Shooting looked so floaty and weak... - Page 2 - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: Leave your controller at your TV.
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Reply
Click here to go to the first VIP post in this thread.  
Thread Tools Search this Thread Display Modes
Old 2012-03-07, 10:10 AM   [Ignore Me] #16
Coreldan
Colonel
 
Coreldan's Avatar
 
Re: Shooting looked so floaty and weak...


And besides, when you look at Higby's gameplay. He survived being shot MANY times. The scenario was staged to a point. Nobody from the opposing team really utilized any cover. Sure, Higgles dead pretty fast a few times there too, but he did manage to duck for cover more often than not.
__________________

Core - Lieutenant | HIVE | Auraxis
Visit us at http://www.wasp-inc.org and YouTube
Coreldan is offline  
Reply With Quote
Old 2012-03-07, 10:10 AM   [Ignore Me] #17
MrBloodworth
Lieutenant Colonel
 
Re: Shooting looked so floaty and weak...


Originally Posted by Tigersmith View Post
Early Alpha. thats all I have to say
If we don't speak now, it will never change.

Beta is not for major revisions.
MrBloodworth is offline  
Reply With Quote
Old 2012-03-07, 10:12 AM   [Ignore Me] #18
RedKnights
Sergeant Major
 
RedKnights's Avatar
 
Re: Shooting looked so floaty and weak...


I thought the shooting looked excellent.
__________________
RedKnights is offline  
Reply With Quote
Old 2012-03-07, 10:14 AM   [Ignore Me] #19
Gandhi
First Lieutenant
 
Re: Shooting looked so floaty and weak...


Originally Posted by MrBloodworth View Post
If we don't speak now, it will never change.

Beta is not for major revisions.
That's up to them. They've said over and over "We'll fix it in beta if it sucks" and I for one will hold them to it.
Gandhi is offline  
Reply With Quote
Old 2012-03-07, 10:21 AM   [Ignore Me] #20
Geist
Lieutenant Colonel
 
Geist's Avatar
 
Re: Shooting looked so floaty and weak...


I agree with most people here...Please PLEASE wait for at the very least Beta before making accusations about floaty weapons, weak sound effects, and lack of recoil. Alpha's use a lot of placeholders.
__________________
"There is a theory which states that if ever anybody discovers exactly what the Universe is for and why it is here, it will instantly disappear and be replaced by something even more bizarre and inexplicable. There is another theory which states that this has already happened."

-Douglas Adams
Geist is offline  
Reply With Quote
Old 2012-03-07, 10:31 AM   [Ignore Me] #21
Zerikin Loukbel
Private
 
Re: Shooting looked so floaty and weak...


Also keep in mind most of the people fighting were in light armor, TTK would be higher on other classes.
Zerikin Loukbel is offline  
Reply With Quote
Old 2012-03-07, 10:36 AM   [Ignore Me] #22
Sentrosi
Contributor
General
 
Sentrosi's Avatar
 
Re: Shooting looked so floaty and weak...


The TTK is about what I would expect for a light assault class.

If you're the kind of guy who wants to stand in front of the door and not use cover to your advantage, then you will be one of the first to die. Cover, cover, cover, cover. Poke your head around a corner and get it shot off. Or quickly scan your area and sprint to your next cover position.

You play the way you want. I prefer living as long as I can and taking out as many of the enemy as possible.
__________________
Commanding Officer

To the next idiot who says the PS2 Devs do not listen: See this Thread
Sentrosi is offline  
Reply With Quote
Old 2012-03-07, 10:38 AM   [Ignore Me] #23
Sardus
Contributor
Captain
 
Sardus's Avatar
 
Re: Shooting looked so floaty and weak...


The game's still in alpha. A lot of the sounds and tweaking isn't even in the game yet. Give them a chance to polish it out

Expect and early beta though. They are going to need a lot of people to adequately test the game to get it to where it needs to be - simply by design necessity.
__________________


Twitter@TRG_gamingclan
Sardus is offline  
Reply With Quote
Old 2012-03-07, 10:41 AM   [Ignore Me] #24
stordito
Staff Sergeant
 
stordito's Avatar
 
Re: Shooting looked so floaty and weak...


they have placeholders for sounds effect (bullets hits for example) and particle effects (you can see easily how they used ugly sprites for muzzles flashes just as placeholder)

bottom line, i'ts not like i want to have an headhache every clip i fire...
visual and sound stimuli are ok but you are not firing a damn ion cannon,i'ts a smg/rifle,it should be FUN first, and possibly effective in killing the opponent.

If you want to feel the gun shot and "the power" of it get bohemia's arma 2 with acemod2, every m24 round you shoot u are stunned for like 3 seconds..and i don't mean in the game...but IRL.
stordito is offline  
Reply With Quote
Old 2012-03-07, 10:49 AM   [Ignore Me] #25
Tigersmith
Major
 
Tigersmith's Avatar
 
Misc Info
Re: Shooting looked so floaty and weak...


To be honest, we all knew the game would have to turn to the masses. the TTK is on par with most other shooters out there right now.

And im completely fine with it. As long as I can fight along side of 100s of my outfitmates all on teamspeak.
__________________
Ryan "Tigersmith" Smith
Planetside - Tigersmith BR35 CR5
Twitter - @Tigersmith
Tigersmith is offline  
Reply With Quote
Old 2012-03-07, 10:53 AM   [Ignore Me] #26
ArmedZealot
Contributor
Major
 
Re: Shooting looked so floaty and weak...


I made a topic similar to this a bit back showing this issue.

Umph of Combat

And from what I saw of the footage so far, they are still in a position to work on it. All "umph" from combat was lacking from the tanks to the rifles. But because its still in alpha this issue hasn't become an actual problem in the game yet. If we could get enough people on the forums to voice their opinion on it this might get solved in time. Although many aren't taking it very seriously this issue could make or break how the game compares to many other modern shooters.

That said everything else I saw in the footage was wonderful. I really like the direction the particle effects are going, the pace of combat seems just right, and flight was awesome. All the bugs we saw will be fixed by the time it's out of alpha.

Last edited by ArmedZealot; 2012-03-07 at 10:55 AM.
ArmedZealot is offline  
Reply With Quote
Old 2012-03-07, 12:59 PM   [Ignore Me] #27
Graywolves
General
 
Graywolves's Avatar
 
Re: Shooting looked so floaty and weak...


It's hard to judge the combat itself and the TTK when he was probably shooting bots that were standing still.
Graywolves is offline  
Reply With Quote
Old 2012-03-07, 01:00 PM   [Ignore Me] #28
Bags
Lieutenant General
 
Bags's Avatar
 
Re: Shooting looked so floaty and weak...


Originally Posted by MrBloodworth View Post
Looks like they are going for the COD or battlefield.

When they should have copy pastad ET:QW, PS1, or other tactical, team based, games.

Yes its my opinion. I enjoy sustained fights, and shoot outs.

You are right though, i need to see how it feels. I may be exaggerating, its slightly arcade.
Uh, he was killing people about as fast as you could with the gauss rifle in PS1.
__________________
Bags is offline  
Reply With Quote
Old 2012-03-07, 01:39 PM   [Ignore Me] #29
Alduron
Sergeant
 
Alduron's Avatar
 
Re: Shooting looked so floaty and weak...


Originally Posted by Bags View Post
Uh, he was killing people about as fast as you could with the gauss rifle in PS1.
Yea, TTK wasn't as much as people seem to think it was. It was pretty easy to take people out.
Alduron is offline  
Reply With Quote
Old 2012-03-07, 01:49 PM   [Ignore Me] #30
Raymac
Brigadier General
 
Raymac's Avatar
 
Re: Shooting looked so floaty and weak...


It's funny. I was actually thinking of how much BETTER the shooting seemed to feel compared to PS1.
__________________
"Before you say anything, prepare to stfu." -Kenny F-ing Powers

Raymac is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Bookmarks

Discord

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 06:43 AM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.