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View Poll Results: What vehicles would you like to see added to PS2 post-launch?
Switchblade 2 2.47%
Wraith 0 0%
Enforcer/Marauder/Thresher/Harasser 34 41.98%
Skyguard 4 4.94%
Flail 5 6.17%
Thunderer/Raider/Aurora 7 8.64%
AMS 12 14.81%
Router 3 3.70%
Lodestar 7 8.64%
Phantasm 7 8.64%
Voters: 81. You may not vote on this poll

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Old 2012-02-25, 12:16 PM   [Ignore Me] #16
Scrima
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Re: PS1 vehicles you'd like to see added post-launch?


Buggies, because I think most of the other vehicles are either too gimmicky (router, phantasm) or already have their role in PS2 (AMS with the Gal, others with mods to other vehicles). Light troop transport is a must if you're fighting outside of a base and need to get a few guys to a tower or other stronghold out in the middle of nowhere. Riding over some dunes in a buggy would always be fun too.
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Old 2012-02-25, 12:20 PM   [Ignore Me] #17
Firefly
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Re: PS1 vehicles you'd like to see added post-launch?


I voted buggies because I prefer combat capabilities to combat support. *BUT* if I had two votes the second vote would be the AMS, hands down, no question.

Can we have two votes?
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Old 2012-02-25, 12:24 PM   [Ignore Me] #18
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Re: PS1 vehicles you'd like to see added post-launch?


Originally Posted by Firefly View Post
I voted buggies because I prefer combat capabilities to combat support. *BUT* if I had two votes the second vote would be the AMS, hands down, no question.

Can we have two votes?
You made the right decision, chum!
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Old 2012-02-25, 12:35 PM   [Ignore Me] #19
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Re: PS1 vehicles you'd like to see added post-launch?


First off the lightning pretty much fills in the Skyguard role, they've said it will be the best mobile AA. It also seems like it will closely fill the assault buggy role.

Honestly PS1 became flooded with too many vehicles. I'd rather stick with what seems to be their current design philosophy of less vehicles filling more roles. I'd rather see a Sunderer loadout that adds more guns and top speed for less armor, then a whole new vehicle (Deliverer). The Flail (Long range artillery) could be a tank modification (longer barrel, slower rate of fire and speed etc.) They've all ready mentioned possible future Galaxy additions like being able to pick up vehicles.

But I would like to see the Router make an appearance
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Old 2012-02-25, 12:41 PM   [Ignore Me] #20
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Re: PS1 vehicles you'd like to see added post-launch?


Buggies and AMS
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Old 2012-02-25, 12:46 PM   [Ignore Me] #21
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Re: PS1 vehicles you'd like to see added post-launch?


Where is my beautiful ANT... I need my ANT!!!
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Old 2012-02-25, 01:22 PM   [Ignore Me] #22
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Re: PS1 vehicles you'd like to see added post-launch?


Originally Posted by Firefly View Post
I voted buggies because I prefer combat capabilities to combat support. *BUT* if I had two votes the second vote would be the AMS, hands down, no question.

Can we have two votes?
If you can get Hamma to somehow implement that, sure

Originally Posted by Lonehunter View Post
First off the lightning pretty much fills in the Skyguard role, they've said it will be the best mobile AA. It also seems like it will closely fill the assault buggy role.

Honestly PS1 became flooded with too many vehicles. I'd rather stick with what seems to be their current design philosophy of less vehicles filling more roles. I'd rather see a Sunderer loadout that adds more guns and top speed for less armor, then a whole new vehicle (Deliverer). The Flail (Long range artillery) could be a tank modification (longer barrel, slower rate of fire and speed etc.) They've all ready mentioned possible future Galaxy additions like being able to pick up vehicles.

But I would like to see the Router make an appearance
I'd much rather they went in completely the opposite direction and added more vehicles filling niche roles (unless we're talking about being able to mod a vehicle to the extend it's not even recognisable as the same vehicle). PlanetSide didn't have enough vehicles for me - only 1 type of large battle tank. I'd have been okay with tanks being customisable to a degree to change their style instead of adding more though as is the case with PS2, but if we're talking about a whole new "function", I'd rather they had a dedicated vehicle for that, which is why I don't agree with the AMS Galaxy.

It's lazy to me if anything.

Originally Posted by MgFalcon View Post
Where is my beautiful ANT... I need my ANT!!!
It's not myyyyy fault, there's only 10 voting options, and I don't know the mechanics behind facility NTU and all that and whether you even collect NTU so I wasn't sure if it'd be obsolete >_>
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Old 2012-02-25, 01:37 PM   [Ignore Me] #23
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Re: PS1 vehicles you'd like to see added post-launch?


I want my T-rex
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Old 2012-02-25, 01:42 PM   [Ignore Me] #24
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Re: PS1 vehicles you'd like to see added post-launch?


wait! why is there no BFR in this list?
you included the flail but left out bfr?
srrange...

but the vehicle i want to make a return in some way isn´t listed either... the ANT!
and since the ANT isn´t on the list, i choose the AMS!
second would be the lodestar
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Old 2012-02-25, 02:09 PM   [Ignore Me] #25
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Re: PS1 vehicles you'd like to see added post-launch?


Give me Buggies!!!
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Old 2012-02-25, 02:53 PM   [Ignore Me] #26
BigBossMonkey
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Re: PS1 vehicles you'd like to see added post-launch?


It's a toss up between the buggies and the Deliverer variants....

I went with the deli though.
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Old 2012-02-25, 03:04 PM   [Ignore Me] #27
Trolltaxi
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Re: PS1 vehicles you'd like to see added post-launch?


ANT.
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Old 2012-02-25, 03:13 PM   [Ignore Me] #28
Hmr85
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Re: PS1 vehicles you'd like to see added post-launch?


Buggies and AMS for me. They already said the Buggies will be making a return after launch.
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Old 2012-02-25, 03:13 PM   [Ignore Me] #29
Firefly
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Re: PS1 vehicles you'd like to see added post-launch?


If a full ANT exploded in a tremendous fireball, then yeah.
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Old 2012-02-25, 04:52 PM   [Ignore Me] #30
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Originally Posted by Aurmanite View Post
Exactly. It'll start a big fight which facilitates the entire reason we play shooters.

Just think of the expanded gameplay this new Galaxy offers.

Drop a load of people off > Land and deploy > respawn some people > pick them up for another drop > repeat.

That is only one scenario. You couldn't do anything even 1/16 as cool as that with an AMS.
Although I would like to try and use the gal for this purpose above at times, most of my missions needed stealth with a cloaked AMS around.

I would like to see AMS Back in the game.

Remember

My play style != Your play style
My fun != Your fun

Will definitely give the Gal a go in beta, looking forward to it.
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Last edited by Raka Maru; 2012-02-25 at 04:57 PM.
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