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2011-03-07, 05:04 PM | [Ignore Me] #16 | ||
Sergeant
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Well, it looks like you can see through some of the base walls, which would follow with some of the graphic problems in the original PS... Anyone who ever played with a POS video card understands all about disappearing walls and wacky colors.
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2011-03-07, 06:05 PM | [Ignore Me] #17 | ||
Brigadier General
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Could have told you that right away, saw the screenshot weeks ago.
I mean, seriously, everyone who just remotly thinks that this may be in any way real is just full of glibberish stuff in their head. That screeny here of whatever it is showed up long before we got the Vanguard Screeny. |
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2011-03-07, 11:24 PM | [Ignore Me] #20 | ||
First Sergeant
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I would have cut myself if I had to traverse those stairways more than about three times. It looks like, to move quickly, you'd have to climb most of the way up the stairs, and then jump backwards to hit the landing to go the other way.
Anyway, good thing this isn't PSN, because it definitely does not meet my personal graphics quality minimums. |
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2011-03-08, 12:53 AM | [Ignore Me] #22 | |||
Staff Sergeant
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How can one even consider this as a possible genuine PS2 screen shot when we all know by now that PS2 will use the Unreal3 engine... Just seems like a no brainier give away seeing how that isn't anything like what you would see from that engine. |
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