How will they handle so many concurrent players with this quality of graphics? - Page 2 - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: No I will not make out with you.
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Reply
 
Thread Tools Search this Thread Display Modes
Old 2012-01-31, 08:58 AM   [Ignore Me] #16
Tikuto
Major
 
Tikuto's Avatar
 
Talking Higby


Originally Posted by Logri View Post
performance > graphics.
This has to be the way or else PlanetSide2 is a deformed baby.



Originally Posted by SKYeXile View Post
wizards.
AGN January: "Wizby"

Last edited by Tikuto; 2012-01-31 at 08:59 AM.
Tikuto is offline  
Reply With Quote
Old 2012-01-31, 09:11 AM   [Ignore Me] #17
Sabrak
Contributor
First Sergeant
 
Re: How will they handle so many concurrent players with this quality of graphics?


I'm pretty sure T-Ray stated that what we see in the screenshots is some sort of full detailed version of what we'll see on OUR character, but that other characters in-game will be less detailed, at least in textures.

I think he even tweeted a glimpse of a lower detailed texture.

Can't be arsed to look for the source though...
Sabrak is offline  
Reply With Quote
Old 2012-01-31, 09:14 AM   [Ignore Me] #18
Levente
First Sergeant
 
Levente's Avatar
 
Re: How will they handle so many concurrent players with this quality of graphics?


Originally Posted by VioletZero View Post
Well, the graphics are like early Xbox 360 at best.

Sure, the art design is great but when paired up to recent titles it doesn't hold up as a PC title.

The graphics are also clearly designed with scaling down a lot in mind.

Which is good. I am not some graphics fanatic who has to have good graphics.

Last edited by Levente; 2012-01-31 at 09:15 AM.
Levente is offline  
Reply With Quote
Old 2012-01-31, 09:22 AM   [Ignore Me] #19
Knocky
Major
 
Re: How will they handle so many concurrent players with this quality of graphics?


False Answer:

No holstered weapons will be displayed. No backpack to stuff full of whatever you want.



Real Answer:


__________________
Knocky is offline  
Reply With Quote
Old 2012-01-31, 09:39 AM   [Ignore Me] #20
Xaine
Major
 
Xaine's Avatar
 
Re: How will they handle so many concurrent players with this quality of graphics?


This is not 4chan. Please guys

On topic, I had the same concerns but then i thought that Planetside is ALL about massive combat. If they made the graphics so advanced that you can only have 10 people on your screen at a time without your PC locking up. That would be amazingly fucking stupid.

On top of that, this is going to be free to play - which means any random can download it, which again, means they have to aim for low PC specs to accommodate more of the market.

They KNOW this game's selling point is MASSIVE COMBAT. If 90% of people can't play it because their computers aren't good enough, then Planetside is severely screwed.

Thankfully, the Devs are not stupid and know this. So we will be fine.
Xaine is offline  
Reply With Quote
Old 2012-01-31, 09:40 AM   [Ignore Me] #21
LongBow
Sergeant
 
Re: How will they handle so many concurrent players with this quality of graphics?


graphics are handled locally ... it doesn't matter how pretty you are, you only need to send the characters "sliders" once when you first meet. (or when it changes) and almost everything is stored locally, or initialized on entry to an area (probably a bit of both)

The normal game stuff gets sent completely differently. things like position, if your crouched, are you shooting? that stuff... that's the stuff that could slow the game down if your internet connection isn't very good.

(latency or the lag effect, happens because no matter how fast a packet moves it still has a delay no matter how small)

Lay-mans terms....
You only have to say where you are standing, not what the grass looks like, the graphics will not affect how many people can be connected at once!
LongBow is offline  
Reply With Quote
Old 2012-01-31, 09:42 AM   [Ignore Me] #22
acosmo
Sergeant Major
 
acosmo's Avatar
 
Re: How will they handle so many concurrent players with this quality of graphics?


ask tray and he'll be like

forgelight baby
acosmo is offline  
Reply With Quote
Old 2012-01-31, 10:05 AM   [Ignore Me] #23
DoubleZero
Private
 
Re: How will they handle so many concurrent players with this quality of graphics?


The graphics look really nice and it's cool how they are aiming for people with upto 4 years old PC's, I can't wait roll on Beta
DoubleZero is offline  
Reply With Quote
Old 2012-01-31, 10:46 AM   [Ignore Me] #24
Shogun
Contributor
General
 
Shogun's Avatar
 
Re: How will they handle so many concurrent players with this quality of graphics?


i´m still not convinced that ps2 will really look like the screenies we got so far.

anyone saw the screenies from ps1 alpha, that were posted by an ex soe employee ( i think)?

when those screenies were found on the net, everybody was hyped about those first screenshots of planetside 2 because they looked so much better than ps1... until they realized that this were old shots of early developement from ps1.
so ps1 was developed with great optics in mind and was scaled down later in the developement to make it at least a little playable.

so i would not be surprised if ps2 is being reduced in graphics as well.
but the amount of work the team puts into the eyecandy would make no sense if they plan to do this again. and they have the experience from ps1 and 9 years of valuable data. so i think they know what they are doing.

the soe engineers like a challange, and they got a hugh one!
__________________
***********************official bittervet*********************

stand tall, fight bold, wear blue and gold!

Last edited by Shogun; 2012-01-31 at 10:47 AM.
Shogun is offline  
Reply With Quote
Old 2012-01-31, 10:48 AM   [Ignore Me] #25
Elude
First Sergeant
 
Elude's Avatar
 
Re: How will they handle so many concurrent players with this quality of graphics?


Relating more toward the 360 graphics comparison argument....

Sure the games graphics from what we've seen don't seem to be mind boggling new but the features sure are. The only game I've heard radiosity based lighting in is Battlefield 3, it was also featured in Cryengine 3 tech demos but I'm not sure if that made it into Crysis 2.

They certainly don't look like the first generation graphics of 360 games but more so the latest in my opinion.
Elude is offline  
Reply With Quote
Old 2012-01-31, 11:22 AM   [Ignore Me] #26
Vancha
Colonel
 
Vancha's Avatar
 
Re: How will they handle so many concurrent players with this quality of graphics?


If the current level of graphics aren't viable for current PCs, I'd hope they'd do what they did with Everquest 2. When it first came out, running it's graphics on full was a push. It took a while for non-enthusiast hardware to comfortably pull it off.
Vancha is offline  
Reply With Quote
Old 2012-01-31, 11:23 AM   [Ignore Me] #27
Coreldan
Colonel
 
Coreldan's Avatar
 
Re: How will they handle so many concurrent players with this quality of graphics?


Isnt that pretty much the story of Planetside as well?
__________________

Core - Lieutenant | HIVE | Auraxis
Visit us at http://www.wasp-inc.org and YouTube
Coreldan is offline  
Reply With Quote
Old 2012-01-31, 11:30 AM   [Ignore Me] #28
EVILoHOMER
Major
 
Re: How will they handle so many concurrent players with this quality of graphics?


I don't know because I got my 7970 crossfire setup now and AMDs drivers are broke again Probably take them like 3 months to get Planetside 2 working when it comes out lol, still waiting for them to fix F1 2011 and Red Orchestra 2.
EVILoHOMER is offline  
Reply With Quote
Old 2012-01-31, 11:33 AM   [Ignore Me] #29
TacosWLove
Master Sergeant
 
TacosWLove's Avatar
 
Re: How will they handle so many concurrent players with this quality of graphics?


PS2 looks beautiful, it will blot out the sun with its purdy pictures, and it will do this all with lots of people by the action of little Gnomes that frequent Tray an Higbys sock drawer.

Tray had the sensibility to capture a family unit of these Gnomes (which are currently breeding). When placed in the server habitat, Tray immediately recognized the superiority of Gnomes vs the traditional hamsters and hence forth proclaimed:

"We shall have thousands of players compete directly with our new found Gnomes. No longer are they delegated to garden duties! LIVE FREE GNOMES MAKE GAME HAS LOTS OF PEOPLE!"
TacosWLove is offline  
Reply With Quote
Old 2012-01-31, 12:26 PM   [Ignore Me] #30
captainbaka
Private
 
Re: How will they handle so many concurrent players with this quality of graphics?


Originally Posted by VioletZero View Post
Well, the graphics are like early Xbox 360 at best.

Sure, the art design is great but when paired up to recent titles it doesn't hold up as a PC title.

The graphics are also clearly designed with scaling down a lot in mind.

Which is good. I am not some graphics fanatic who has to have good graphics.
I agree graphics dont matter to much but im pretty sure the 360 has a 250mb
card and these days you can get 750mb/1gb for like $150.
captainbaka is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Bookmarks

Discord

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 08:11 PM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.