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2004-03-20, 03:58 AM | [Ignore Me] #1 | |||
Sergeant Major
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The Mag does a mediocre job against armor, air and infantry...doesn't do a GREAT job against any of them. That sounds like a rather versatile unit...if only the VS were about flexibility.... |
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2004-03-20, 06:36 AM | [Ignore Me] #2 | ||||
Sergeant Major
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Again, I think it would be really cool to have van and prowler the SAME speed, just because they are different empires, why does one hafta be faster? The van's heavy armor weighs it down just as much as the prowler's heavier guns.
That 3rd gunner seat should not be required, but an asset if you can find a gunner, 100mm can fire 12mm if there is no 12mm gunner. |
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2004-03-20, 06:54 AM | [Ignore Me] #3 | ||
I agree with Eldanesh, it's no so much bad as... inefficient. If they matched it's speed with the Vanguard and slaved the twelve to the main gunner when it's unmanned I think the battle tanks would be extremely well balanced.
edit: I would hate for them to take out the twelve gunner completely though. It's a generally helpful thing to have around especially if you put a column commander in there, since then he doesn't have to worry about driving or concentrating on gunning, but can still contribute fire. Not to mention the fact that a column always has space to let a few standed guys in.
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{BOHICA} Last edited by Incompetent; 2004-03-20 at 06:58 AM. |
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2004-03-20, 07:47 AM | [Ignore Me] #4 | |||
The Magrider is the dogs danglies at range. It also makes mince meat out of buggies and lightnings because it can actually hit them, even at medium to long distance. It also puts off reavers and can have a good shot at libs, gals and lodestars. Mag gunners complain that it takes 3 shots to kill infantry. Personally I feel it's a small price to pay. |
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2004-03-20, 10:37 AM | [Ignore Me] #7 | ||
Major
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True enough, but when a Magrider gets close range to a Prowler, if the driver knows jackshit about driving, he'll make a run for it at low health. Meh, overall, the Prowler just fucking sucks for a tank. If the Vanguard is supposed to be the strongest, and the Magrider's supposed to be the fastest, then the Prowler should have the most armor or something. And no, the Vanguard has more armor.
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Doop |
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2004-03-20, 11:44 AM | [Ignore Me] #9 | ||
Major
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One thing I wouldn't mind seeing is dropping the damage output and increasing the rof on the main guns. Besides as in my earlier argument if you go to get a prowler from the vehicle pad and read the paragraph describing it it says "The prowler has the most armor for a main battle tank" if they are gonna leave it like this it should at least be true......
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2004-03-20, 12:07 PM | [Ignore Me] #10 | |||
Sergeant Major
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*cough*
http://planetside.station.sony.com/howto/vehicles.jsp
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2004-03-20, 01:08 PM | [Ignore Me] #12 | ||
Master Sergeant
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So you're saying that my in game experiences in this game are all lab tests? Of course the damn tanks are going to move, but the Prowler is far nicer to you if you miss a shot. The next shell is well on its way before you realize it. (Go back to rate of fire) Yes, both the Vanguard and the Prowler are going to move around, but that only gives them an equal chance to miss. From there it all boils down to the crew skills.
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2004-03-20, 02:35 PM | [Ignore Me] #13 | |||
Sergeant Major
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Your in-game experiences do mean something, but by your own admission, you skew the results slightly by being a good crew. Who can really say what the comparable quality of the crew facing you was? The ones you beat handily may have had a gunner on a 56k, or someone who paniced...too many factors to really sit down and say "yes the Prowler is fine" or "No, the Prowler is broken". A good Prowler crew will beat a bad, probably even an average Vanguard crew. What about good on good? That's where the measurements need to be taken. The drop in Terran armor, combined with many comments across several outfits about frustrations with the TR vehicles, means that there needs to be an examination of the tank...in depth and comprehensive and not based on player experiences. That's what is being asked for, suggestions are being offered from their standpoints. The Devs are never under any obligation to buff or nerf anything, but we the players need to bring possible issues to their attention. The Prowler IS a possible issue, as is the Marauder...as are MAXes in general. If you don't mention things, they never get looked at. |
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2004-03-20, 03:15 PM | [Ignore Me] #14 | ||||
Master Sergeant
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2004-03-20, 03:32 PM | [Ignore Me] #15 | ||||
Sergeant Major
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There's also a very high and mighty "holier-than-thou" tone to your posts, which is probably making me more confrontational in my own posts. If you're not trying to do that, then I apologize for anything that may be construed as a personal attack. If that is what you're doing, then you sir, are an ass. |
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