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2013-08-23, 05:16 PM | [Ignore Me] #271 | |||
I believe Tank Mines are way too expensive. Can we get the KPU for: Tank Mines C4 Proximity Mines Bouncing Betty's Claymores Frag Grenades Anti-Tank Grenades Can we get a KPU for each of these that is deployed?
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2013-08-26, 01:50 PM | [Ignore Me] #273 | ||
It's nuke and pave week! Get the most recent aggregates here - the data itself is disappearing: http://bit.ly/1dio87M
We're well on our way to IRC-based self-service with vehicle deaths, usage times, and weekly leaderboards for high-interest categories. Last edited by maradine; 2013-08-26 at 02:20 PM. |
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2013-08-27, 08:44 AM | [Ignore Me] #274 | ||
Corporal
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I experimented with comparing the battle rifles because I was curious about whether that would reveal if no bullet drop is actually an important Vanu empire trait (I percieved the Battle Rifles as being the one weapon where no bullet drop would matter most), but the results were pretty inconclusive when I did the comparison, the VS/TR ones were on par but the NC one seemed to be performing worse. No idea what's going on with those, might just be that the sample size was too small - (Not many people use battle rifles).
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2013-09-01, 12:19 PM | [Ignore Me] #277 | ||
Private
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Maradine, will the Vehicle destruction count be available for next the Data dump? This is a very useful number when looking at rocket launcher comparisons.
GU14 Launcher Data https://docs.google.com/spreadsheet/...3c&usp=sharing The Striker does extremely well, especially for a launcher incapable of directly killing infantry and gives victim vehicle warning of impending attack allowing for bail outs. Just looking at KPU with a launcher system that can provide direct comparison, the Striker is about 67% more effective then the Annihilator. Having vehicle destruction data will be very helpful to allow a better full comparison between all launchers. Last edited by Aarth; 2013-09-01 at 08:01 PM. |
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2013-09-01, 10:31 PM | [Ignore Me] #278 | |||
Private
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MAX GU14 Data https://docs.google.com/spreadsheet/...OU3VzZlE#gid=0 Interesting results. At high level BRs, NC MAXs tend to take the lead in KPU (roughly equivalent metric to k/d) for AI. There aren't really any outstanding KPU advantages from ZOE, perhaps your best indicator for that is in the Burster which is a cross faction weapon. It will be hard to fully compare that with the TR though, the Striker seems to cast huge shadow over the air game. The Burster compared between VS (2.62 KPU) and NC is (2.42 KPU) ~about 8% advantage VS. At high BR does widen a bit to ~12%. Last edited by Aarth; 2013-09-02 at 11:31 AM. |
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2013-09-02, 01:39 AM | [Ignore Me] #279 | |||
Major
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NC gets shotguns. You either out right kill a target or not and only one target at a time. You don't get assists often in CQC fights. TR and VS get HMGs. Those have odds of someone stealing your kill and just giving you an assist. With you being able to kill at greater ranges you have to compete others for the same kills. Say a TR/VS MAX is in the back of a room watching a heavy used door. That MAX is able to kill near anything that comes in LOS but he should not be alone in that room and the infantry with him are able to leach kills and just use that MAX to soak bullets while they fire from another angle. If shotgun doesn't have a better KPU with added skill then a HMG then that shotgun isn't being a shotgun and killing things by itself. But HMGs with higher skill would know to share kills with others to max the likelihood of a fast kill and lower the KPU. |
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2013-09-03, 03:33 PM | [Ignore Me] #282 | |||
Major
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Any weapon system that is to big and or heavy for a single man to use. Can be either anti material or just a big gun with a lot of bullets depending on the model and maker. Sounds a lot better than giving MAXes MMGs. A MAX should be able to handle the weight of the weapon and the shear amount of ammo of an HMG easy. Also a single infantryman is able to use either an LMG and MMG. The M240 is a MMG and can be used without a fire team. http://en.wikipedia.org/wiki/M240_machine_gun To give a bit more on HMGs, they have been renamed to auto-cannons if they are anti material. Such as the Basilisk or Walker. |
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2013-09-03, 03:56 PM | [Ignore Me] #283 | |||
Private
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2013-09-03, 05:41 PM | [Ignore Me] #284 | |||
Major
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You have to be well built to use a MMG but you can do it alone. Try that with a chaingun such as a Mutilator and you'll be passed out within 50 meters if you're able to lift it and the spare ammo. They put those one vehicles for reasons. http://world.guns.ru/userfiles/image...m134d-land.jpg Looking badass is a side effect. |
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