | ||
Sergeant
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2013-05-16, 01:50 AM | [Ignore Me] #205 | ||
Sergeant Major
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Please adjust or remove Debris damage. It is currently quite annoying to kill an enemy and get ganked by his debris which is quite unpredictable. Especially for aircraft as the debris has no or reduced momentum giving you little to no chance to avoid the debris.
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2013-05-16, 01:56 AM | [Ignore Me] #207 | ||
Private
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Please re-implement the timers for redploy/recall from Planetside 1 where the timer changes depending on if the zone you're in is controlled by an enemy, by you or is neutral. In addition if the player attacks or is attacked in any way then the redploy should be cancelled.
Also being able to holster our weapons would be really great for immersion and machinimas. Would also like to be able to disable the in-game anti-aliasing shader. Last edited by Mech; 2013-05-16 at 03:16 AM. |
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2013-05-16, 03:04 AM | [Ignore Me] #208 | ||
Sergeant
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I haven't read the whole thread so some or maybe all of these have been asked/addressed.
Outfit/Platoon/Squad
Vehicles
Last edited by SternLX; 2013-05-16 at 03:06 AM. |
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2013-05-16, 03:41 AM | [Ignore Me] #209 | |||
Oh and deffo more voice macro's as we outlined in my other thread.
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2013-05-16, 03:58 AM | [Ignore Me] #210 | |||
Sergeant Major
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http://forums.station.sony.com/ps2/i....126113/page-2 |
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