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PSU: People don't kill people, lasers kill people.
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2012-05-21, 06:58 AM | [Ignore Me] #16 | |||
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2012-05-21, 07:27 AM | [Ignore Me] #17 | |||
Captain
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this is the same crap that killed PS can we atleast wait until Beta before you start crying about nerfing crap |
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2012-05-21, 12:07 PM | [Ignore Me] #18 | |||
I'm pretty sure you can still do it in PS. |
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2012-05-21, 01:02 PM | [Ignore Me] #19 | ||||
First Lieutenant
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Are you guys for real? So gal drops were boring, dumb and only for derps? |
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2012-05-21, 01:07 PM | [Ignore Me] #20 | |||
Who the fuck cares if you've heard of someone? Nobody gives a shit about you. You joined a week ago. Next douche-post, please.
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All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others. Last edited by Rbstr; 2012-05-21 at 01:09 PM. |
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2012-05-21, 01:54 PM | [Ignore Me] #21 | ||
Corporal
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I didn't join a week ago (as if that matters) and I happen to agree with Elcyco.
The threads full of people who didn't fly asking that our favoured playstyle shouldn't be allowed get tiresome. Dropping 30 people from 30 planes on one roof isn't teamwork? Please... If we can't jump out of planes, we'll just park them up there. It's a moot point. |
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2012-05-21, 02:05 PM | [Ignore Me] #22 | |||
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2012-05-21, 02:09 PM | [Ignore Me] #23 | ||
Brigadier General
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The problem wasn't that it was good to have more options i.e. using the mossie or the galaxy. The problem was that a mass mossie drop made galaxies all but obsolete. Considering that Galaxy drops (for many people) are the most memorable and quintessential "planetside" parts of the game, I'd prefer to see mechanics encourage that experience.
(FYI: I flew Reavers mainly, and focused mostly on rapid response, so I know all about this style of game play) |
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2012-05-21, 02:12 PM | [Ignore Me] #24 | ||
First Lieutenant
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Atleast be honest about why you want your precious bailing.
It has fuckall to do with teamwork, it's just so you can keep killwhoring with your plane and when shit hits the fan bail and keep killwhoring on the ground. Or is there another reason why suddenly requiring an actual team for teamwork is bad? |
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2012-05-21, 03:06 PM | [Ignore Me] #25 | |||
Contributor First Sergeant
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If you don't want to need other people's skills to do stuff in the game, then play whatever solo FPS you want. Planetside is and always will be about working with other players. You cert in something, they cert in other things, and that makes a complete team. You're supposed to need other players in those games, even though there were one-man-armies in Planetside (which should be corrected by the class system). I understand you don't want your playstyle to be cut out of Planetside 2, but to the contrary of HtSgtMAD, I think you are the guys who aren't able to adapt. Get over it: air fighters are made for air superiority and air strikes. Air transports are made to get your infantry's ass in the battle. Not the other way around. Oh, and by the way, your jetpacks arguement... Seriously? Didn't you see how high you could get with those? Did you compare that height with how tall buildings are in Planetside 2? Don't be ridiculous... Last edited by Sabrak; 2012-05-21 at 03:08 PM. |
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2012-05-21, 04:32 PM | [Ignore Me] #27 | |||
Captain
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I played this game for 7 out of the past 9 years,I took a few breaks over that time and I never ran around solo,I always had atleast one squad and usually it would turn into a full platoon within a day or two of resubbing so I have to laugh at your teamwork bullshit because you think everyone's game experience was exactly like yours,I never had a problem finding ppl to lead into battle we had 70+ CR5's,everyone had their main char lvl'd up,pretty much have to hack and defend CC's to make that happen,which unlike the zerg meant we were actually in the CC or the area around it instead of outside TKing each other. the old guys in Hostile takeover developed the hotdrop long before anyone else was doing it, shit we dropped on towers before ppl figured out they needed to CE the roof,we then added in surge and Ht was the first Hotdropping Surgile Outfit,kidRiot, BlackLabel and Wylde were the first,they started dropping in July '03 and the rest of Ht saw it and started joining in. after Ht turned Surgile into a religion,we started seeing a huge influx of CR5's from other empires deleting their main chars and switching to NC to join us.Ht then saw players from Emmy starting to join us, guys like Dart,AdamPrater,NVSniper(johari)a couple of the guys in TRx and we had a deal with AC on Emmy where we would be able to join both outfits if we felt like it. SOE did everything they could to slow us down,the drop animation, a rexo buff,cutting shotty ammo down to 16 in a box,the only nerf we couldn't fight was the crying on the forums by all the players crying about getting owned,they all cried about the game being too fast,they couldn't compete so that made it all unfair. the funny thing is if you want to stop a surgile all you had to do was throw a jammer but it was easier to whine about nerfing it all instead. the real comedy on PSU is all the ppl here that were the same ones crying for all the nerfs in PS,shit TB had over 10k posts and 90% of them were about nerfing shit in the game and yet you fools are all lining up to suck his dick if you think I am full of it, go ahead and do some research,its all right here http://web.archive.org/web/200404061...assCookie=true http://web.archive.org/web/200308010...assCookie=true. its not easy , you have to screw around with the page links but you can find all sorts of history in those forums. Last edited by SgtMAD; 2012-05-21 at 04:34 PM. |
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2012-05-21, 05:13 PM | [Ignore Me] #29 | ||
Major
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www.youtube.com/watch?v=NzXVHQXnWVg
This is what we need for galaxies, but imagine like 100 or people doing this. Pure awesomeness. Last edited by Toppopia; 2012-05-21 at 05:42 PM. |
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2012-05-21, 05:16 PM | [Ignore Me] #30 | ||
The level of fail in this thread makes me worry what direction the game will be steered in once again.
It is not a question of what is better it is a matter of choice. By the time these types of threads are done there will only be a single linear play style available. 3 ways in the current game to drop a: /base roof /front door /backdoor /vehicle bay (or all of the above in case of the mass mossie drop) in my order of preference: Mossie drop Lodestar + Sunderer/Leviathan (EMP + Armour ftw) Gal The mossie allowed you to create fear and confusion in your enemy (believe me 30 + mossies buzzing the base at a single moment creates fear and panic as the defenders try to figure out who dropped where) Gals as already stated = xp sacks. |
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