Protecting "hostile" generators - Page 2 - PlanetSide Universe
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Old 2003-06-13, 10:01 AM   [Ignore Me] #16
beavis88
Sergeant
 


>> Has anyone tested this? Where is the best spot to maximize boomer damage when trying to do it? The generators seem to have a huge "hit point" pool.

They do -- I think it takes 13-14 strikers @ 200 pts damage each to get it to "critical" stage. I don't know how much damage boomers do, but I'm not surprised 5 didn't cut it.
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Old 2003-06-13, 11:25 AM   [Ignore Me] #17
FadeToBlack
Private
 


yeah, i blasted gens in nme base just to piss them off. But sadly i didnt know the gens had such a huge explosion that waits like 10 seconds, shortly after, and i was in for an unfortunate surprise.
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Old 2003-06-13, 11:33 AM   [Ignore Me] #18
kerosene31
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My policy:

Explain nicely first

if that fails

Shoot them (not so nicely)

Seriously if you don't try to explain it to them, how are they going to learn it for the next time? (and the next time...)
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