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Old 2012-06-01, 02:46 AM   [Ignore Me] #16
Timealude
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Re: Now that we've seen the inside of a Sunderer...


it seems like you could flip it if you take a turn too fast..
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Old 2012-06-01, 02:58 AM   [Ignore Me] #17
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Re: Now that we've seen the inside of a Sunderer...


Originally Posted by Zhane View Post
With that cockpit, they need to sell dashboard junk as for-pay customization. Fuzzy dice, hula dolls, bobble heads.... so what if nobody but you would see it!
LOVE IT!
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Old 2012-06-01, 03:12 AM   [Ignore Me] #18
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Re: Now that we've seen the inside of a Sunderer...


also i know this is a little off topic but i think for sundy and aircraft we should have little dashboard ornaments like a hola girl.
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Old 2012-06-01, 03:22 AM   [Ignore Me] #19
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Re: Now that we've seen the inside of a Sunderer...


Just under 50% of the screen is taken up by dashboard. Great. Why don't I just play on a 15 inch monitor again.
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Old 2012-06-01, 03:42 AM   [Ignore Me] #20
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Re: Now that we've seen the inside of a Sunderer...


Originally Posted by CutterJohn View Post
Just under 50% of the screen is taken up by dashboard. Great. Why don't I just play on a 15 inch monitor again.
its not like you need it to be like 5 feet high....
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Old 2012-06-01, 04:19 AM   [Ignore Me] #21
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Re: Now that we've seen the inside of a Sunderer...


Originally Posted by CutterJohn View Post
Just under 50% of the screen is taken up by dashboard. Great. Why don't I just play on a 15 inch monitor again.
Because then you'd be taking up 50% of a 15 inch monitor, which would give you even less space silly!
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Old 2012-06-01, 04:22 AM   [Ignore Me] #22
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Re: Now that we've seen the inside of a Sunderer...


The 3rd person view was looking rather nice... not as zoomed out as many PS drivers would have it, but perfectly useable.
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Old 2012-06-01, 04:23 AM   [Ignore Me] #23
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Re: Now that we've seen the inside of a Sunderer...


Originally Posted by CutterJohn View Post
Just under 50% of the screen is taken up by dashboard. Great. Why don't I just play on a 15 inch monitor again.
And only 5% is taken up by the ui, seriously it is comical to me with these massive cockpits and the itty bitty minimap/healthbar. I like my space efficient but jeez lol
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Old 2012-06-01, 04:27 AM   [Ignore Me] #24
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Re: Now that we've seen the inside of a Sunderer...


I wonder if the Sunderer will ever get it's teeth back.... and if we get windshield wipers to wipe the Prowler off the windshield.
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Old 2012-06-01, 04:28 AM   [Ignore Me] #25
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Re: Now that we've seen the inside of a Sunderer...


Originally Posted by Zekeen View Post
I wonder if the Sunderer will ever get it's teeth back.... and if we get windshield wipers to wipe the Prowler off the windshield.
More like we need to wipe off some blue and yellow bits!
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Old 2012-06-01, 04:38 AM   [Ignore Me] #26
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Re: Now that we've seen the inside of a Sunderer...


Originally Posted by Razicator View Post
It'll be pretty sick if you can look behind you and see the passengers inside.

Well considering Flashpoint did this back in 2001 one would expect it to be standard in games dealing with transportation vehicles...
Flashpoint also had vehicle enter/exit animations.

On the other hand, PS1 had vehicle enter/exit animations aswell, and it was one of those small things that made the game feel well though of and well designed, and they removed those for PS2...
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Old 2012-06-01, 07:10 AM   [Ignore Me] #27
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Re: Now that we've seen the inside of a Sunderer...


Originally Posted by Timealude View Post
its not like you need it to be like 5 feet high....
Is it wrong to want it as unintrusive as possible though? I do not find static objects blocking my vision to be compelling gameplay. I'd rather see the world.


Driving that would feel like playing the original Everquest again..




Massive amounts of useless decoration, itty bitty viewing space.
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Old 2012-06-01, 07:24 AM   [Ignore Me] #28
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Re: Now that we've seen the inside of a Sunderer...


+1 for the dashboard extra's.

I'm getting this mental picture of some driver going mad in chat because someone shot the head of his hola-doll when they fired at the cockpit
"i'll avenge you Daisy!' *queue rambo-sequence with messy battle at the end*
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Old 2012-06-01, 08:22 AM   [Ignore Me] #29
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Re: Now that we've seen the inside of a Sunderer...


Originally Posted by CutterJohn View Post
Just under 50% of the screen is taken up by dashboard. Great. Why don't I just play on a 15 inch monitor again.
The viewer is looking at a downward angle, so it is bigger than it would be 'eyes in the boat'.
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Old 2012-06-01, 09:37 AM   [Ignore Me] #30
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Re: Now that we've seen the inside of a Sunderer...


Oh Everquest, how I think I miss thee.
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