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Old 2003-03-01, 01:47 AM   [Ignore Me] #16
TheGreatCarbini
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hehe Virt I know what you mean. I have 3 50s on DAoC, thing is this is a new type of game and you get new player types, plenty to stay up late at night. Remeber when something is attacked the empire gets notified, and there will be a decent number of people on even at those hours you think big raids will happen. Alot of EQers and DAoCers are coming to planetside yes, but alot of CSers and UTers ect are coming too. You can see it in the questions people ask about guilds and outfits. To us its common knowledge but they don't play DAoC or EQ so they aren't gonna know, planetside is pretty much merging too gamer worlds together, they should make a sitcom out of this thing.
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Old 2003-03-01, 03:51 AM   [Ignore Me] #17
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Bravo, Bravo


Good thread, good thread

MORE MORE
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Old 2003-03-01, 06:24 AM   [Ignore Me] #18
Kalam
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You could try to manage the Problem by locking all base cores between 2am and 10am or something like that.
No one would be able to capture a base in the night hours.

Don't know if that would be a good system, but it could solve the Problem.
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Old 2003-03-01, 09:00 AM   [Ignore Me] #19
Destroyeron
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Originally posted by Kalam
You could try to manage the Problem by locking all base cores between 2am and 10am or something like that.
No one would be able to capture a base in the night hours.

Don't know if that would be a good system, but it could solve the Problem.

That would really suck. What about the people that can only play at night? and people that work during the day? And its not a problem. I'm willing to bet there will be enough seiges going on constantly day and night.
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Old 2003-03-01, 10:07 AM   [Ignore Me] #20
Sindustry
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Good topic :-)

I hope many people will play at night, it makes it more of a "real" type war.

One experience I have of this is from WW2 Online. The first time I got the game I played a lot.

The first night, I played from 6pm to 2:30am. Most of that was with one other guy. We were on our way to cap an airfield which was the only base capped by the Axis, we had it surrounded.

The other guy and me were half way to the airfield, at the time though, there was a bug which prevented infantry to ride on a tank. So, I walked while he drove his tank. 30 minutes later, we capped Bertrix. Waited for reinforcements to arrive. Then I went to bed. Next morning I woke up, met the same guy and he told me that we lost Bertrix and the entire side of the map to the Germans. That only took 3 hours. I can only imagine what the fight must've been like when I was sleeping lol.

I hope PS will be like this. It just makes it more interesting. Hard work will pay off.
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Old 2003-03-01, 11:48 AM   [Ignore Me] #21
Airlift
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Predawn only?


There will be major raids going on at any given hour, not just pre-dawn. While you do get an advantage by striking when the enemy supposedly has fewer people on, you're not going to sit on your thumb when the server is packed, either. Besides, there are a lot of other advantages to be taken in the game, it won't be necessary to wait till 4:30 in the morning to take an objective.
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Old 2003-03-01, 11:55 AM   [Ignore Me] #22
Nepmit
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why is it unfair with nightops. is it unfair to do nightops in real life or is it strategical?
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Old 2003-03-01, 12:21 PM   [Ignore Me] #23
Airlift
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I don't think it's a problem at all. The enemy who logs in early to reset bases for you are doing you a favor. It is more fun to take a base than to hold one.
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Old 2003-03-01, 12:29 PM   [Ignore Me] #24
Sindustry
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It's fun both ways.

It's really fun to attack and try to cap a base.

but

It's also fun to defend and hold a base from heavy attacks (espiecially when you don't know where the attackers are coming from).
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Old 2003-03-02, 10:12 PM   [Ignore Me] #25
OmnipotentKiwi
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CEPs come from taking bases, not holding them. Losing them is part of the game no matter how it happens.
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