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Old 2012-06-14, 06:04 PM   [Ignore Me] #16
Meriv
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Re: Engineer idea frokm Mount & Blade


It would be nice since default shield of the turret was obviusly underpowered and didnt cover a lot of area.
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Old 2012-06-14, 06:19 PM   [Ignore Me] #17
Alderego
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Re: Engineer idea frokm Mount & Blade


it seemed to work nicely in the stuff that we saw at E3, if one placed it right ofcourse: can't expect to put it out in the open and survive

We'll see during the beta

(PS wasn't there something in some screencap from the cert-engi-screen about shields?)
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