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PSU: I'm sorry, did I break your concentration?
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2011-09-15, 10:04 AM | [Ignore Me] #19 | |||
Major General
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2011-09-15, 11:53 AM | [Ignore Me] #24 | ||
Private
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Nice to see a lot of positive feedback!
The only thing I needed to hear about this game was that they planned on having a Pay-to-Win model. PvP is only fun when there is a level playing field, and the subscription model is much more suitable for this. |
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2011-09-15, 12:01 PM | [Ignore Me] #26 | |||
Major
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There are dozens of interviews of the game. They all say Speed(FPS) and making player skill matter are their top 2 things they are working on. |
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2011-09-15, 12:09 PM | [Ignore Me] #27 | |||
First Lieutenant
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It's nowhere near as scary as offering "premium ammo" that can only be bought, but it's still something that should be kept in mind when designing this F2P model. |
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2011-09-15, 12:19 PM | [Ignore Me] #29 | ||
General
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The pay-to-win scare is needless scare.
Every time they mention the cash shop they enforce that they are not selling advantages or upgrades. As far as convenience goes, again, sidegrades not upgrades. The pay to win paranoia should have died when the veteran 20% advantage over noob was cleared up. (don't know about that? That scare you? Please look it up, you'll probably be very pleased with the team's intentions.) Too many people are treating fan speculation as though it's from the mouth of Higby. |
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2011-09-15, 12:20 PM | [Ignore Me] #30 | |||
Major
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