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Old 2012-06-15, 10:21 AM   [Ignore Me] #16
Flaropri
Sergeant Major
 
Re: Weapon sound packs in cash shops


I was under the impression that sound assets for weapons weren't finished, actually, even during E3, but perhaps I'm wrong?

Anyway, sound packs would be fine with me as long as they only effected the client that buys them, rather than changing the sound for everyone else as well. The sounds a weapon makes can be clues to what type of weaponry is near you after all.
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Old 2012-06-15, 10:48 AM   [Ignore Me] #17
Saifoda
Sergeant Major
 
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Re: Weapon sound packs in cash shops


Originally Posted by Flaropri View Post
I was under the impression that sound assets for weapons weren't finished, actually, even during E3, but perhaps I'm wrong?

Anyway, sound packs would be fine with me as long as they only effected the client that buys them, rather than changing the sound for everyone else as well. The sounds a weapon makes can be clues to what type of weaponry is near you after all.
I'm not too sure about that first part, maybe, maybe not, but either way this would most likely be a post launch store item (and could constantly be coming out with new ones).

To the second part, yes it would only be for the player who purchased them. It would be rather annoying if every time Flaropri's Vanguard went by I heard a little carnival jingle if I didn't want that; also I could imagine all of my arnold macros/sounds would be annoying to other people
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