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2012-06-06, 11:11 AM | [Ignore Me] #16 | |||
Staff Sergeant
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For one you have to stay covered from potential air strikes, MAXes are hardly vulnerable to sniper fire, medics can revive teammates potentially nullifying your kill, and even the more squishy targets more than often don't drop from 1 headshot. |
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2012-06-06, 11:11 AM | [Ignore Me] #17 | |||
Second Lieutenant
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I can remember a dozen times where I, as LA with a Bolt Driver, was up on a moutain/hill a bit away from the base we currently were assaulting, scouting what was inside the CY, looking for incoming ANTs, spotting hidden enemy AMS' around the base, reporting it to my outfit and faction... all through the scope of a sniper rifle. To say it is not constructive game play in PS is simply false. Granted this could be done in other ways as well... but then we're back to that "make one class useless because some don't like them"-argument. And that is NOT constructive in PS if anything.
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2012-06-06, 11:15 AM | [Ignore Me] #18 | ||
Master Sergeant
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Sure, the problem with snipers is that they're always "detached" from the fight, but that's a problem that snipers themselves also face. They realize that they are in no position to lend any further support than relaying information to their squad and taking out big threats. When I was sniping in PS1, I spent most of my time looking for enemy snipers and anti-armor and anti-air units because the normal grunts the rest of the infantry could take care of. Snipers that are looking to stat pad their K/D spread would be more of a hindrance than a help for their squad for all the reasons that you guys have mentioned. Now, the issue that people have to get over is that a sniper has one arch-nemesis: enemy snipers. Don't get me wrong, aircraft and shotguns hurt a lot, too, but only an enemy sniper can combat you on even terms. With that in mind, a lesson that all snipers have to learn is that your first action should always be counter-sniping.
Now for all the people annoyed with snipers and want to handicap them, there is nothing wrong with being killed by something you have no idea how to combat in PS2. I mean, look at it, they're expecting a thousand or more players on at any given time! Hundreds of players involved in a single fight, and snipers won't be able to help with taking a base or defending one. It's the objectives that count, the objectives that win, snipers are just helping their teams out from afar. |
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2012-06-06, 11:15 AM | [Ignore Me] #19 | ||
Captain
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I don't say they need to nerf the sniper into uselessness. And you can do more against a tank or aircraft then a sniper a km away. (rocket launchers, C4 etc.) And afaik, tanks and aircraft can't one shot you. Only way to counter a sniper a long distance away is to use a sniper yourself.
Last edited by bjorntju1; 2012-06-06 at 11:17 AM. |
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2012-06-06, 11:16 AM | [Ignore Me] #20 | |||
First Lieutenant
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2012-06-06, 11:20 AM | [Ignore Me] #21 | |||
Staff Sergeant
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Often enough the best counter to snipers is just knowing where to walk and knowing where not to walk. If you constantly run through open space and die from snipers, then you just deserve it. Try to headshot a moving target from 1 km away and then come back. |
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2012-06-06, 11:21 AM | [Ignore Me] #22 | |||
Major
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It's pretty easy to dodge snipers in PS1 even in rexo, and it takes 30 seconds to surge to a hiltop in an infil suit and AMP the lot of them. With everyone having all certs open to them in PS2 it's your own problem if you cba to kill certain people.
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2012-06-06, 11:21 AM | [Ignore Me] #23 | ||
Corporal
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wah wah I couldn't have shot him so I couldn't save myself..... watch your surroundings as well as the sniper does... duck and cover like him too. Thats how you survive... tut tut.
Or get mad :P I mean it is what we are after in the first place! an emotional and damaging reaction! |
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2012-06-06, 11:22 AM | [Ignore Me] #25 | |||
First Sergeant
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Edit: Also they arent called snipers in PS2, they are infiltrators. That name difference means a lot. Last edited by SpcFarlen; 2012-06-06 at 11:23 AM. |
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2012-06-06, 11:25 AM | [Ignore Me] #26 | ||||||
Captain
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Last edited by bjorntju1; 2012-06-06 at 11:29 AM. |
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2012-06-06, 11:25 AM | [Ignore Me] #27 | ||
Second Lieutenant
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Sure... like there's exeptions to infantry trolling around with boomers and kamikaze pilots crashing into things... to me it's all valid. It's annoying as hell seeing it and being the victim of it... but it's all valid as there's no exploitation or cheating involved. Same goes for snipers doing what they do...
For the record, I don't play sniper much at all... In PS I was mostly in the Reaver, and when breaching a base I was in a rexo. I do enjoy playing sniper at times though.
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Last edited by Sabot; 2012-06-06 at 11:28 AM. |
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2012-06-06, 11:28 AM | [Ignore Me] #28 | |||
Master Sergeant
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2012-06-06, 11:29 AM | [Ignore Me] #29 | |||
Staff Sergeant
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By that logic a sniper should stay in his own base to avoid aircrafts or counter snipers. It's not that hard to avoid getting shot easily, just make correct decisions on where to walk and where not to walk. And actually try to use cover |
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2012-06-06, 11:31 AM | [Ignore Me] #30 | |||
Sergeant
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In PS1 it took a few shots to drop and you need to use the lower right dot of the rectangle to hit. But you are simply saying "Dueling tanks is not fun for anyone but the tankers" so remove the tanks.. Are snipers strong? Yes they are.. but they can also be taken out with ease. That is the trade. |
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