Reasons behind �No insta hit weapons�? - Page 2 - PlanetSide Universe
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Old 2003-02-18, 04:49 PM   [Ignore Me] #16
afex
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tribes???

whats that??




Originally posted by Zatrais
You seen the traveltimes of the bullets? If you look at the gamespot vids you can see that the bullets travel pretty damn fast, it's almost insta hit (circle turns red when you hit).

As for why theres traveltime, to add some skill to long range combat by forcing you to lead abit i'd guess.
your crosshair turns red when placed over an enemy, not when your bullets hit them.
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Old 2003-02-18, 04:56 PM   [Ignore Me] #17
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Yeah you're right, my mistake. Just looked it flashed red when the bullets hit in gasespotvid 8 but after looking at it again i see that it turn red whenever you target them..
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Old 2003-02-18, 05:46 PM   [Ignore Me] #18
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One of the biggest flaws in Tribes 2 ( IMO ) was the lack of instant hit weapons, ALL bar one had an insane travel time, you could watch your projectile travel towards your target (and so could your target). If you had any chance of hitting a target you had to led by a huge amount. After a while I just gave up.




It's not a flaw, it's a perk

Having it require leading of a target requires skill, which is a good thing, the average newb can't just pop on with a T3 and start owning everyone, as is the case of CS

On T2 you actually need skill, which is probably why you gave up, cause you ain't got any

P.S. Laser Rifle IS instant hit and if not it has an extremely short travel time because everytime I hit someone it's pixel accurate, I don't lead at all (even when they're flying, I just follow their head)
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Old 2003-02-18, 05:47 PM   [Ignore Me] #19
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hmm just noticed it said my signature was removed cause of admin, question....

Why?
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Old 2003-02-18, 05:51 PM   [Ignore Me] #20
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Because it broke the rules..

rules are:
no bigger than 40kb (40960 bytes)
400x300 max size.
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Old 2003-02-18, 06:10 PM   [Ignore Me] #21
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Ths bolt driver has no travel time.
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Old 2003-02-18, 06:49 PM   [Ignore Me] #22
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We don't know that for certain. What we do know is that in the Shoutcast, Dave said that there was one instant hit weapon in the game (he thought), and I'd assume it's the bolt driver.
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Old 2003-02-18, 07:20 PM   [Ignore Me] #23
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I belive he said that he tought there might be one instanthit weapon.. he didn't say it was the boltdriver, he said the boltdriver was the weapon whit the fastest projectile.. I can't imagen what the insta hit weapon is.. since he said the bolt driver had the fastest traveltime and that the lancer was the 2nd fastest..

I bet there ins't one insta hit weapon at all... if there was i think he'd known the name.
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Old 2003-02-18, 07:28 PM   [Ignore Me] #24
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If I must lead with my sniper rifle, I will suck, at first. I believe if it does have travel time, it will be like a fraction of a second.
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Old 2003-02-18, 07:31 PM   [Ignore Me] #25
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Yeah I think the BD was insta hit, and he wasn't sure if they changed it yet, but decided to put it as the fastest just for clarity later (which we dissolved).
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Old 2003-02-18, 07:41 PM   [Ignore Me] #26
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Wrong. It has been stated that BD is NOT insta-hit.
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Old 2003-02-18, 07:54 PM   [Ignore Me] #27
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Was is past tense. As in the bolt driver WAS instant. Did you hear the shoutcast? That's what I'm reffering to.
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Old 2003-02-18, 08:16 PM   [Ignore Me] #28
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Whats up with people bashing CS? The things a classic, user developed and still going strong since it released 5 years ago.

Anyway, insta hit weapons are pointless. Short of a mini warp gate attached to the gun, or lightspeed bullets, you wont find any reasons for an "instahit" weapon. What we will find is that bullets travel really really fast. While not instant, it will be close enough for short range, only slightly off for medium as to make little difference. Only long range with average weapons will there be a need to lead, but i doubt significantly, maybe as little as a foot (to the targets perspective, not the shooters). Same with extreme range with the bolt driver.
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Old 2003-02-19, 07:54 AM   [Ignore Me] #29
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Anyone who has played "any" FPS online game with instahit weapons know that aimbots are bound to show sooner or later.

This way it's (AFAIK) pretty impossible atleast for longer ranged combat.
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Old 2003-02-19, 08:17 AM   [Ignore Me] #30
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Originally posted by Hellsfire123
Anyway, insta hit weapons are pointless. Short of a mini warp gate attached to the gun, or lightspeed bullets, you wont find any reasons for an "instahit" weapon.
Well that gun on the Vanu "buggy" looks like laser, so that would have "lightspeed bullets".
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