I love it, people bitched about the hart being 10 MIN - Page 2 - PlanetSide Universe
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Old 2003-10-28, 07:49 PM   [Ignore Me] #16
Incompetent
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Originally Posted by gonnagetyou
Hey, let's get rid of the HART and give galaxy pilots BEP for every person they drop inside an enemy SOI.
I can see it now, Galaxy loads up, hovers two feet over the ground, everyone jumps out, it lands, everyone gets back in, the galaxy hovers two feet over the ground, everyone jumps out, it lands, everyo...... until the driver gets BR20, then they rotate.

I'm with elf on all of this btw
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Old 2003-10-28, 08:16 PM   [Ignore Me] #17
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your such a mean basterd incomp
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Old 2003-10-28, 08:47 PM   [Ignore Me] #18
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I say make it come to the sancs every 3 days....
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Old 2003-10-28, 09:38 PM   [Ignore Me] #19
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I always thought if anything the hart timer was too short before, now it's just absurd. It's not the same people complaining as you put it, instead it's the half that wasn't complaining before that is complaining now. In beta everyone used galaxies and almost everyone had a vehicle of their own. Now everybody is so HART happy half your squad will be walking everywhere because they're unwilling to spend certs on a vehcile. Now the problem is worse, since those who wont spend certs on a vehicle can just recall and get where they were going faster than they could have got there even with a vehicle.
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Old 2003-10-28, 10:07 PM   [Ignore Me] #20
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I remember day one of beta...you would walk outside the respawn facility in the sanctuary and hear the high-pitched roar of 20 galaxys loading their troops for battle. I wish I could see that again. The HART should be at least 20 minutes.
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Old 2003-10-28, 10:40 PM   [Ignore Me] #21
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Thats why I use "Instant Action" even if I have no stuff I go into sanc get it, quit and do instant.
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Old 2003-10-28, 10:53 PM   [Ignore Me] #22
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Originally Posted by Black
your such a mean basterd incomp
Naw, he needs to try harder. Besides, I thought my idea was more humorous than practical. Thus the smilie.
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Old 2003-10-28, 11:15 PM   [Ignore Me] #23
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i just think it should be long again..gals are fun, especially when you raid some random base with lotsa enemies. It's maad I tell ya, maaaaadddddd........
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Old 2003-10-29, 12:55 AM   [Ignore Me] #24
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Originally Posted by Aen
In a way, i wish there wasn't a HART. That way we would see alot more gals/sunderers, and that would hopefully lead to more teamwork. Also, it would make it harder to take non-home continents away.
i agree, with instant action now working, outfit bases showing up soon, and with gal pilots FEW and far between, i think just canning the whole hart would be an excellent idea. Maybe have a single base (assuming your empire has control of it) that you could always spawn at. this would create a whole new breed of strategy. i can alreay see CR5's saying, "We need to take Ghannon in order to slow the TR reinforcements."

lets say that the only base you could spawn at (from sanc) was the one closest to a sanc link or home cont. this would make the gal cert worth something again (which shouldnt be too hard considering the shield module). i dunno just an idea. i think it would promote squadding up (actually working with the squad i mean, god i hate n00bs).

maybe i should make this a new post.
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Old 2003-10-29, 12:59 AM   [Ignore Me] #25
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dude 1minute is like awesome :/
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Old 2003-10-29, 01:16 AM   [Ignore Me] #26
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Originally Posted by Hamma
Add to the fact you used to be able to HART on locked conts, they changed it so only WG's would work and HART would not.
Also use to be that only HART would work on locked continents and WG wouldn't.
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Old 2003-10-29, 09:13 AM   [Ignore Me] #27
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I want the hart timer to be at 6 minutes. 10 minutes is moderately annoying when you recall because u were trying to get that last kill and end up missin the thing while entering the hallway.

6 minutes would soften the blow. 20 Minutes would make the gal cert a necessity and severely hamper the fun of soloing people (no outfiters)

1 hour would make the hart useless.
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Old 2003-10-29, 09:38 AM   [Ignore Me] #28
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Originally Posted by Tsukassa
dude 1minute is like awesome :/
Totally. I usually only get to play in short incriments, and hgaving the HART at 1 minute is a god send, instead of waiting forever.
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Old 2003-10-29, 09:50 AM   [Ignore Me] #29
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Wish they would make it about 15-20 minutes. More Gal's and Sund's would be nice to have. HART every minute is just not right. IMO Only.
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Old 2003-10-29, 09:58 AM   [Ignore Me] #30
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30 minute HART timer would be the way to go. Force people to spend the certs on vehicles.

I bet this would also take care of all "the vehicles are to powerful now" post in the official forums. Be forceing people to have a vehicle they may actually see that vehicle vs. vehicle combat is pretty balanced.

This 1 minute timer is a joke. It is now quicker to cap a singlle base, recall, and HART into the next base. How stupid is this? There is no reason to Matrix to bases anymore, since the sanc spawn and HART drop is now even quicker than a respawn.
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