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View Poll Results: What class should carry ammo packs?
LA (as currently implemented) 60 21.90%
HA 69 25.18%
Engineer 115 41.97%
Medic 19 6.93%
Infiltrator 2 0.73%
MAX 9 3.28%
Voters: 274. You may not vote on this poll

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Old 2012-06-11, 01:51 AM   [Ignore Me] #241
exLupo
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Re: What class should carry ammo packs?


I went with LA due to elimination. Here's my line of logic.

Who needs ammo? Anyone running out of ammo.

Whose ammo has the biggest bang/buck? MAX.
Self sustain on the strongest shooter is out.

Who already has a type of sustain? Medic.
Multiple sustain types synergize too well. See PS1. Medic is out.

Who of there remaining four play with others? Engi, LA and HA.
Infil is out. While sniping needs sustain, everyone does. Better to be with the group relevant classes.

Who are mobile and operate away from resources? LA and HA.
Engi would be more likely to be less mobile or tied to resources. The point of ammo packs is to resupply in the field. Engi making ammo is ok but that's not the point of ammo packs, separate issue.

That leaves LA and HA. To me, LA edges HA out because of the weakness of its armor and weapon. In a shooting brawl, HA will be the more potent unit both from output and survival standpoints. The concern that dropping ammo packs will lead players to solo is legitimate. However, if someone is going to be doing it, I'd rather it be the weaker unit. From the streams, LA seems to be limited less by its ammo and more by its lifespan. Increased ammo capacity would be helpful but camping with MA didn't look too impressive and there's no place one LA can get that another cannot follow.

To me, LA is the least worst option. 2142 has made me loathe unlimited ammo packs but if LA are limited to one or two, their loadouts can be lightly tuned to consider people using ammo for themselves only.

If I were to pick, I'd order it like this:
1) LA with 1 or 2 packs.
2) No packs.
Everything else.
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Old 2012-06-11, 03:22 AM   [Ignore Me] #242
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Re: What class should carry ammo packs?


This thread keeps going in circles because people get tired of arguing and leave, while new ones come along and start the lines of thought all over again.
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Old 2012-06-11, 04:34 AM   [Ignore Me] #243
sylphaen
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Re: What class should carry ammo packs?


Originally Posted by Dagron View Post
This thread keeps going in circles because people get tired of arguing and leave, while new ones come along and start the lines of thought all over again.
Welcome to PSU !

Not to mention all these threads will pop back up as new threads by new people after they'll have died down for a week or two.

If we did not keep talking like senile old men, the amount of threads would be quite lower.


Edit: This thread still has a terrible poll setup for the lack of a "other" option, btw.
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Old 2012-06-11, 05:18 AM   [Ignore Me] #244
Kran De Loy
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Re: What class should carry ammo packs?


Originally Posted by Dagron View Post
This thread keeps going in circles because people get tired of arguing and leave, while new ones come along and start the lines of thought all over again.
Hahaha.



Yes.
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Old 2012-06-11, 07:53 AM   [Ignore Me] #245
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Re: What class should carry ammo packs?


Originally Posted by sylphaen View Post
Welcome to PSU !
Perhaps you should have said "welcome to any internet forums".

But i just pointed it out because it was making me sick to see people say over and over that engineers already do too much, LAs are losing something and getting nothing, engineers already have a dispenser, HAs would be the ones who needed ammo so giving it to them is the same as increasing their ammo, any assault class will hog it, support classes will be more inclined to hand them out, engineers already do too much, LAs are losing something and getting nothing, engineers already have a dispenser, HAs would be the ones who needed ammo so giving it to them is the same as increasing their ammo, any assault class will hog it, maybe we should give them to medics for no reason at all, support classes will be more inclined to hand them out, engineers already do too much, LAs are losing something and getting nothing, engineers already have a dispenser, HAs would be the ones who needed ammo so giving it to them is the same as increasing their ammo, any assault class will hog it, support classes will be more inclined to hand them out, blah blah dee blablablah...

I know it's no one's fault: who will read every argument in a 19 pages thread and keep their sanity? So everyone just skims at most and jumps to the last page to post their suggestions.

But it's still maddening to watch this kind of loop.

Last edited by Dagron; 2012-06-11 at 07:56 AM.
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Old 2012-06-11, 07:55 AM   [Ignore Me] #246
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Re: What class should carry ammo packs?


Originally Posted by Dagron View Post
I know it's no one's fault: who will read every argument in a 19 pages thread and keep their sanity? So everyone just skims at most and jump to the last page to post their suggestions.

But it's still maddening to watch this kind of loop.
And through it all there's only been one unwavering truth. THE POLL HAS SPOKEN
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Old 2012-06-11, 08:33 AM   [Ignore Me] #247
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Re: What class should carry ammo packs?


Originally Posted by Gandhi View Post
And through it all there's only been one unwavering truth. THE POLL HAS SPOKEN
The poll is badly thought out and doesn't cover all the options.

For example, there is no option that says "any footsoldier can drop ammo only NOT for their own class"

And that option resolves all the issues imo. The poor old engy doesn't get the whole load of resupply to carry on his lonesome, the LA doesn't get to jetpack his ammo onto a roof and everyone gets to do a bit of support if they feel like it.
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Old 2012-06-11, 08:42 AM   [Ignore Me] #248
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Re: What class should carry ammo packs?


Originally Posted by Mechzz View Post
The poll is badly thought out and doesn't cover all the options.

For example, there is no option that says "any footsoldier can drop ammo only NOT for their own class"

And that option resolves all the issues imo. The poor old engy doesn't get the whole load of resupply to carry on his lonesome, the LA doesn't get to jetpack his ammo onto a roof and everyone gets to do a bit of support if they feel like it.
I even forgot about that one! It's been suggested before too... but i'm glad you brought it up again, as it was pretty much ignored last time. It shouldn't have been, as it does have it's merits.
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Old 2012-06-11, 08:45 AM   [Ignore Me] #249
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Re: What class should carry ammo packs?


Nor really fond of the ammopack.
why not use (certain?) capturepoints for ammo inside the base and the sunderer/galaxy for ammo outside the base? Not sure if feasible though.

IMO LA isnt really the class for it, but it is the least worst. Its more of an engineer thing, but he has enough to do already with repairing/deploying stuff.

Last edited by Socks; 2012-06-11 at 08:49 AM.
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Old 2012-06-11, 09:01 AM   [Ignore Me] #250
GhettoPrince
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Re: What class should carry ammo packs?


Light Assault is mobile, they have the jetpack, their whole niche is that they can get above you / around you , fast. Not a support class

Engineer is more of a pilot class, they repair vehicles, drop base defense toys and shields and are the cool dudes of planetside.

Combat Medic heals and revives people.

CM can spec the heal gun to do slow damage over time to enemies, but every cert of that is a cert that isn't going into heals. Certs that could have gone into powerful vehicle and heavy weapons upgrades, and they have to have that heal tool out, a CM with a rifle is just a gimped LA

Seriously, medic is the infantry support class, not only should they have spare ammo, but I can totally see them speccing into a deployable supply thing.

These front line guys?


Shouldn't resupply themselves, if they are cut off from their squad than they should be in trouble!
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Old 2012-06-11, 09:17 AM   [Ignore Me] #251
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Re: What class should carry ammo packs?


Originally Posted by Immigrant View Post
Read the OP. That issue was addressed, my suggestion was that ammo packs should include only ammo for light weapons not for rocket launchers and other heavy weapons. They should go to actual Resupply Terminals to get that kind of ammo.

In every video higby talks about putting people in a fight quickly,making it so that a heavy assault has to find a special terminal in battle to refill his rockets imo wont happen.
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Old 2012-06-11, 09:21 AM   [Ignore Me] #252
Sledgecrushr
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Re: What class should carry ammo packs?


Even though it doesnt fit the la gameplay style to hang out and drop ammo, i dont really want any of the other classes to do the job. So my vote is dor it to stay as is.
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Old 2012-06-11, 09:25 AM   [Ignore Me] #253
Canaris
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Re: What class should carry ammo packs?


engineer already has a huge lot of gizmo's to keep him entertained and busy in the battlefield, I'd drop ammo packs over to Heavy Assault which makes sense seeing how they are Rexo suits capable of carrying heavy loads.
They'll also need access to large quantities of ammo given that there kinda designed on the support soldier from modern fps games.

not a fan of light assault having them.
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Old 2012-06-11, 09:30 AM   [Ignore Me] #254
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Re: What class should carry ammo packs?


Originally Posted by GhettoPrince View Post
CM can spec the heal gun to do slow damage over time to enemies <...> and they have to have that heal tool out, a CM with a rifle is just a gimped LA
Excuse me?

This isn't Global Agenda or TF2, you know? ^^

I'm interested where you got your informations regarding Medic gameplay from, since they had close to zero screentime in th E3 show.
No disrespect, but that just seems far off.

Last edited by JesNC; 2012-06-11 at 09:34 AM.
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Old 2012-06-11, 09:38 AM   [Ignore Me] #255
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Re: What class should carry ammo packs?


Originally Posted by Canaris View Post
engineer already has a huge lot of gizmo's to keep him entertained and busy in the battlefield, I'd drop ammo packs over to Heavy Assault which makes sense seeing how they are Rexo suits capable of carrying heavy loads.
They'll also need access to large quantities of ammo given that there kinda designed on the support soldier from modern fps games.

not a fan of light assault having them.
Assault - Ammo Resupply.
ASSAULT. Ammo RESUPPLY.
ASSAULT. RESUPPLY.

Is it just me finding this weird? I'm already tired of saying how people with big guns and high armor don't care about anything around them. 90% of HA players will be too friggin' dumb to throw an ammo pack seeing a damsel in distress.
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