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PSU: Don't feed the Monkeys
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[Ignore Me] #226 | ||||
Sergeant Major
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Absolutely
That map looks pretty but it does not constitute a front line. In Capture The Flag there are a series of circles where the center is the flag, and the circle is the front line. At least with PS1 between the tower and the base, where the 2 circles intersected that constituted a front line. You would need at least 100,000 players on a server playing simultaneously for there to be a strategic front line with the size of that map. |
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[Ignore Me] #227 | ||
Corporal
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I didn't realize this was a BF3 forum.
![]() While I can agree that complexity is good, nothing should be overly complicated to keep population levels up. There has to be simplified factors to do this, so different crowds will be more attracted for the game to have acceptable population levels to play the game in the first place. As for the Galaxy spawn complaints, I don't see why it would be any harder to destroy since I see far more people wanting to be pilots instead of ground-based combat. Not to mention there will be plenty of AA. The Galaxy must land before being a spawn point, so it is extremely vulnerable but opens up flanks if it can successfully land which nullifies your argument of there being less tactical options. It's just a matter of being able to breach defenses, look for lightly guarded areas, or coming up with new ways to attack a position. Last edited by Absentis; 2012-07-08 at 05:37 PM. |
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[Ignore Me] #228 | |||
Private
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Keep in mind here that Galaxies are significantly larger than AMS's. AMS can hide in trees and be cloaked, which a Galaxy could never do. So even if one does get deployed I think it would get destroyed rather quickly. It depends on what you consider 'the front line' to be I suppose. I would considered the tower to be part of the overall siege of the base. Last edited by Traingye; 2012-07-08 at 05:48 PM. |
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[Ignore Me] #229 | |||
Private
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And if they fly over enemy territory to deploy in the rear, that means they had to fly over the front right? Which means they landed in the rear? It seems that you would like a continuous front akin to more traditional warfare (WWI, WWII) and would have to work to break the line. But with the size of the map and even with 2000 players on each, there will be holes everywhere in the front, it just is not feasible. Besides, airborne operations have been used to further the front or to break it open (D-Day, Operation Market Garden) so these tactics will be feasible with the Galaxies and Liberators. Again, this is all subject to beta which we are all patiently waiting for, and at the end of the day if you don't want the other side to be conducting air ops, you better have air superiority. |
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[Ignore Me] #230 | |||||
Sergeant Major
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Can anyone say "Simulcap"? Bet you guys $10 Sturmgrenadiers is gonna roll on in here when the game releases and brag about their Simulcapping skills. hehe. |
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[Ignore Me] #231 | ||
First Sergeant
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There wont be firefights everywhere across the borders but how did you plan to fly in unnoticed with the large playercounts and the long visual ranges? Also 100,000 over 8km would be almost a medieval army, not a modern army. Higher lethality and longer visual/firing range means that you spread out more. Also the front is as I said 8km, which is 8000 meters, if you have 100 people spread out over those it is once every 80 meters. Since you can only build vehicles in your own territory and galaxies have even more restrictions it is fairly safe to say that they wont come from any other direction than the opponents territory.
Last edited by Klockan; 2012-07-08 at 06:04 PM. |
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[Ignore Me] #232 | |||||
Sergeant Major
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And if they don't have that many hitpoints than players will complain that THEIR ONLY SPAWN POINT keeps getting destroyed. |
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[Ignore Me] #233 | |||||
Private
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I've watched a fair amount of interviews with the dev team and having plenty of spawn points available appears to be a focus of theirs so I doubt people will complain about that. |
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[Ignore Me] #234 | |||||
Private
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Tactics, they are a bitch. |
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[Ignore Me] #236 | |||
First Sergeant
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Last edited by Klockan; 2012-07-08 at 06:24 PM. |
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[Ignore Me] #237 | ||||||
Sergeant Major
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Bet you $10. |
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[Ignore Me] #238 | |||
First Sergeant
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The hexes contains capture points though. The large bases takes up more than one hex and the towers take up 1 hex, but there is a capture point fairly close to each hex. Last edited by Klockan; 2012-07-08 at 06:34 PM. |
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[Ignore Me] #239 | |||
Sergeant Major
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90% of the players will gravitate to the biggest battle, cause big=cool The other 10% will fly galaxies 2+ hexes around the battle, cause nobody will be looking, and pretty much park them everywhere. Ergo, there will be no frontline. |
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