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Old 2004-02-21, 11:06 AM   [Ignore Me] #16
Hayoo
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15) Also Plasma does accumulated damage - multiple hits with Plasma will build upon eachother for quick kills (I never use fragment grenades anymore).

16) The Lightning had its guns added to a top-mounted swivel turret after July, right?

17) Enemy density indicators on the global maps tell you how large a force is at each base: Large Enemy Force = 30, Huge = about 45, and Massive = about 60.

18) 20mm and 12mm were made more deadly

19) Advanced Medics got the ability to see fallen troops on the mini-map.

20) Dual-Pounder is getting switched over to Anti-Vehicle and Dual-Cycler switched to Anti-Infantry (was this mentioned earlier?)

21) Oh yeah, you get about 3x as much XP for a kill than before (as such they nerfed the Base Cap xp to compensate, so in theory you have to work harder to get CR).

22) At times you will hear multiple calls to Destroy the Medical Terminals. It's kindof a joke, they weren't buffed since you last played.

23) Base turrets were made more deadly, but with vehicles getting armor buff, it almost evens out. People still call for improvements (Spork or Smoke brought up the idea of barrel-type swapping again on Ask the Devs, so there's still hope).

24) Rexo armor got a recent buff: the armor absorbs more damage now before your health starts taking hits.

25) There are repair and rearm silos in each base courtyard but they only work if you're linked to a Dropship Center (part of Facility Link Benefits mentioned earlier).

26) Bunkers still suck. LOL! (But the devs promised they have ways to fix that)

27) You have to drop your Boomer detonators if you want to set them off with a Jammer grenade.

28) Deliverers got a water-speed increase.

And lots more stuff I can't think of at the moment.

Upcoming:

Galaxy gets a boost in speed.

Advanced Targeting will no longer drain stamina.

Mines are getting a boost in damage.

Combat Engineers will be getting a deployables UI eventually.

Grenades will now come as a 3-grenade clip.
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Old 2004-02-21, 11:07 AM   [Ignore Me] #17
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Its a whole new game, its very much worth coming back to
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Old 2004-02-21, 06:19 PM   [Ignore Me] #18
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Just completed the VR training completely for the training exp and ooh boy, what on earth happened to my favorite lightning. I'm not sure if it's now best to use it in 1st or 3rd person view. That skyguard flak ROF is extremely cool though, and the vehicle doesn't seem to look as ugly anymore either, was it slightly remodelled?

Played for a short while too (NC on Werner) and it was quite fun. As always in Planetside, standing around the HART waiting for the timer to invite promptly got me a guild & group invitation.
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Old 2004-02-21, 06:25 PM   [Ignore Me] #19
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Yes some of them started over but there have been a few totaly new players lately

Then new lighting is easy to controle after you practice a little bit, its also much better now
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