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View Poll Results: Inventory and lockers | |||
Buff them up a bit. | 5 | 41.67% | |
Keep them the same as they were. | 4 | 33.33% | |
Indifferent. | 3 | 25.00% | |
Voters: 12. You may not vote on this poll |
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2011-09-02, 02:59 AM | [Ignore Me] #16 | ||
Private
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Thank you all so far for your epic opinions so far, keep it up. Also just because the game goes one way or another doesnt mean it will ruin the game at all. The devs said they are watching the forums for suggestions and how the players feel on stuff. They are working on things that aren't gonna be there at beta launch as well so pretty much anything is up in the air.
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2011-09-02, 01:01 PM | [Ignore Me] #17 | |||
Second Lieutenant
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Removing the ability to loot is a fail on SOE's part. What balance nightmare does it present? Everyone can have everyone's weapons. Wheres the imbalance in that? Sounds to me like Higby's comment on this is just a cop out because the company doesn't want to pay for all the small things that made the game awesome. |
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2011-09-02, 08:43 PM | [Ignore Me] #18 | ||
Sergeant Major
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Just because they claim to have no inventory system doesn't necessarily mean there is no looting or lockers (plus, I must have missed any mention of gens in this iteration of PS.)
We have to look towards Tribes 2, MAG, or any game that let's you choose "a loadout" (and there are a $#!%ton of them, including Halo Reach and CoD) for a rough idea on how equipment handling may go. Or hell, just take a look at the weapon slots for current armor: just remove the inventory but keep the slots. I doubt they'll completely cut out loadout customization (a medic should be allowed to choose a shotgun over a rifle for example,) they're just removing the tetris meta-game. Looting could work by standing over a dead guy and then the victor will be given the option to swap out their weapon for the fallen's. Same system you'll find just about anywhere else, because it simply works and it's hassle free. As for lockers... eh... I'd say they were big enough. General rule of thumb: if you're busy loading up your locker with enemy weaponry, chances are you'll never use it anyway, I mean, you could DIE without ever firing it! Why take that risk? |
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2011-09-04, 05:18 PM | [Ignore Me] #19 | ||
Sergeant Major
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Well if you want to read what Higby said on looting or "trophy-displaying" as the lingo puts it on the most recent reddit then go to this link and find it: http://www.reddit.com/r/Planetside/c...eative/c2ck6hr
Specifically on looting weapons Higby responds with, "we'll definitely have ways for you to gloat your victories" which on its own has no relation to looting but it was in response to this question: "Trophies. I loved collecting enemy weapons and just hoarding them in my locker. With the inventory system will this be possible or will there be a replacement that allows us to gloat our victories?" |
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2011-09-05, 06:26 PM | [Ignore Me] #20 | ||
Lieutenant General
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Like others have said, just based on the no inventory system I doubt lockers will return.
And on the TR holding an NC weapon, it doesn't mean he looted, or even stole anything from the enemy. What if there's some type of cert that gives you access to a certain enemy weapon for a short time? Fires enemy colored tracers? What if it's just a visual customization option? |
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