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2004-06-25, 04:19 PM | [Ignore Me] #19 | |||
But sierra still made better games. Loderunner anyone? That game owned hard core. Loderunner 2 sucked, but the orignal, or whatever one alowed for two people to play on one computer together. That one was so fun to play wiht my friends. Last edited by Jaged; 2004-06-25 at 04:22 PM. |
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2004-06-25, 04:23 PM | [Ignore Me] #20 | ||
Master Sergeant
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I hate Vivendi with a passion. Ever since the Williams family sold the company, it's gone downhill. Half-Life and the NASCAR series was about the only thing keeping Sierra afloat, and even those were done by studios that Sierra had bought prior to being bought by Vivendi, so effectively the Sierra name died when the Williams family left. I miss good adventure games. Lucasarts is the only company left that makes good ones, and even then, they're too pussy to make them these days it seems.
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For a good time, call 1-800-WX-BRIEF |
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2004-06-25, 06:39 PM | [Ignore Me] #24 | ||
Lightbulb Collector
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I think the main problem is that people don't necessarily try to make the best games anymore, they just try to make games that get you the most money. Case in point: EverQuest. In the old days, designing, etc. was cheap and fast. That's why Doom plays well, even now. Now, it's all for special effects.
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The gun katas. Through analysis of thousands of recorded gunfights, the Cleric has determined that the geometric distribution of antagonists in any gun battle is a statistically predictable element. The gun kata treats the gun as a total weapon, each fluid position representing a maximum kill zone, inflicting maximum damage on the maximum number of opponents while keeping the defender clear of the statistically traditional trajectories of return fire. By the rote mastery of this art, your firing efficiency will rise by no less than 120%. The difference of a 63% increase to lethal proficiency makes the master of the gun katas an adversary not to be taken lightly. |
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2004-06-25, 07:39 PM | [Ignore Me] #26 | |||
(What do i win?) |
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2004-06-25, 09:06 PM | [Ignore Me] #28 | |||
Contributor Major General
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2004-06-25, 09:13 PM | [Ignore Me] #30 | ||
First Sergeant
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It's not too bad. Sure, Sierra gave many people fond memories in their earlier days, but they've merely been a publisher for years now. They didn't really have a considerable part in the development of most of the games people assume they did (eg: Half-Life).
So as far as the ongoing life of gaming is concerned, it's no big deal. |
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