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Old 2013-01-25, 07:29 PM   [Ignore Me] #226
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Re: Who has quit?


Originally Posted by CrazEpharmacist View Post
After reading the 6 month plan I am officially done with this game.
Yeah, I won't be playing anytime soon. I'm pretty disappointed in the 6 month plan--mainly the fact that fixes are going to take so long. This game should have been postponed for 6 months instead, with the fixes/changes included in the full release. I'll probably sign in here and there though, so that I can keep accumulating some certs. I don't know if I'll actually pick up the game again. There are many other great games coming out each day.
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Old 2013-01-25, 10:11 PM   [Ignore Me] #227
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Re: Who has quit?


Well, I give up.

Given that the event was happening tonight I figured I would play for a while. I wasn't able to get into Connery, so I just attempted to play on Matherson. After crashing no less than 7 times as well as experiencing complete freezes for minutes at time and the famous white flashing screen, I have concluded that I am not intended to play this game.

In beta the game performed poorly, but absolutely not this awful, especially in September 2012, when I was rocking 60-70 FPS at the warpgate. Now I am lucky get 40 FPS, with worse settings, while staring at the floor in an empty region.

The worst part is that my computer is actually better now than it was then (solid state drive for games, 8GB DDR2 800 instead of 6GB DDR2 667). This leads me to believe that all of their optimizations were made not to improve the game's performance, but to "optimize my life" by saying to me, "this is not the game you're looking for".

I'm done, "throw my hands up in the air and give up" done, and I wouldn't mind a refund; The game was playable in beta, now it's not. That's stupid.
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Old 2013-01-26, 12:02 AM   [Ignore Me] #228
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Re: Who has quit?


Im barely playing once a week right now since the hollidays ended... Honestly not sure how much more im going too im looking at this 6month time frame and telling myself the game will be dead by time buggys get introduced...
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Old 2013-01-26, 12:08 AM   [Ignore Me] #229
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Re: Who has quit?


after the MLG announcement, soe is not far away from losing me permanently. one more fuckup like that is all that it will take. hopefully the backlash will wake them up.

after this farce with the showdown and then the mlg announcement, they're on thin fucking ice, IMO.
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Old 2013-01-26, 01:41 AM   [Ignore Me] #230
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Re: Who has quit?


Maybe back in at fall, we\ll see. Just playing until my boost ends.. I don\t personally care about the whine about balance or something, Player skill rates over any balance whine in this game anyways.. exception being the 1 shotter abilities.

No meta or end game, no purpose in playing. Might check this out again during fall but we\ll see.. Quite likely I have something else to do by then.
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Old 2013-01-26, 06:05 AM   [Ignore Me] #231
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Re: Who has quit?


Empire balance won't be where it should be anytime soon, nor will the ground vs air balance. The 6 month plan won't be introducing the changes that I really want to see before summer so I don't see me playing until at least then.
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Old 2013-01-26, 06:55 AM   [Ignore Me] #232
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Re: Who has quit?


The problem PS2 has is so many games are coming out this year it'll be so easy to not play PS2 and once those new consoles are out PS2 will most likely look dated very fast.

All it'll take though to kill PS2 is fewer and fewer players over time and suddenly the reason to play (the big battles) will be gone and so more people will quit over that. As soon as the next BF comes out it'll probably drain lots of people away, especially seeing as it'll probably be a lot more impressive with all the destruction.

I've quit PS2, it was fun at launch but 2/3 of people have left the game already, I never see big battles like on the launch scale any more and it's just depressing to play as a result.

The population will be dead all the way through the day until about 6pm-10pm and then it'll be dead again all night too. What is the point of having the game running all the time? Just shut it down, save the cost and open it up during peak time lol.

Planetside had the same problem, SOE didn't fix it and now Planetside 2 will probably die within the year of the same problem too. If SOE don't merge servers and keep like 3 or 4 servers constantly packed then I'll be surprised if the game still has people come the fall.
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Old 2013-01-26, 07:21 AM   [Ignore Me] #233
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Re: Who has quit?


I don't see any reason why the new consoles will make PS2 look dated. So far I have not been impressed with their presumed specs, as they will be largely outdated when they finally launch. I could certainly see them trying to port it over to the PS4, as it would be able to actually run the game.
I doubt PS2 will "die" anytime soon, seeing as it's F2P and it's only going to get better. I do think, as so many others do, that they have to merge the servers to make sure that there are big battles to be had. Far too many servers, far too few players.
The challenge will be to continue to advertise the game and try to get as many new players in as possible, until the game is updated with enough of the features that are required to get back those who have left.
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Old 2013-01-26, 09:05 AM   [Ignore Me] #234
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Re: Who has quit?


Originally Posted by EVILoHOMER View Post
The problem PS2 has is so many games are coming out this year it'll be so easy to not play PS2 and once those new consoles are out PS2 will most likely look dated very fast.
But are there any good multiplayer FPS games on an epic scale like PS2 ? None.
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Old 2013-01-26, 09:22 AM   [Ignore Me] #235
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Re: Who has quit?


Originally Posted by almalino View Post
But are there any good multiplayer FPS games on an epic scale like PS2 ? None.
"Epic scale" doesnt make much sense in this game if you are not a part of one of the zergfits.
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Old 2013-01-26, 11:06 AM   [Ignore Me] #236
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Re: Who has quit?


After careful consideration and much time spent in PS2 I am sad to say I am fed up.

This is my personal View and represents my opinion alone.

Reasons
1. The hacking. Also SOE's inability to deal with this in a fast efficient manner but only when it becomes a problem for their promotional purpose. Some 5 hours after the "event" there are hackers back on Connery hacking.

2. The repetitive nature and lack of purpose to the game.

3. The game stability (The event only proved that the lattice system and large battles cannot be supported in this game) Disconnect's Lag Warping ect

4. Lack of Content (3 months to make 1 buggy really ?)(Phantasms Adv CE Boats ? Loadstars I mean the works already done just put them in the game already)

5. The rewarding Nature of Numbers over skill (Zerg friendly)

6. The Empire imbalance and lack of inventory system and looting of enemy weapons(Buff this nerf this bullshit)

7. Complete lack of meta game (Many ideas suggested by both myself and many others to improve this games meta game completely ignored)

8. The fast TTK that rewards people jumping around like retards and warping. Also promote's campish behaviour. Grenade and Claymore/Betty/Motion mines.

9. Spawn room location and large fight suppression. Defense structures a complete joke. To prevent large fighting(Game cannot handle it).

10. Whack a mole mentality of the game where its about moving around main forces instead of getting them to fight head to head on most engagements. (Bridge battles open field engagements)

11. Specialized classes instead of the I can be everything and use every vech.

I could go on an on about things that I miss from PS1 that this game completely lacks but im sure most of you being vets know allot more things from the original that should have been added to this game that have been completely ignored in order to rush it out the door to make money fast. I could also go on and on about the things currently wrong with PS2 that have nothing whatsoever to do with PS1.

After reviewing SOE's six month plan I can see that there are some changes in the works but TBH if it takes 6 months to achieve that im expecting it to take at least 1 year or so for this game to improve. I wanted to give you guys long enough to try and get it right but that 6 month plan really doesn't outline jack shit.

In that time I foresee the majority of the games player base moving to another game with more purpose untill all you are left with only a few die hard's a metric shit tonne of hackers and those who just wont give up on this game.

I am very very angry with the potential that PS2 could have been as to what it is now as I was excited as hell to see it being released some 9 odd months ago when it was first announced. For the last 3 years I have been pushing for this games development and creation. To see it in the state it is in now makes me sad.

I feel what you have left now is too late to turn around on and my patience has worn thin. I may be burnt out on the game but in PS1 I was burnt out after some 9 + years. Its taken this development crew only 4 months and already im fed up with it.

I join the many PS1 vets who have abandoned this game because my opinions and those of my peers and friends from PS1 have been completely IGNORED. Yeah they hear what were saying but they just dont fucking get it.

I am glad that there are those out there that love this game and hope that they can keep it going because for the last 2-3 weeks the only thing that has kept me going has been my outfit and the people I play with. Along with the characters that I have met along the way.

Evilpig /Buzzcut DeathToAll, Skyexille all you PS1 vets know that this game could be better and needs more. We want long drawn out fights not little bullshit skirmishes and total zerg bullshit we have now . Theres no challenge in that. No purpose no meaning things like last second re secures , gen holds , Galaxy drops, Entire Empire Raids. Large Bridge battles where you fight not only at the objective but bust your ass to even make it to the wall of a base.

IMO you all deserve more than this and If not for them SOE your game would have fallen to shit a long time ago.

I seriously gave you guys a chance

The event today combined with the 6 month plan is the final nail in the coffin for me SOE.
I will be back in 6 months to see if anything has changed because lets face it you never leave planet side.

I really hope that this message reaches the devs so they can look at their 6 month plan,offer something better ,instead of sitting on their hands and spinning on a swivel chair. You guys dont know whats around the corner in game development and as you lose customers you lose fights. When you lose fights you lose more people.



That is the beast that is Planet Side. Its players are what makes this game and once you have lost them. You SOE have lost the game.

Last edited by MuNrOe; 2013-01-26 at 11:31 AM.
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Old 2013-01-26, 11:31 AM   [Ignore Me] #237
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Re: Who has quit?


Just biding my time to see if and how they fix bases and if they change vehicle mechanics. In the meantime, this game is still a boring, unchallenging and ultra, ultra, ultra easy mode, vehicle-based whack-a-mole game and not much else.
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Old 2013-01-26, 12:04 PM   [Ignore Me] #238
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Re: Who has quit?


I've decided recently to reduce the amount I play PS2. It's become incredibly boring, very quickly!

My mine gripe is lack of METAGAME! You need to get this in there as soon as possible, above all other things, its absolutley essential. Gameplay as it stands is mindless zerging! Also base design is shoddy, you cant defend anything, tower fights i avoid like the plague.

My enthusiasm for PS2 flatlined about a week ago, its now nose diving and I find myself playing more and more BF3.

As a PS1 vet, my initial elation for PS2 has turned into dissapointment almost apathy. Dissapointed is not the word.
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Old 2013-01-26, 12:38 PM   [Ignore Me] #239
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Re: Who has quit?


I quit, I'm just hanging around for PS1 to go F2P.

The game is boring, unfulfilling and a significantly dumbed down game to it's (imo) superior predecessor.
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Old 2013-01-27, 02:10 AM   [Ignore Me] #240
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Re: Who has quit?


I've dramatically decreased my playtime, to only during outfit raid nights. My opinions pretty much echo the other PS1 vets who feel cheated and lied to.

There's no doubt the game was rushed out, but what didn't help is the attitude of the dev team. They've been great about communication but so stubborn about making "their" game. Planetside but up to date with the mechanics of other modern shooters, they said. But while doing that they ignored what made PS1 so great, and a lot of their ideas were half baked or just plain terrible.

They may have been under pressure to get the game out, but it didn't help that they wasted so much time trying to implement and then salvage crap ideas like resources, the influence system, etc. I didn't want just a remake of PS1, but at this point I'm thinking it would have been infinitely better if PS1 was copied and pasted with better graphics and netcode.

But the worst part is that I don't have any hope for things to get better. It seems like we've been on a pretty consistent cycle of:

- Devs implement "cool" idea with no grip on consequences
- Idea is horrible
- Devs don't take any action to fix it until players start threatening to quit en masse

The most famous incident was definitely the Proseibien deal.

As for now, I'm ashamed I spent money on this game and will surely not spend a single penny more until everything is fixed properly. I recommend you and your friends not waste another cent either.
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