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2012-06-07, 06:27 PM | [Ignore Me] #19 | ||
Private
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Hey wait. While watching the IGN interview stream I noticed the NC MAX scattercannon had a 7-shot magazine. You sure you didn't get the scattercannon and falcon ammo counts backwards, OP?
If that is the case, then falcon and pounder also both have 3 ammo. Maybe more placeholder stuff going on? |
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2012-06-07, 06:28 PM | [Ignore Me] #20 | ||||
Corporal
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It was a 20 round clip actually lol. And that's that. Look forward to Beta!
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2012-06-07, 06:37 PM | [Ignore Me] #22 | ||
Sergeant Major
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I never had any trouble identifying the MAX's, including VS.
I thought the TR gun was fine...much faster and it'll lose effectiveness. Increasing speed/ammo would require higher recoil and lower damage. Plus it'll spam the audio and not sound as 'mean' as the current version. I'm tired of hearing the standard minigun prrrrr, this was a nice change. Don't worry TR, I'm sure your MCG will prrrrr. |
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2012-06-07, 06:41 PM | [Ignore Me] #23 | |||
Contributor PlanetSide 2
Game Designer |
http://i.imgur.com/TfXXG.jpg Scat cannon is on the left, and the indicator under it says "3", with the Falcon on the right, with the indicator under it "7". From the video I saw numerous instances of the scat cannon firing 3 times and then reloading. |
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2012-06-07, 06:44 PM | [Ignore Me] #24 | |||
Staff Sergeant
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Edit: Bravix beat me to it. and I know what the screenshot shows but the E3 videos were different. Perhaps just a mix up. Let me find the video times for the NC MAX... Ok so once again theres a burster on the left with 7 but the ammo counter goes down on the right off of the 28. http://youtu.be/98bGepZsKc4?t=24m59s And again this part shows Falcon shooting off once 3->2 while the scatter cannon fires off 7->2 http://youtu.be/fLakXgelJGY?t=6m11s Last edited by Johari; 2012-06-07 at 06:54 PM. |
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2012-06-07, 07:19 PM | [Ignore Me] #25 | ||
Any chaingun in real life and even in other games fires SOOO much faster than the DC TR Max. I'm with you guys, it should SPRAY bullets like a storm.
I LOVE the VS max though. seeing it with more finished animation really made me love it more. I embrace the crab arms and think it's fantastic! I do agree though the AV and AI weapons are so similar you can't really tell the difference until it's shooting you.
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2012-06-07, 09:04 PM | [Ignore Me] #27 | ||
Lieutenant Colonel
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I'm sure with proper certifications these numbers could be adjusted. Such as the TR ROF increasing along with on hand Ammo. Same for the other MAX's. I guess that is where that customization comes in. I wouldn't worry to much about this till we get in beta and actually look at the cert trees for the individual MAX's.
Edit: I agree the VS MAX needs a change of some sort. He does blend in with HA really well. The Extra spiky bits as mentioned above would probably do it. Last edited by Hmr85; 2012-06-07 at 09:07 PM. |
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2012-06-07, 09:16 PM | [Ignore Me] #28 | |||
Sergeant
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2012-06-07, 09:20 PM | [Ignore Me] #29 | |||
Contributor PlanetSide 2
Game Designer |
It's power was offset by a slow ROF and having to reload (which didn't take long) every 3 shots. That's the NC style - hard hitting, slow ROF. I didn't see anything wrong with that, other than the TTK in general being very fast. |
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