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Old 2002-11-05, 11:37 AM   [Ignore Me] #16
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I can't imagine being in a battle with 500+ people all slugging it out for control of a base. I'm sure it's possible, but I think it would be more likely that you'll see squads of about 20 players assulting a facility that has 30 or so people at it.

Although you never know.
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Old 2002-11-05, 11:38 AM   [Ignore Me] #17
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I wasnt clear enough i guess.

Is there any game now that can hold that many players?
If yes does it work well?
Is it a fast or slow game?

The best answer here would be, Yes, Yes, Fast

It would be nice if there were, then the chances of this game succeding would be higher.

Thinking about only 200 players against each others is mindboggling (sp?)
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Old 2002-11-05, 11:50 AM   [Ignore Me] #18
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1. no
2. no
3. n/a

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Old 2002-11-05, 11:53 AM   [Ignore Me] #19
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Come on Hamma the answers are

Yes (eq, daoc, ect)
Yes (from what I've heard)
I'd think DaoC and EQ are slower the PS will be, but I have never played so i don't know.
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Old 2002-11-05, 12:09 PM   [Ignore Me] #20
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those games cant really be compared to an FPS mmo tho.. all you do is walk around
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Old 2002-11-05, 12:12 PM   [Ignore Me] #21
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Thanks Unreg

I guess EQ= EverQuest but DAOC and ECT?

Ill have a search for EverQuest.
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Old 2002-11-05, 12:19 PM   [Ignore Me] #22
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DAOC = Dark Ages of Camelot, and ECT = typo for ETC which is et cetera

And your right Hamma in all you do is walk around, but the EQ servers still hold about 10,000 players a peice I hear.
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Old 2002-11-05, 12:25 PM   [Ignore Me] #23
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Indeed, lets not forget also that these will probably be server farms, not just one server, and they will be sitting on some huge bandwith.

No mom and pop server companies ;D
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Old 2002-11-05, 01:01 PM   [Ignore Me] #24
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100+ firefight


I'm hoping that Really Huge firefights will be relatively common.

I'm imagining things starting off relatively small. The commander of squad A decides he needs help and calls in reinforcements. Squad B's leader, seeing that he's now badly outnumbered, does likewise.

Back and forth, back and forth, till just about every spare body available from both sides is rushing into this giant bloody dog-pile of a fight.

At which point you get to see lots of pretty colors.

At least, that's how I hope it will work.



Does anyone know if there's any way to get down from orbit other than in a drop pod? Say in the aptly-named 'dropship'?

"In the pipe, 5 by 5."
"We're in for some chop."
Lots of potential "Aliens" references here.

I wouldn't be too suprised if all the 'air' craft can handle an orbital insertion. This IS the distant future we're talking about here.

Yet another "wait and see". *sigh*
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Old 2002-11-05, 05:53 PM   [Ignore Me] #25
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To get down from orbit you could always jump.
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Old 2002-11-05, 06:28 PM   [Ignore Me] #26
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I think you can take the Realm vs. Realm war in DAOC as a good example, of how PS is going to be.
Battles with about 100 vs 100 players can become laggy if you have a weak PC.
Usually there will be small groups of squads beating each other up on the battlefield. But the big and powerfull outfits will organize alliances within their empires quickly.
As soon as an alliance starts its attack on an other empires' bases, everyone runs like hell to defend the attacked region and battles become very large. The real big raids usually take place at the weekend and you will be forced to defend your empire till 4 am. :-)

And PS is going to be much bigger and faster than DAOC because you dont have to kill monsters to level.
The empire with the better organization will win most battles, so commanders will become very important.

It is more than impressive when you see an army of 100+ players approaching your defense line.

PS: Pilots, better watch your back


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Old 2002-11-05, 06:37 PM   [Ignore Me] #27
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Originally posted by {BT}Tolvy
To get down from orbit you could always jump.
Geronimooooooooooo..... (splat)

I'd rather not wear out the soles of my sneakers using them as reentry shielding... but I'll definitely keep that it mind.

I can only imagine the Nike comercial...

Pilots, better watch your back
That's "watch your six". Sheesh. Kids these days.
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Old 2002-11-05, 07:00 PM   [Ignore Me] #28
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I think we would be mistaken to <b>not</b> think there will be any lag. In any game, especially one of this size there is going to be lag, its unavoidable. The only think we can hope for is their netcode is built well enough to sustain it.

That and you will need a good PC, no matter what game if you squeeze a couple hundred people on the screen it will do some strange things
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Old 2002-11-05, 07:33 PM   [Ignore Me] #29
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Oh yeah, have you recieved an answer for the e-mail questions Hamma? My curiosity needs to be satisfied.
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Old 2002-11-05, 07:36 PM   [Ignore Me] #30
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One way they could reduce the video type of lag with 100 people on screen is by going 2D, similar to Xenogears :P

We could run around and give eachother papercuts.
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