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Old 2012-06-29, 09:39 AM   [Ignore Me] #16
Top Sgt
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Re: This game Need FreePlayers in order to suceed stop to trying to limite them to mu


Originally Posted by Baneblade View Post
Get back in your box, Stewie.
^^^^LMAO
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Old 2012-06-29, 09:56 AM   [Ignore Me] #17
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Re: This game Need FreePlayers in order to suceed stop to trying to limite them to mu


I honestly don't get it with stew. It's like the clarity of his sentences is inversely proportional to the amount of words. But yeah, the game is Free to play. Deal with it.
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Old 2012-06-29, 10:02 AM   [Ignore Me] #18
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Re: This game Need FreePlayers in order to suceed stop to trying to limite them to mu


Ah, it's Stew... tell me if he wrote something worth reading this time.
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Old 2012-06-29, 10:06 AM   [Ignore Me] #19
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Re: This game Need FreePlayers in order to suceed stop to trying to limite them to mu


Originally Posted by MacXXcaM View Post
Ah, it's Stew... tell me if he wrote something worth reading this time.
Sorry, no Combo Breaker this time
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Old 2012-06-29, 10:10 AM   [Ignore Me] #20
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Re: This game Need FreePlayers in order to suceed stop to trying to limite them to mu


He is on about people making threads about how they can get money. Nutty ideas like charging to make outfits and stuff like that. The worry is the devs will see these ideas/use them and down the line this will affect the free playerbase. I agree with him really, as im going to be one of these free players. I`ll be the first to admit it. The game sounds like its being changed alot and dumbed down even tho the battles are considerably larger. The amount of coin i spent on active planetside subs over the years and what development did we get? All the planetside subs only went into everquest development. So i don`t mind playing this for free at all.
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Old 2012-06-29, 10:18 AM   [Ignore Me] #21
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Originally Posted by PredatorFour View Post
He is on about people making threads about how they can get money. Nutty ideas like charging to make outfits and stuff like that. The worry is the devs will see these ideas/use them and down the line this will affect the free playerbase. I agree with him really, as im going to be one of these free players. I`ll be the first to admit it. The game sounds like its being changed alot and dumbed down even tho the battles are considerably larger. The amount of coin i spent on active planetside subs over the years and what development did we get? All the planetside subs only went into everquest development. So i don`t mind playing this for free at all.
As long as many of these new things that cost real money can be purchased for in game currency (Auraxium) then it should be fine. It'll give those true free players an option.

Cheers,

GG

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Old 2012-06-29, 10:20 AM   [Ignore Me] #22
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Re: This game Need FreePlayers in order to suceed stop to trying to limite them to mu


SoE will make millions with booster packs, camouflages and weapons.
I have no doubts.

I just hope SoE is sticking to their saying that they will not introduce pay2win.


Nothing they implement should affect the ammount of bullets it takes to
kill someone or the ammount of bullets able to take before you die.
Anything else isn't gamebreaking, but if premium users survive longer and/or
kill faster, then the game is already destined to fail it's goal of MMO.
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Old 2012-06-29, 10:35 AM   [Ignore Me] #23
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Re: This game Need FreePlayers in order to suceed stop to trying to limite them to mu


Originally Posted by Greeniegriz View Post
As long as many of these new things that cost real money can be purchased for in game currency (Auraxium) then it should be fine. It'll give those true free players an option.

Cheers,

GG

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Auraxium is a gameplay elements made to buy weapons , atachements , equipments etc.. and the others ressources are a mix to build vehicules etc..

Auraxium is not made to buy outfit slots and stuff like this (( i know thats your crew idea )) but even thats make no sense at all !

The auraxium cost will be at least 10 time higher than the station cash cost anyway to buy weapons and atachements etc... Thats mean a lots of hours of gameplay ... people will not be able to buy any new gears if they have to trade their play time (( auraxium reward )) to have acess to the core options of the game such as outfit creation and others feature like this, its just stupid and anyway will not provide any revenue it will just be a unecessary stupid limitation !
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Old 2012-06-29, 10:50 AM   [Ignore Me] #24
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Re: This game Need FreePlayers in order to suceed stop to trying to limite them to mu


Also, I distinctively recall someone saying very true about this whole unlock Situation.

"If you need unlocks to enjoy a game, you'll be first against the wall when the revolution comes."
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Old 2012-06-29, 10:56 AM   [Ignore Me] #25
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Re: This game Need FreePlayers in order to suceed stop to trying to limite them to mu


Originally Posted by Stew View Post
Auraxium is a gameplay elements made to buy weapons , atachements , equipments etc.. and the others ressources are a mix to build vehicules etc..

Auraxium is not made to buy outfit slots and stuff like this (( i know thats your crew idea )) but even thats make no sense at all !

The auraxium cost will be at least 10 time higher than the station cash cost anyway to buy weapons and atachements etc... Thats mean a lots of hours of gameplay ... people will not be able to buy any new gears if they have to trade their play time (( auraxium reward )) to have acess to the core options of the game such as outfit creation and others feature like this, its just stupid and anyway will not provide any revenue it will just be a unecessary stupid limitation !
You see, you're worrying too much about this. Pretty much every game store in pretty much every F2P game has this system and I don't see them doing poorly. Sure it will cost a lot of Auraxium to afford something that only five dollars could get you, but that's the trade off. You don't want to pay? You don't have to! That's the deal. People who are willing to trade their hard-earned, real life cash instead of hours in the game should be able to do so. Is it unfair to people who don't want to pay? Sure! Is it unfair that you have to spend hours unlocking something for free? Sure! There's two sides to this, either you pay with real life cash which is ultimately more important because it's real life (because it can also be used for real life things like food, gas, mortgages, PAYING FOR INTERNET, etc.), or you just play casually like most of the people and when you unlock something then you're good to go. I don't think anything is unfair for free to players, and I don't think that people willing to pay are getting any sort of advantage aside from being able to say "hey look! I just bought this in the cash store!"

In other words...don't worry about it! It'll all work itself out and no one gets hurt. And besides, outfits are already going to be starting with a high population limit. Paying real cash to go from 500 to 600 slots doesn't sound like a casual player's worry anyway.
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Old 2012-06-29, 10:57 AM   [Ignore Me] #26
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Re: This game Need FreePlayers in order to suceed stop to trying to limite them to mu


Originally Posted by DjEclipse View Post
Isn't lots of hours of gameplay, the point of playing? Just saying brother.
yes it is but also the point of playing is (( having fun )) for most people not having to spend tons of hours just to unlock some feature your already have to hace acess to it ! (( such as outfit creation )) and Apps access !

people will enjoy to unlock their new scopes , new weapons atachements etc..

thats what auraxium is made for the time you spend in game as a (( in game contents players )) Is rewarded with auraxium and others ressources its almost like a pay for your in game time and effort and thats great for fre players because they make the experience more enjoyable for those who actually pay real money in it !
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Old 2012-06-29, 11:12 AM   [Ignore Me] #27
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Re: This game Need FreePlayers in order to suceed stop to trying to limite them to mu


If you want to be rewarded for your time then you should get a job, not play a game
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Old 2012-06-29, 11:16 AM   [Ignore Me] #28
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Re: This game Need FreePlayers in order to suceed stop to trying to limite them to mu


Originally Posted by Vreki View Post
If you want to be rewarded for your time then you should get a job, not play a game
Well, that's only if you're lucky (the rewarded part).
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Old 2012-06-29, 11:28 AM   [Ignore Me] #29
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Re: This game Need FreePlayers in order to suceed stop to trying to limite them to mu


None of the stuff Stew listed in the bottom of his post has anything to do with p2w, but does restrict some gameplay features. Some of that stuff he listed should DEFINITELY be up for discussion for premium only though. Would be a bit stupid for every freebie that hops in game to be able to create a outfit with a dumb name, kinda believe outfit creation should be limited to people who at least do one micro-transaction or w/e (so only people who care/support the game are outfit leaders). Restricting freebies isn't the way to go, but having premium only benefits that don't effect power ingame only increases revenue for the game. Which is good.
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Old 2012-06-29, 11:38 AM   [Ignore Me] #30
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Re: This game Need FreePlayers in order to suceed stop to trying to limite them to mu


I don't think they'll ever have a payment requirement for creating outfits... cutting players off from such a big part of the game might not be P2W, but is certainly can hurt the game a lot. To be completely honest, it's up to the devs to come up with new and interesting skins, camo patterns and whatnot to keep the $$ rolling in. Players shouldn't feel like the game is cutting them out if they don't pay. And paying for things that you ALSO can obtain by just playing is not doing that, just fyi.

That said, before anyone whines... I will be bying stuff... probably things I don't even need just because I want to support them.
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