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Old 2003-02-03, 11:00 PM   [Ignore Me] #16
Sigurd
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My clan in T2 all used TS, i have to say we've had nothing but good results with it.
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Old 2003-02-03, 11:42 PM   [Ignore Me] #17
Bighoss
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I want to use the microphone only if its clear. I remeber in CS people tried the microphone it just sounded like bdskf dsfk ewre oip !!!
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Old 2003-02-03, 11:44 PM   [Ignore Me] #18
CDaws
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The prob I had with the gamevoice software was that MS put in something that you had to have a min of 12 peeps on using it before it would work. The Sidewinder Gamevoice hardware is an awsome idea and works with any other chat/voice software with no prob. I haven't had a single prob with the hardware since I got it when it first came out. RW had some issues at time but, since Gamespy took it over it's not really worth the down load imo. Battle Com, Team Speak, and even an instant messenger chat program like Yahoo works ok but, definitely if you have another comp, host it on a dedicated server or have a highend machine that can handle running the game and the com program. If you haven't you know of the lag issues with the game and the delayed speach probs I'm talking about.

Last edited by CDaws; 2003-02-04 at 12:30 AM.
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Old 2003-02-04, 01:22 AM   [Ignore Me] #19
TGF NightHawk
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We(TGF) use microsoft gamevoice...works very well! Have used it for a few years now!!
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Old 2003-02-04, 03:39 AM   [Ignore Me] #20
CDaws
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Do you use the gamevoice software that came with it or something else? Mine might just have been a bad version since I got it when it first hit the shelves.
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Old 2003-02-04, 04:28 AM   [Ignore Me] #21
TGF NightHawk
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We use the software that came with it....think 1 or 2 might be using the shareware version.
MSN messenger is supported also!!
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Old 2003-02-04, 08:47 AM   [Ignore Me] #22
Gortha
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I play online Games since Quake TeamFortress and Diablo...
When Halflife cames out i got started with Voicechats....
first i used was BattleCom.

My Opinion abaout BC, TS, RW, GV.

Battlecom 1.32/1.34:

Still the best Voicequality with low-Badwidthuse.(Delta/Standart)
Very compatible to all games.
Problems with Routers when trying to conenct to a server.... first u have to pipe some ports directly to the Network-IP, if they are masqueradet.
Great user interface.Good settings available.
BC-Servers are powerful can take many chatters.
My alternative solution.

TeamSpeak2.0:

For me the best Voicechat-Proggy available.
Excellent Voicequality with less more Bandwidthuse than BC.(GSM14.8 or 16.4)
Compatible to all games too. Perhaps u have to fix some adjustments.
Best user interface. Good settings available.
TS2.0-Servers are stablest i know and have a great capacity.
My favorite.

Rogerwilco(new-one):

For me the most shitty Voicechat out Inet.
Voicechat with lowest Voicequality and lowest Bandwith.
Very simple.
Compatible to most/all games.
I hate it.

GameVoice:

Voicechat-Proggy with medium Voicequality but more bandwitdhuse than all other voice-progs.
U must-have a registerered Version to open a Host with mroe than 5 Client-Slots(i think, long time ago).
Medium user interface. Only a few settings available.
It is Microsoft made.....

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Gotrha
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Last edited by Gortha; 2003-02-04 at 08:50 AM.
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Old 2003-02-04, 08:58 AM   [Ignore Me] #23
Kalam
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Gamevoice is just way to old, use TS2 it has a high quality and a low bandwidth use, also has a great support function for the old Gamevoice Hardeware.
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Old 2003-02-04, 09:58 AM   [Ignore Me] #24
Lexington_Steele
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I have never been able to get BCom to work properly on my computer. I always hear nothing but garbled voices. I have had better results with gamevoice and rogerwilco.

TS2 sems to be the best though. Best quality and it seems like it has the best user compatability.
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Old 2003-02-04, 10:23 AM   [Ignore Me] #25
Anarion
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wow thanks for all the input..


Got some great feedback there..

admittedly, I've tried RW, but thought it was crap voice quality..

I've used Gamevoice primarily but will try Teamspeak for sure..

Ranger: I'm not sure what you were mentioning about needing 12 people to run GV, I have a GV chat set up dedicated on my server and then jump on from my comp.. Talk to a friend of mine in California all the time, avoids all that long distance..

Sometimes there's an echo but it was worth it for the quick communication.. My main gripe would be that sometimes people got dropped from the conversation, and there were issues getting into the chat if I wasn't the first one in..

With all this positive feedback, looks like I'll have to give Teamspeak a try, thanks guys..
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Old 2003-02-04, 10:25 AM   [Ignore Me] #26
Lexington_Steele
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Re: wow thanks for all the input..


Originally posted by Anarion
With all this positive feedback, looks like I'll have to give Teamspeak a try, thanks guys..
You will really be suprised at the difference in the clarity and voice quality between the two.
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Old 2003-02-04, 10:45 AM   [Ignore Me] #27
Supafun
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Im new to TS2 once i download how do i use it in a game?
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Old 2003-02-04, 10:46 AM   [Ignore Me] #28
Hamma
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It just runs in the background, you either set it on voice activation or bind a key to the mic
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Old 2003-02-04, 11:25 AM   [Ignore Me] #29
WhiteSun
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Use Ventrilo. We've got a server at a data farm in Dallas with a 150 day uptime and 40 pings from Tennesee to Canada.

www.ventrilo.com
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Old 2003-02-04, 02:06 PM   [Ignore Me] #30
Pecos_Bill
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What's the bandwidth required for the server?

My cable modem is something on the order of 1024 down, 128 up (super downloads, upload not very super).

Bout how many people can I expect to host on that? I have a seperate computer I can use to run the server, but it'll be sharing the network with my main computer.
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