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Old 2011-11-25, 03:37 PM   [Ignore Me] #16
Talek Krell
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Re: Joystick and Multi-Monitor Support


Originally Posted by RedKnights View Post
Sorry, I really don't think my 5760X1080 setup should be restricted to the same FOV as someone playing with an 800x600 IBM CRT they stole from a garage sale in Bangladesh. Games have always had a small advantage given to those with wider monitors, it's like that with every modern shooter, I don't see why it should be any different here.
People shouldn't be able to give themselves a wider field of view for the same reason they shouldn't be able to turn off the clouds and the grass.
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Old 2011-11-25, 03:41 PM   [Ignore Me] #17
Zulthus
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Re: Joystick and Multi-Monitor Support


Originally Posted by RedKnights View Post
Sorry, I really don't think my 5760X1080 setup should be restricted to the same FOV as someone playing with an 800x600 IBM CRT they stole from a garage sale in Bangladesh. Games have always had a small advantage given to those with wider monitors, it's like that with every modern shooter, I don't see why it should be any different here.
I'm sorry that you decided to dump all of your money on a completely useless setup instead of something much more important. Seeing 180 degrees around you or more is not a "small advantage". It's unfair to everyone else and the FOV should not be alterable for my reason and Talek's. I use a 1680x1050 monitor and that's more than fucking big enough for me.
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Old 2011-11-25, 03:55 PM   [Ignore Me] #18
Coreldan
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Re: Joystick and Multi-Monitor Support


In that case it would also be unfair for people to have 60 FPS when some people only have 30 fps due to their crappy systems

Also, I believe that is only 3 screens, doesn't quite cover 180 degrees.
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Old 2011-11-25, 04:40 PM   [Ignore Me] #19
Zulthus
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Re: Joystick and Multi-Monitor Support


Originally Posted by Coreldan View Post
In that case it would also be unfair for people to have 60 FPS when some people only have 30 fps due to their crappy systems

Also, I believe that is only 3 screens, doesn't quite cover 180 degrees.
Not the same thing at all. You can both have an equal chance against each other with very different frame rates. Someone with 20FPS might be much better than someone with 200FPS. Someone with a larger FOV will see people before they can see them, get the drop on them. I played games effectively at 20FPS before I got my new video card. Comparing FOV and FPS isn't even the same book.
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Old 2011-11-25, 06:41 PM   [Ignore Me] #20
SKYeXile
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Re: Joystick and Multi-Monitor Support


1920 x 1200 monitors are hereby banned as they give more view than a standard 1920x1080 monitor.

also, 3 screens =/= 180

also while you have a large FOV, everything in your crosshair is smaller so its harder to aim, I always play planetside on the lowest 16x10 resolution available, so everything is fucking huge and i can hit it much easier than if i was playing at 1920 x 1200.

extra FOV dont mean shit when your accuracy is twice as good.
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Old 2011-11-25, 07:21 PM   [Ignore Me] #21
Chaff
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Re: Joystick and Multi-Monitor Support


Originally Posted by SKYeXile View Post
1920 x 1200 monitors are hereby banned as they give more view than a standard 1920x1080 monitor.

also, 3 screens =/= 180

also while you have a large FOV, everything in your crosshair is smaller so its harder to aim, I always play planetside on the lowest 16x10 resolution available, so everything is fucking huge and i can hit it much easier than if i was playing at 1920 x 1200.

extra FOV dont mean shit when your accuracy is twice as good.

ENVY is not a legitimate reason to hate on others. If someone can afford a better system with better FOV, FPS, it's relative to the real world. I think someone's crying without sufficient fact to support their rant. People are too quick to cry over perceived or imaginary imbalance. chillax. Stuff gets worked out in-game.

In some instances I'm sure better FPS or FOV yields some measurable advantage. I doubt it's enough to worry about. In situations where LOTS of bullets are flying across your screen from EVERY angle - it's solely about hand-eye, reflexes, and game skill/knowledge.

My assumption is that not many of the best players in PS (1 or 2) also have gaming rigs in the top 1% of the gaming population.

I've never run 3 monitors. I'm not sure a 180 FOV would benefit me - "seeing"
more threats (or targets) may cause me to hesitate more. The more you hesttate - the more you die.

This is much ado about nothing. I want a good system, lots of memory, nice video card, nice monitor(s) .... NOT so I can kill or survive better - but so I can have A DEEPER IMMERSION INTO THE AURAXIAN WORLD.

I'll still die a lot -because I'm just not anywhwere near on par with the upper-eschelon or elite players of PS. Maybe some of them have ultra-extreme rigs. Whatever. More power to 'em.

The things that MOST bring down my enjoyment of PS are WHINERS, CHEATERS, and ARROGANT A-HOLES.

I hate getting POWNER over-and-over by the same guy(s). I've gotten somewhat used to it. I still have fun - especially when I play with others who aren't wankers, but also don't settle for stupid or lame teamwork.

............and, YES TO JOYSTICK (and multi-monitor) support.
.

Last edited by Chaff; 2011-11-25 at 07:29 PM.
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Old 2011-11-27, 05:28 AM   [Ignore Me] #22
RedKnights
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Re: Joystick and Multi-Monitor Support


Admittedly, the crosshairs are only much smaller if you have a high resolution small monitor, I guess that all depends on the size of the screens themselves. (AKA Pixel Density)

Either way Zulthus and Talek, if the field of view isn't different depending on people's screen width you get awkward stretching and shapes do not appear as they should the wider, or less wide, your screen is. Heck someone with a single 2.39:1 Cinematic screen will have a wider FOV relative to a standard 16:9 Monitor. If it's not adjusted you'll have awkward shape artifacts, circles being ellipses, that kind of thing. However, seeing as SOE is partnered with Nvidia, I think we are guaranteed multiple monitors will be supported, along with 3D support. And by definition, they have to offer a wider field of view. n the CURRENT planetside people playing at wider resolutions have wider FOV's, so nothing really changes.

However if it's any consolation I think it will be nearly impossible to run Planetside 2 at those large extreme resolutions, at least with current GPU's based on Higby's single GTX 580 having only 48FPS on a single 1920x1200 screen.

In other news I do hope that having a joystick for an aircraft will be more viable than not. I knew a few people who played with a joystick and the way the aircraft behaved, like helicopters, it always seemed like a disadvantage to be using a control mechanism intended for a standard airplane as you could perform maneuvers that are hard to do on a joystick, relatively speaking.

Last edited by RedKnights; 2011-11-27 at 05:33 AM.
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Old 2011-11-27, 05:35 AM   [Ignore Me] #23
SKYeXile
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Re: Joystick and Multi-Monitor Support


Originally Posted by RedKnights View Post
Admittedly, the crosshairs are only much smaller if you have a high resolution small monitor, I guess that all depends on the size of the screens themselves. (AKA Pixel Density)

Either way Zulthus and Talek, if the field of view isn't different depending on people's screen width you get awkward stretching and shapes do not appear as they should the wider, or less wide, your screen is. Heck someone with a single 2.39:1 Cinematic screen will have a wider FOV relative to a standard 16:9 Monitor. If it's not adjusted you'll have awkward shape artifacts, circles being ellipses, that kind of thing. However, seeing as SOE is partnered with Nvidia, I think we are guaranteed multiple monitors will be supported, along with 3D support. And by definition, they have to offer a wider field of view. n the CURRENT planetside people playing at wider resolutions have wider FOV's, so nothing really changes.

However if it's any consolation I think it will be nearly impossible to run Planetside 2 at those large extreme resolutions, at least with current GPU's based on Higby's single GTX 580 having only 48FPS on a single 1920x1200 screen.

In other news I do hope that having a joystick for an aircraft will be more viable than not. I knew a few people who played with a joystick and the way the aircraft behaved, like helicopters, it always seemed like a disadvantage to be using a control mechanism intended for a standard airplane as you could perform maneuvers that are hard to do on a joystick, relatively speaking.
this is where 3 you get 3 gtx 580s.
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Old 2011-11-29, 01:32 AM   [Ignore Me] #24
MockZero2
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Re: Joystick and Multi-Monitor Support


ENVY is not a legitimate reason to hate on others. If someone can afford a better system with better FOV, FPS, it's relative to the real world. I think someone's crying without sufficient fact to support their rant. People are too quick to cry over perceived or imaginary imbalance. chillax. Stuff gets worked out in-game.
I don't think ENVY has a thing to do with this. I think we all just want as BALANCED a game as we can get. That way when you get killed it was because the guy did something better then you. Not because he has more monitors or a nicer machine.

I think buying some badass gun in a cash shop wouldn't be any different then spending the money of some 3 monitor badass rig to give you an advantage. I haven't seen anybody on these forumes saying they want more powerful weapons for purchase in a cash shop. I have seen people saying they would even pay a small monthly fee before paying for better guns in a cash shop. This tells me people want a BALANCED skill based game experience. This tells me we have a playerbase that wants an balanced game.

So if you think you should get better FOV if you have the money to sink into it then do you also think you should be able to buy better guns in game? Atleast with the guns it's getting money to SOE which might help with content, instead of Nvidia or ATI with the card
.



Oh and I really do want multi monitor support for additional hud, map, or command tools. I think it would a huge addition no other game has that I can think of.

Last edited by MockZero2; 2011-11-29 at 01:34 AM.
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Old 2011-12-18, 05:34 PM   [Ignore Me] #25
beekergunship
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Re: Joystick and Multi-Monitor Support


I play PS on three screens. First with a TripleHead2Go, then a GTX 590.

I get no advantage, just immersion.

I still instantly die at the sight of a Jackhammer.
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Old 2011-12-18, 08:35 PM   [Ignore Me] #26
Zulthus
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Re: Joystick and Multi-Monitor Support


Well, I'll put it this way. If there is no way to change the default FOV, more power to the people who want to use their huge setup. More money wasted on extra monitors should not equal an advantage in who sees who first.
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Old 2011-12-19, 12:05 AM   [Ignore Me] #27
Justaman
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Re: Joystick and Multi-Monitor Support


I don't have a problem with there being multi-monitor support. As long as they have a free look feature with hot-key able controls, so that someone with a single monitor will have almost equal of an advantage using their free-look hot-key or 3rd party peripheral to look around.
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Old 2012-01-26, 12:01 PM   [Ignore Me] #28
beekergunship
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Re: Joystick and Multi-Monitor Support


If joytick support is coming, I request a profile be created for the HOTAS UI.

If the aero model is going to separate the men from the boys, support it that way.
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Old 2012-01-26, 05:36 PM   [Ignore Me] #29
VioletZero
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Re: Joystick and Multi-Monitor Support


Fine with it as long as it doesn't increase field of view.

Large monitors and using multiple monitors aren't in regular enough use to justify letting richer people have a notable advantage over others.

As for Joystick support, I feel that this is not only good, but necessary.

Trying to control an aircraft with mouse and keyboard, while not impossible to do it well, but is much harder.

And given how there will be dedicated aircraft pilots, this would be a love letter to them.

Right now it is even preferable to control an aircraft with keys instead of your mouse.

Last edited by VioletZero; 2012-01-26 at 05:41 PM.
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Old 2012-01-26, 05:51 PM   [Ignore Me] #30
Sirisian
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Re: Joystick and Multi-Monitor Support


I honestly don't have a problem with multiple monitors or a large field of view. Take a competitive game like Tribes Ascend which allows any field of view and resolution. Never heard anyone complain about that. Personally I'll just be using the default FOV on my 1920x1080 screen.

Originally Posted by VioletZero View Post
Fine with it as long as it doesn't increase field of view.
You kind of need to. Games look odd when stretched over a large horizontal area with the default FOV. I'm reminded of the videos on youtube:

Last edited by Sirisian; 2012-01-26 at 05:55 PM.
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