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Old 2002-11-09, 12:44 PM   [Ignore Me] #16
RocketFodder
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Old 2002-11-09, 12:47 PM   [Ignore Me] #17
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Eh from what i hawe seen SWG has as good or BETER gfx as PS and personaly i whill play them both (if i can affoard it)
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Old 2002-11-09, 03:56 PM   [Ignore Me] #18
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I am not too worried about the success of this game. I am sure that there is a sizable portion of the MMOG market who is craving skill based PvP.
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Old 2002-11-09, 04:20 PM   [Ignore Me] #19
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guys listen, say what ever you want but the point is this type of game is arguably the most popoular on the market. Fps are booming right now battle field 1942,mohha,anarchy online, the list goes on and on.The point is a crap load of other games due out at roughly the same time as PS have a ton more advertising,and there in beta right now too. Media = money/players. Right now The name planetside needs to be murmmerd throughout fps servers everywhere.
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Old 2002-11-09, 04:49 PM   [Ignore Me] #20
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Its not just a FPS game though. It is also a persistant state world. The only other games that I can think of that are along these lines are Endless Ages and Neocron.

As a whole this genre hasn't been taken seriously. I would even venture to guess that there will be some FPS players who will be dissapointed because of subscription fees and no "instant action" unless you run around to go find it.

PS does look like it puts more FPS into it then the other ones out there, which will be its biggest advantage.
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Old 2002-11-09, 05:06 PM   [Ignore Me] #21
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Strategy Based FPS, your gonna have to think about and plan your attacks rather than just running around and killing. Im sure that will turn some people off
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Old 2002-11-09, 05:15 PM   [Ignore Me] #22
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Originally posted by Hamma
Strategy Based FPS, your gonna have to think about and plan your attacks rather than just running around and killing. Im sure that will turn some people off
Yeah bab-ay! Yeah!! Bring the panzers and meet me at Kursk... Ivan is waiting.
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Old 2002-11-09, 07:12 PM   [Ignore Me] #23
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Imagine the pressure on the SWG dev team

Only until they realize that they can put out a POS product and they'll still make a hell of a lot of money off of it.
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Old 2002-11-09, 07:29 PM   [Ignore Me] #24
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Do you mean like nintendo did with mario sunshine (release crap sell well on name)? Don't ever expect a mario game to sell that well again, they shot themselves in the foot (nintendo), and have killed their best franchise.

Last edited by stick100; 2002-11-09 at 08:03 PM.
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Old 2002-11-09, 07:48 PM   [Ignore Me] #25
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Anarchy Online? FPS? I don't think so...
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Old 2002-11-09, 08:35 PM   [Ignore Me] #26
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Originally posted by stick100
Do you mean like nintendo did with mario sunshine (release crap sell well on name)? Don't ever expect a mario game to sell that well again, they shot themselves in the foot (nintendo), and have killed their best franchise.
I thought they already did that with Luigi's mansion.
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Old 2002-11-09, 09:39 PM   [Ignore Me] #27
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Hamma thats a good point but theres a crap load of people playing americas army and thats pretty strategic i think,maybe not as startegic as this but still not unreal or cs. I think people are going to like running around in a city or base and being a part of something big, not like B1942where your suposedly in this huge war and theres really like 5 planes 2 tanks and 6 infantry running around.
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Old 2002-11-09, 10:55 PM   [Ignore Me] #28
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Originally posted by Lexington_Steele
I thought they already did that with Luigi's mansion.
1 Luigi's Mansion didn't sell well so people didn't see how bad it was

2 Luigi's Mansion did not have the name "Mario" in it so people don't think of it as a "Mario" game

3 Luigi's Mansion did not offer a much MUCH worse version of a previos game with numeous design errors [can't tell what to do...] (IE Mario 64 was a much better design, and total implemtation)
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Old 2002-11-09, 11:33 PM   [Ignore Me] #29
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good point
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